#VRML V2.0 utf8 # Produced by 3D Studio MAX VRML97 exporter, Version 2.05, Revision 1.3 # MAX File: nubt_southtown.max, Date: Mon Jun 04 20:32:37 2001 Fog { color 1 0.9176 0.843 fogType "EXPONENTIAL" visibilityRange 120000 } Background { skyColor 0.7 0.7 0.85 frontUrl "sky.jpg" backUrl "sky.jpg" leftUrl "sky.jpg" rightUrl "sky.jpg" # bottomUrl "sandwave.jpg" topUrl "sky.jpg" } DEF FarView01 Viewpoint { position 1614 9843 5906 orientation 0.8106 -0.4962 -0.311 -1.316 fieldOfView 0.7363 description "FarView01" } DEF Spot01 SpotLight { intensity 1.2 color 0.7059 0.7059 0.7059 location -1.736e+004 5063 2.055e+004 direction 0.5973 -0.1692 -0.784 cutOffAngle 0.7854 beamWidth 0.7505 on TRUE radius 5.852e+004 } # DEF Spot01-TIMER TimeSensor { loop TRUE cycleInterval 13.33 }, DEF Spot02 SpotLight { intensity 0.8 color 0.7059 0.7059 0.7059 location 2.773e+004 5063 -1.24e+004 direction -0.8948 -0.105 0.4339 cutOffAngle 0.7854 beamWidth 0.7505 on TRUE radius 5.852e+004 } # DEF Spot02-TIMER TimeSensor { loop TRUE cycleInterval 13.33 }, DEF Spot07 SpotLight { intensity 1 color 0.7059 0.7059 0.7059 location 2.617e+004 1.693e+004 1.324e+004 direction -0.8581 -0.3885 -0.3357 cutOffAngle 0.7854 beamWidth 0.7505 on TRUE radius 5.852e+004 } # DEF Spot07-TIMER TimeSensor { loop TRUE cycleInterval 13.33 }, DEF TopDown Viewpoint { position -1535 1.142e+004 2362 orientation 0.5767 -0.5787 -0.5767 -2.092 fieldOfView 0.7363 description "TopDown" } DEF FarView02 Viewpoint { position 1614 3543 8661 orientation 0.6946 -0.7 -0.1658 -0.6572 fieldOfView 0.7363 description "FarView02" } DEF SouthTown01 Viewpoint { position 2402 1061 7165 orientation 0.3212 -0.9405 -0.1106 -0.7021 fieldOfView 0.5274 description "SouthTown01" } DEF SouthTown02 Viewpoint { position 2402 1588 3977 orientation 0.304 -0.9243 -0.2306 -1.374 fieldOfView 0.5274 description "SouthTown02" } DEF SouthTown03 Viewpoint { position 2795 1588 -1141 orientation -0.05005 0.9848 0.1664 -3.718 fieldOfView 0.5274 description "SouthTown03" } DEF NubtTemple01 Viewpoint { position 2795 1588 -1141 orientation 0.1735 -0.9602 -0.2188 -1.84 fieldOfView 0.5274 description "NubtTemple01" } DEF NubtTemple02 Viewpoint { position 433.1 800.6 -353.3 orientation 0.1457 -0.9744 -0.171 -1.756 fieldOfView 0.5274 description "NubtTemple02" } DEF NubtTemple03 Viewpoint { position -403 593.4 111.9 orientation 0.1944 -0.9596 -0.2035 -1.658 fieldOfView 0.5274 description "NubtTemple03" } DEF NubtTemple04 Viewpoint { position -1423 242.9 993.7 orientation 0.3111 -0.9418 -0.1274 -0.8201 fieldOfView 0.5274 description "NubtTemple04" } DEF NubtTempleEntrance Viewpoint { position -1564 -113.3 186.9 orientation 0.05088 0.9975 -0.04833 -4.761 fieldOfView 0.7363 description "NubtTempleEntrance" } DEF NubtTempleInterior01 Viewpoint { position -1823 -89.84 172.5 orientation 0.01607 0.9997 -0.01721 -4.644 fieldOfView 0.5274 description "NubtTempleInterior01" } DEF NubtTempleInterior02 Viewpoint { position -2109 -88.47 195.6 orientation 0.01598 0.9997 -0.01622 -4.698 fieldOfView 0.5274 description "NubtTempleInterior02" } DEF NubtTempleInterior03 Viewpoint { position -2285 -88.84 209.4 orientation -0.005449 -0.9999 0.009028 -0.7776 fieldOfView 0.5274 description "NubtTempleInterior03" } DEF NubtTempleInterior04 Viewpoint { position -2149 36.75 409.7 orientation 0.2152 -0.9596 -0.1811 -1.444 fieldOfView 0.5274 description "NubtTempleInterior04" } DEF NubtTempleInterior05 Viewpoint { position -2829 -32.59 48.54 orientation 0.02103 0.999 0.03845 -2.122 fieldOfView 0.5274 description "NubtTempleInterior05" } DEF StairCase_Pyramid Viewpoint { position -2829 20.51 48.54 orientation 0.2341 0.9719 0.02424 -0.1738 fieldOfView 0.315 description "StairCase_Pyramid" } DEF FarView_end Viewpoint { position -3035 -80.1 -2345 orientation -0.0005764 1 -0.0005357 -2.561 fieldOfView 0.7363 description "FarView_end" } DEF Camera01 Viewpoint { position 2877 21.44 6254 orientation 0.005421 -1 -0.002878 -0.9761 fieldOfView 0.6024 description "Camera01" } NavigationInfo { headlight FALSE } DEF Box02 Transform { translation -727.4 -111.5 1746 rotation 0 -1 0 -0.1222 scale 0.2037 0.2037 0.2037 children [ Shape { appearance Appearance { material Material { diffuseColor 0.2 0.5529 0.1765 ambientIntensity 0.1033 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "dirt.jpg" } textureTransform TextureTransform { center 0.5 0.5 scale 10 10 } } geometry DEF Box02-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box02-COORD Coordinate { point [ -2087 0 39.37, 2087 0 39.37, -2087 0 -39.37, 2087 0 -39.37, -2087 157.5 39.37, 2087 157.5 39.37, -2087 157.5 -39.37, 2087 157.5 -39.37] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box02-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box03 Transform { translation -1123 -111.5 1948 rotation 0 1 0 -1.449 scale 0.2037 0.2037 0.2037 children [ Shape { appearance Appearance { material Material { diffuseColor 0.2 0.5529 0.1765 ambientIntensity 0.1033 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "dirt.jpg" } textureTransform TextureTransform { center 0.5 0.5 scale 10 10 } } geometry DEF Box03-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box03-COORD Coordinate { point [ -708.7 0 39.37, 708.7 0 39.37, -708.7 0 -39.37, 708.7 0 -39.37, -708.7 157.5 39.37, 708.7 157.5 39.37, -708.7 157.5 -39.37, 708.7 157.5 -39.37] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box03-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box04 Transform { translation -247.1 -111.5 2237 rotation 0 1 0 -1.449 scale 0.2037 0.2037 0.2037 children [ Shape { appearance Appearance { material Material { diffuseColor 0.2 0.5529 0.1765 ambientIntensity 0.1033 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "dirt.jpg" } textureTransform TextureTransform { center 0.5 0.5 scale 10 10 } } geometry DEF Box04-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box04-COORD Coordinate { point [ -2638 0 39.37, 2638 0 39.37, -2638 0 -39.37, 2638 0 -39.37, -2638 157.5 39.37, 2638 157.5 39.37, -2638 157.5 -39.37, 2638 157.5 -39.37] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box04-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box06 Transform { translation -1072 -111.5 2096 rotation 0 -1 0 -0.1222 scale 0.2037 0.2037 0.2037 children [ Shape { appearance Appearance { material Material { diffuseColor 0.2 0.5529 0.1765 ambientIntensity 0.1033 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "dirt.jpg" } textureTransform TextureTransform { center 0.5 0.5 scale 10 10 } } geometry DEF Box06-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box06-COORD Coordinate { point [ -196.9 0 39.37, 196.9 0 39.37, -196.9 0 -39.37, 196.9 0 -39.37, -196.9 157.5 39.37, 196.9 157.5 39.37, -196.9 157.5 -39.37, 196.9 157.5 -39.37] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box06-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box07 Transform { translation -1015 -111.5 2299 rotation 0 1 0 -1.449 scale 0.2037 0.2037 0.2037 children [ Shape { appearance Appearance { material Material { diffuseColor 0.2 0.5529 0.1765 ambientIntensity 0.1033 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "dirt.jpg" } textureTransform TextureTransform { center 0.5 0.5 scale 10 10 } } geometry DEF Box07-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box07-COORD Coordinate { point [ -984.3 0 39.37, 984.3 0 39.37, -984.3 0 -39.37, 984.3 0 -39.37, -984.3 157.5 39.37, 984.3 157.5 39.37, -984.3 157.5 -39.37, 984.3 157.5 -39.37] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box07-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box08 Transform { translation -615.1 -111.5 2650 rotation 0 -1 0 -0.1222 scale 0.2037 0.2037 0.2037 children [ Shape { appearance Appearance { material Material { diffuseColor 0.2 0.5529 0.1765 ambientIntensity 0.1033 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "dirt.jpg" } textureTransform TextureTransform { center 0.5 0.5 scale 10 10 } } geometry DEF Box08-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box08-COORD Coordinate { point [ -1772 0 708.7, 1772 0 708.7, -1772 0 -708.7, 1772 0 -708.7, -1772 236.2 708.7, 1772 236.2 708.7, -1772 236.2 -708.7, 1772 236.2 -708.7] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box08-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box09 Transform { translation -594.5 -111.5 2829 rotation 0 -1 0 -0.1222 scale 0.2037 0.2037 0.2037 children [ Shape { appearance Appearance { material Material { diffuseColor 0.2 0.5529 0.1765 ambientIntensity 0.1033 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "dirt.jpg" } textureTransform TextureTransform { center 0.5 0.5 scale 10 10 } } geometry DEF Box09-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box09-COORD Coordinate { point [ -2087 0 39.37, 2087 0 39.37, -2087 0 -39.37, 2087 0 -39.37, -2087 157.5 39.37, 2087 157.5 39.37, -2087 157.5 -39.37, 2087 157.5 -39.37] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box09-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box10 Transform { translation -1022 -111.5 2509 rotation 0 -1 0 -0.1222 scale 0.2037 0.2037 0.2037 children [ Shape { appearance Appearance { material Material { diffuseColor 0.2 0.5529 0.1765 ambientIntensity 0.1033 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "dirt.jpg" } textureTransform TextureTransform { center 0.5 0.5 scale 10 10 } } geometry DEF Box10-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box10-COORD Coordinate { point [ -196.9 0 39.37, 196.9 0 39.37, -196.9 0 -39.37, 196.9 0 -39.37, -196.9 157.5 39.37, 196.9 157.5 39.37, -196.9 157.5 -39.37, 196.9 157.5 -39.37] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box10-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box11 Transform { translation -1031 -111.5 2696 rotation 0 1 0 -1.449 scale 0.2037 0.2037 0.2037 children [ Shape { appearance Appearance { material Material { diffuseColor 0.2 0.5529 0.1765 ambientIntensity 0.1033 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "dirt.jpg" } textureTransform TextureTransform { center 0.5 0.5 scale 10 10 } } geometry DEF Box11-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box11-COORD Coordinate { point [ -866.1 0 39.37, 866.1 0 39.37, -866.1 0 -39.37, 866.1 0 -39.37, -866.1 157.5 39.37, 866.1 157.5 39.37, -866.1 157.5 -39.37, 866.1 157.5 -39.37] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box11-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box13 Transform { translation -1091 -110.4 2988 rotation 0 -1 0 -0.1222 scale 0.2275 0.2275 0.2275 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box13-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box13-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box13-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box14 Transform { translation -1037 -110.4 2981 rotation 0 -1 0 -0.1222 scale 0.2275 0.2275 0.2275 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box14-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box14-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box14-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box15 Transform { translation -984 -110.4 2975 rotation 0 -1 0 -0.1222 scale 0.2275 0.2275 0.2275 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box15-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box15-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box15-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box18 Transform { translation -886.5 -110.4 3133 rotation 0 -1 0 -0.1222 scale 0.2275 0.2275 0.2275 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box18-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box18-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box18-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box19 Transform { translation -836.5 -110.4 3129 rotation 0 -1 0 -0.2443 scale 0.2275 0.2275 0.2275 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box19-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box19-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box19-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box20 Transform { translation -1060 -110.4 3067 rotation 0 -1 0 -0.1222 scale 0.2275 0.2275 0.2275 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box20-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box20-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box20-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box21 Transform { translation -876.7 -110.4 2958 rotation 0 -1 0 -0.1222 scale 0.2275 0.2275 0.2275 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box21-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box21-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box21-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box22 Transform { translation -823.4 -110.4 2951 rotation 0 -1 0 -0.1222 scale 0.2275 0.2275 0.2275 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box22-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box22-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box22-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box23 Transform { translation -930.1 -110.4 2964 rotation 0 -1 0 -0.1222 scale 0.2275 0.2275 0.2275 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box23-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box23-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box23-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box24 Transform { translation -507.4 -110.7 3012 rotation 0 -1 0 -0.06109 scale 0.2525 0.2525 0.2525 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box24-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box24-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box24-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box25 Transform { translation -710.8 -110.4 2941 rotation 0 -1 0 -0.1222 scale 0.2275 0.2275 0.2275 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box25-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box25-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box25-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box26 Transform { translation -629.2 -110.7 2922 rotation 0 -1 0 -0.1222 scale 0.2525 0.2525 0.2525 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box26-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box26-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box26-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box27 Transform { translation -742.7 -110.4 3038 rotation 0 -1 0 -0.3927 scale 0.2275 0.2275 0.2275 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box27-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box27-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box27-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box28 Transform { translation -764.1 -110.4 2948 rotation 0 -1 0 -0.1222 scale 0.2275 0.2275 0.2275 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box28-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box28-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box28-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box29 Transform { translation -693.2 -110.4 3017 rotation 0 -1 0 -0.3927 scale 0.2275 0.2275 0.2275 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box29-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box29-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box29-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box30 Transform { translation -510.1 -110.7 2902 rotation 0 -1 0 -0.1222 scale 0.2525 0.2525 0.2525 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box30-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box30-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box30-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box31 Transform { translation -450.9 -110.7 2895 rotation 0 -1 0 -0.1222 scale 0.2525 0.2525 0.2525 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box31-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box31-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box31-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box32 Transform { translation -569.3 -110.7 2910 rotation 0 -1 0 -0.1222 scale 0.2525 0.2525 0.2525 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box32-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box32-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box32-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box33 Transform { translation -797.1 -110.2 3294 rotation 0 -1 0 -0.2443 scale 0.2087 0.2087 0.2087 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box33-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box33-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box33-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box34 Transform { translation -905.4 -110.2 3237 rotation 0 -1 0 -0.1222 scale 0.2087 0.2087 0.2087 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box34-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box34-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box34-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box35 Transform { translation -856.4 -110.2 3231 rotation 0 -1 0 -0.1222 scale 0.2087 0.2087 0.2087 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box35-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box35-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box35-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box36 Transform { translation -864.3 -110.2 3291 rotation 0 -1 0 -0.1222 scale 0.2087 0.2087 0.2087 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box36-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box36-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box36-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box37 Transform { translation -946.8 -110.4 3144 rotation 0 -1 0 -0.1222 scale 0.2275 0.2275 0.2275 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box37-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box37-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box37-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box38 Transform { translation -913.2 -110.2 3297 rotation 0 -1 0 -0.1222 scale 0.2087 0.2087 0.2087 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box38-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box38-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box38-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box39 Transform { translation -810.2 -110.4 3064 rotation 0 -1 0 -0.3927 scale 0.2275 0.2275 0.2275 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box39-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box39-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box39-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box40 Transform { translation -790.3 -110.4 3134 rotation 0 -1 0 -0.3927 scale 0.2275 0.2275 0.2275 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box40-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box40-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box40-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box41 Transform { translation -747.8 -110.2 3278 rotation 0 -1 0 -0.2443 scale 0.2087 0.2087 0.2087 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box41-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box41-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box41-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box42 Transform { translation -293.9 -110.7 2961 rotation 0 -1 0 -0.1222 scale 0.2479 0.2479 0.2479 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box42-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box42-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box42-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box43 Transform { translation -367.9 -110.7 2962 rotation 0 -1 0 -0.2094 scale 0.2479 0.2479 0.2479 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box43-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box43-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box43-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box44 Transform { translation -253.1 -110.4 3036 rotation 0 -1 0 -0.1222 scale 0.2233 0.2233 0.2233 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box44-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box44-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box44-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box45 Transform { translation -322.2 -110.7 2887 rotation 0 -1 0 -0.1222 scale 0.2525 0.2525 0.2525 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box45-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box45-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box45-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box46 Transform { translation -305.4 -110.4 3042 rotation 0 -1 0 -0.1222 scale 0.2233 0.2233 0.2233 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box46-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box46-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box46-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box47 Transform { translation -389.1 -110.7 2899 rotation 0 -1 0 -0.1222 scale 0.2525 0.2525 0.2525 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box47-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box47-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box47-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box48 Transform { translation -366.6 -110.4 3042 rotation 0 -1 0 -0.2094 scale 0.2233 0.2233 0.2233 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box48-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box48-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box48-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box49 Transform { translation -235.2 -110.7 2950 rotation 0 -1 0 -0.1222 scale 0.2479 0.2479 0.2479 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box49-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box49-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box49-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box50 Transform { translation -264.4 -110.7 2868 rotation 0 -1 0 -0.1222 scale 0.2525 0.2525 0.2525 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box50-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box50-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box50-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box51 Transform { translation -955.7 -110.4 3056 rotation 0 -1 0 -0.1222 scale 0.2275 0.2275 0.2275 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box51-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box51-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box51-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box52 Transform { translation -1009 -110.4 3062 rotation 0 -1 0 -0.1222 scale 0.2275 0.2275 0.2275 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box52-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box52-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box52-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box53 Transform { translation -902.3 -110.4 3049 rotation 0 -1 0 -0.1222 scale 0.2275 0.2275 0.2275 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box53-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box53-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box53-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box54 Transform { translation -733.6 -110.4 3116 rotation 0 -1 0 -0.7505 scale 0.2275 0.2275 0.2275 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box54-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box54-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box54-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box55 Transform { translation -621.3 -110.2 3170 rotation 0 -1 0 -0.3927 scale 0.2087 0.2087 0.2087 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box55-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box55-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box55-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box56 Transform { translation -702.5 -110.2 3203 rotation 0 -1 0 -0.3927 scale 0.2087 0.2087 0.2087 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box56-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box56-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box56-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box57 Transform { translation -748.1 -110.2 3222 rotation 0 -1 0 -0.3927 scale 0.2087 0.2087 0.2087 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box57-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box57-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box57-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box58 Transform { translation -593 -110.7 3064 rotation 0 -1 0 -0.3316 scale 0.2525 0.2525 0.2525 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box58-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box58-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box58-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box59 Transform { translation -683.9 -110.4 3095 rotation 0 -1 0 -0.3927 scale 0.2275 0.2275 0.2275 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box59-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box59-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box59-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box60 Transform { translation -310.7 -110.4 3192 rotation 0 -1 0 -0.05236 scale 0.2233 0.2233 0.2233 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box60-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box60-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box60-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box61 Transform { translation -262.4 -110.4 3204 rotation 0 1 0 -0.03491 scale 0.2233 0.2233 0.2233 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box61-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box61-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box61-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box62 Transform { translation -386.5 -110.2 3291 rotation 0 -1 0 -0.05236 scale 0.2116 0.2116 0.2116 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box62-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box62-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box62-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box63 Transform { translation -486.7 -110.4 3240 rotation 0 1 0 -0.09599 scale 0.2215 0.2215 0.2215 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box63-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box63-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box63-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box64 Transform { translation -437.7 -110.6 3231 rotation 0 1 0 -0.09599 scale 0.2412 0.2412 0.2412 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box64-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box64-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box64-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box65 Transform { translation -456.4 -110.4 3305 rotation 0 1 0 -0.09599 scale 0.2215 0.2215 0.2215 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box65-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box65-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box65-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box66 Transform { translation -508.5 -110.4 3300 rotation 0 1 0 -0.09599 scale 0.2215 0.2215 0.2215 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box66-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box66-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box66-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box67 Transform { translation -334.5 -110.2 3285 rotation 0 -1 0 -0.05236 scale 0.2116 0.2116 0.2116 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box67-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box67-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box67-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box68 Transform { translation -173.6 -110.7 3181 rotation 0 -1 0 -0.1222 scale 0.2479 0.2479 0.2479 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box68-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box68-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box68-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box69 Transform { translation -284.9 -110.4 3126 rotation 0 -1 0 -0.1222 scale 0.2233 0.2233 0.2233 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box69-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box69-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box69-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box70 Transform { translation -463.7 -110.6 3165 rotation 0 -1 0 -0.06109 scale 0.2412 0.2412 0.2412 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box70-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box70-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box70-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box71 Transform { translation -389.3 -110.4 3128 rotation 0 -1 0 -0.2094 scale 0.2233 0.2233 0.2233 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box71-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box71-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box71-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box72 Transform { translation -525.5 -110.7 3148 rotation 0 -1 0 -0.2094 scale 0.2525 0.2525 0.2525 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box72-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box72-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box72-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box73 Transform { translation -345.4 -110.4 3121 rotation 0 -1 0 -0.2094 scale 0.2233 0.2233 0.2233 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box73-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box73-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box73-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box74 Transform { translation -163.6 -110.7 3106 rotation 0 -1 0 -0.1222 scale 0.2479 0.2479 0.2479 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box74-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box74-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box74-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box75 Transform { translation -232.5 -110.4 3119 rotation 0 -1 0 -0.1222 scale 0.2233 0.2233 0.2233 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box75-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box75-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box75-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box76 Transform { translation -12.07 -110.5 2923 rotation 0 -1 0 -0.1222 scale 0.2338 0.2338 0.2338 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box76-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box76-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box76-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box77 Transform { translation 42.76 -110.5 2917 rotation 0 -1 0 -0.1222 scale 0.2338 0.2338 0.2338 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box77-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box77-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box77-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box78 Transform { translation -60.77 -110.5 3009 rotation 0 -1 0 -0.1222 scale 0.2338 0.2338 0.2338 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box78-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box78-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box78-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box79 Transform { translation -156.5 -110.7 2945 rotation 0 -1 0 -0.1222 scale 0.2479 0.2479 0.2479 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box79-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box79-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box79-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box80 Transform { translation -106.8 -110.5 2949 rotation 0 -1 0 -0.1222 scale 0.2338 0.2338 0.2338 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box80-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box80-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box80-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box81 Transform { translation -115.6 -110.5 3016 rotation 0 -1 0 -0.1222 scale 0.2338 0.2338 0.2338 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box81-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box81-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box81-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box82 Transform { translation -165.8 -110.7 3016 rotation 0 -1 0 -0.1222 scale 0.2479 0.2479 0.2479 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box82-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box82-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box82-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box83 Transform { translation -3.856 -110.5 2998 rotation 0 -1 0 -0.1222 scale 0.2338 0.2338 0.2338 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box83-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box83-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box83-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box84 Transform { translation -366.5 -108.4 3512 rotation 0 -1 0 -0.3316 scale 0.1992 0.1992 0.1992 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box84-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box84-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box84-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box85 Transform { translation 51.28 -110.7 2838 rotation 0 -1 0 -0.1222 scale 0.2525 0.2525 0.2525 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box85-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box85-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box85-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box86 Transform { translation -123 -110.7 2864 rotation 0 -1 0 -0.1222 scale 0.2525 0.2525 0.2525 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box86-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box86-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box86-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box87 Transform { translation -65.17 -110.7 2845 rotation 0 -1 0 -0.1222 scale 0.2525 0.2525 0.2525 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box87-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box87-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box87-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box88 Transform { translation -189.9 -110.7 2876 rotation 0 -1 0 -0.1222 scale 0.2525 0.2525 0.2525 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box88-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box88-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box88-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box89 Transform { translation -14.97 -110.7 2841 rotation 0 -1 0 -0.1222 scale 0.2525 0.2525 0.2525 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box89-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box89-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box89-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box90 Transform { translation -370.7 -110.5 3411 rotation 0 -1 0 -0.1309 scale 0.237 0.237 0.237 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box90-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box90-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box90-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box91 Transform { translation -434.6 -110.2 3426 rotation 0 -1 0 -0.1309 scale 0.2098 0.2098 0.2098 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box91-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box91-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box91-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box92 Transform { translation -105.5 -110.7 3359 rotation 0 -1 0 -0.8203 scale 0.2525 0.2525 0.2525 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box92-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box92-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box92-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box93 Transform { translation -74 -110.5 3163 rotation 0 -1 0 -0.1222 scale 0.2338 0.2338 0.2338 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box93-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box93-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box93-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box94 Transform { translation -138.5 -110.9 3412 rotation 0 -1 0 -0.1222 scale 0.2702 0.2702 0.2702 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box94-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box94-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box94-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box95 Transform { translation -284.2 -110.4 3366 rotation 0 -1 0 -0.03491 scale 0.2215 0.2215 0.2215 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box95-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box95-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box95-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box96 Transform { translation -187.6 -110.7 3355 rotation 0 -1 0 -0.1222 scale 0.2525 0.2525 0.2525 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box96-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box96-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box96-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box97 Transform { translation -201.9 -110.9 3420 rotation 0 -1 0 -0.1222 scale 0.2702 0.2702 0.2702 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box97-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box97-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box97-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box98 Transform { translation -305.3 -110.5 3422 rotation 0 -1 0 -0.03491 scale 0.237 0.237 0.237 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box98-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box98-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box98-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box99 Transform { translation -49.09 -110.9 3406 rotation 0 -1 0 -0.8203 scale 0.2702 0.2702 0.2702 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box99-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box99-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box99-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box100 Transform { translation 35.74 -110.5 3152 rotation 0 -1 0 -0.1222 scale 0.2338 0.2338 0.2338 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box100-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box100-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box100-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box101 Transform { translation -77.32 -110.5 3099 rotation 0 -1 0 -0.1222 scale 0.2338 0.2338 0.2338 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box101-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box101-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box101-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box102 Transform { translation -209.4 -110.6 3298 rotation 0 1 0 -0.03491 scale 0.2412 0.2412 0.2412 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box102-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box102-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box102-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box103 Transform { translation -139.5 -110.9 3265 rotation 0 -1 0 -0.1222 scale 0.2677 0.2677 0.2677 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box103-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box103-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box103-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box104 Transform { translation -290.5 -110.2 3302 rotation 0 1 0 -0.03491 scale 0.2116 0.2116 0.2116 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box104-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box104-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box104-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box105 Transform { translation -95.97 -110.7 3254 rotation 0 -1 0 -0.1222 scale 0.2525 0.2525 0.2525 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box105-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box105-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box105-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box106 Transform { translation 32.93 -110.5 3081 rotation 0 -1 0 -0.1222 scale 0.2338 0.2338 0.2338 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box106-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box106-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box106-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box107 Transform { translation -22.5 -110.5 3092 rotation 0 -1 0 -0.1222 scale 0.2338 0.2338 0.2338 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box107-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box107-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box107-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box108 Transform { translation -479.2 -110.4 3523 rotation 0 -1 0 -0.192 scale 0.2215 0.2215 0.2215 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box108-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box108-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box108-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box109 Transform { translation -573.5 -110.4 3472 rotation 0 -1 0 -0.288 scale 0.2215 0.2215 0.2215 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box109-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box109-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box109-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box110 Transform { translation -939.6 -110.4 3715 rotation 0 -1 0 -0.3403 scale 0.2235 0.2235 0.2235 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box110-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box110-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box110-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box111 Transform { translation -975.5 -110.4 3656 rotation 0 -1 0 -0.1658 scale 0.2235 0.2235 0.2235 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box111-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box111-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box111-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box112 Transform { translation -917.3 -110.4 3656 rotation 0 -1 0 -0.2618 scale 0.2235 0.2235 0.2235 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box112-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box112-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box112-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box113 Transform { translation -990.4 -110.4 3748 rotation 0 -1 0 -0.5061 scale 0.2235 0.2235 0.2235 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box113-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box113-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box113-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box114 Transform { translation -769 -111.1 3498 rotation 0 -1 0 -0.4363 scale 0.2879 0.2879 0.2879 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box114-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box114-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box114-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box115 Transform { translation -1027 -110.4 3761 rotation 0 -1 0 -0.4014 scale 0.2235 0.2235 0.2235 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box115-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box115-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box115-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box116 Transform { translation -310.1 -108.4 3604 rotation 0 -1 0 -0.3316 scale 0.201 0.201 0.201 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box116-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box116-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box116-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box117 Transform { translation -867.6 -110.4 3700 rotation 0 -1 0 -0.48 scale 0.2235 0.2235 0.2235 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box117-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box117-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box117-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box118 Transform { translation -824.9 -111.1 3518 rotation 0 -1 0 -0.2705 scale 0.2879 0.2879 0.2879 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box118-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box118-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box118-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box119 Transform { translation -435.2 -108.4 3631 rotation 0 -1 0 -0.3316 scale 0.201 0.201 0.201 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box119-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box119-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box119-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box120 Transform { translation -564.1 -110.4 3640 rotation 0 -1 0 -0.192 scale 0.2235 0.2235 0.2235 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box120-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box120-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box120-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box121 Transform { translation -445.6 -110.6 3758 rotation 0 -1 0 -0.1833 scale 0.2391 0.2391 0.2391 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box121-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box121-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box121-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box122 Transform { translation -750.6 -110.5 3361 rotation 0 -1 0 -0.4276 scale 0.2379 0.2379 0.2379 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box122-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box122-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box122-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box123 Transform { translation -856.1 -110.5 3430 rotation 0 -1 0 -0.4276 scale 0.2379 0.2379 0.2379 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box123-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box123-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box123-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box124 Transform { translation -839.3 -110.4 3598 rotation 0 -1 0 -0.2618 scale 0.2235 0.2235 0.2235 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box124-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box124-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box124-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box125 Transform { translation -355 -108.4 3620 rotation 0 -1 0 -0.3316 scale 0.201 0.201 0.201 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box125-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box125-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box125-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box126 Transform { translation -14.58 -110.7 3280 rotation 0 -1 0 -0.1222 scale 0.2525 0.2525 0.2525 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box126-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box126-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box126-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box127 Transform { translation -624.8 -111.1 3567 rotation 0 -1 0 -0.192 scale 0.2879 0.2879 0.2879 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box127-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box127-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box127-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box128 Transform { translation -572.6 -110.4 3522 rotation 0 -1 0 -0.192 scale 0.2215 0.2215 0.2215 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box128-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box128-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box128-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box129 Transform { translation -662.9 -110.4 3634 rotation 0 -1 0 -0.3316 scale 0.2235 0.2235 0.2235 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box129-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box129-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box129-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box130 Transform { translation -767.5 -110.4 3598 rotation 0 -1 0 -0.4276 scale 0.2235 0.2235 0.2235 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box130-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box130-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box130-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box131 Transform { translation -719.5 -110.4 3576 rotation 0 -1 0 -0.4276 scale 0.2235 0.2235 0.2235 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box131-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box131-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box131-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box132 Transform { translation -799.3 -110.4 3808 rotation 0 -1 0 -0.2705 scale 0.2235 0.2235 0.2235 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box132-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box132-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box132-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box133 Transform { translation -822.1 -110.4 3661 rotation 0 -1 0 -0.5323 scale 0.2235 0.2235 0.2235 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box133-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box133-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box133-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box134 Transform { translation -624.1 -110.4 3644 rotation 0 -1 0 -0.192 scale 0.2235 0.2235 0.2235 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box134-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box134-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box134-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box135 Transform { translation -24.69 -110.9 3624 rotation 0 -1 0 -0.576 scale 0.2702 0.2702 0.2702 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box135-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box135-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box135-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box136 Transform { translation -274.9 -108.4 3583 rotation 0 -1 0 -0.3316 scale 0.201 0.201 0.201 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box136-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box136-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box136-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box137 Transform { translation -4.412 -110.7 3204 rotation 0 -1 0 -0.1222 scale 0.2525 0.2525 0.2525 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box137-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box137-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box137-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box138 Transform { translation -193.9 -110.9 3487 rotation 0 -1 0 -0.3316 scale 0.2702 0.2702 0.2702 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box138-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box138-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box138-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box139 Transform { translation -499.2 -110.4 3633 rotation 0 -1 0 -0.2618 scale 0.2235 0.2235 0.2235 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box139-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box139-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box139-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box140 Transform { translation -175.3 -110.9 3551 rotation 0 -1 0 -0.3316 scale 0.2702 0.2702 0.2702 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box140-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box140-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box140-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box141 Transform { translation -528.4 -110.4 3467 rotation 0 -1 0 -0.3578 scale 0.2215 0.2215 0.2215 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box141-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box141-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box141-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box142 Transform { translation -1.621 -110.9 3347 rotation 0 -1 0 -0.8203 scale 0.2702 0.2702 0.2702 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box142-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box142-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box142-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box143 Transform { translation -272 -110.5 3467 rotation 0 -1 0 -0.4014 scale 0.237 0.237 0.237 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box143-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box143-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box143-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box144 Transform { translation -61.6 -110.9 3561 rotation 0 -1 0 -0.576 scale 0.2702 0.2702 0.2702 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box144-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box144-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box144-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box145 Transform { translation -26.38 -110.9 3749 rotation 0 -1 0 -0.576 scale 0.2702 0.2702 0.2702 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box145-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box145-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box145-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box146 Transform { translation -331.2 -110.4 3352 rotation 0 -1 0 -0.03491 scale 0.2215 0.2215 0.2215 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box146-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box146-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box146-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box147 Transform { translation -796.3 -110.5 3419 rotation 0 -1 0 -0.4974 scale 0.2379 0.2379 0.2379 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box147-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box147-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box147-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box148 Transform { translation -391.8 -110.4 3350 rotation 0 -1 0 -0.1309 scale 0.2215 0.2215 0.2215 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box148-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box148-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box148-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box149 Transform { translation -842.8 -110.5 3340 rotation 0 -1 0 -0.3578 scale 0.2379 0.2379 0.2379 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box149-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box149-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box149-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box150 Transform { translation -957.7 -111.1 3564 rotation 0 -1 0 -0.2618 scale 0.2879 0.2879 0.2879 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box150-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box150-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box150-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box151 Transform { translation -894.8 -111.1 3544 rotation 0 -1 0 -0.2705 scale 0.2879 0.2879 0.2879 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box151-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box151-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box151-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box152 Transform { translation -1028 -111.1 3591 rotation 0 -1 0 -0.2618 scale 0.2879 0.2879 0.2879 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box152-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box152-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box152-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box153 Transform { translation -443.7 -110.4 3357 rotation 0 -1 0 -0.1309 scale 0.2215 0.2215 0.2215 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box153-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box153-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box153-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box154 Transform { translation -493.4 -109.9 3368 rotation 0 -1 0 -0.1309 scale 0.1831 0.1831 0.1831 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box154-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box154-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box154-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box155 Transform { translation -895.5 -110.5 3360 rotation 0 -1 0 -0.3578 scale 0.2379 0.2379 0.2379 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box155-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box155-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box155-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box156 Transform { translation -492.9 -110.5 3457 rotation 0 -1 0 -0.288 scale 0.237 0.237 0.237 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box156-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box156-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box156-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box157 Transform { translation -678.6 -110.5 3306 rotation 0 -1 0 -0.1222 scale 0.2379 0.2379 0.2379 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box157-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box157-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box157-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box158 Transform { translation -653.4 -110.2 3374 rotation 0 -1 0 -0.1222 scale 0.2087 0.2087 0.2087 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box158-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box158-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box158-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box159 Transform { translation -583.3 -109.9 3330 rotation 0 1 0 -0.03491 scale 0.1831 0.1831 0.1831 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box159-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box159-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box159-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box160 Transform { translation -642.7 -111.1 3485 rotation 0 -1 0 -0.192 scale 0.2879 0.2879 0.2879 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box160-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box160-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box160-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box161 Transform { translation -1109 -111.1 3579 rotation 0 -1 0 -0.1222 scale 0.2879 0.2879 0.2879 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box161-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box161-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box161-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box162 Transform { translation -699.6 -111.1 3495 rotation 0 -1 0 -0.1222 scale 0.2879 0.2879 0.2879 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box162-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box162-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box162-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box163 Transform { translation 283 -110.7 3360 rotation 0 1 0 -1.518 scale 0.2525 0.2525 0.2525 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box163-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box163-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box163-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box164 Transform { translation 210.8 -111.1 2904 rotation 0 1 0 -1.518 scale 0.2879 0.2879 0.2879 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box164-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box164-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box164-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box165 Transform { translation 283.3 -110.7 3411 rotation 0 1 0 -1.518 scale 0.2525 0.2525 0.2525 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box165-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box165-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box165-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box166 Transform { translation -639.1 -110.1 3835 rotation 0 1 0 -1.344 scale 0.2013 0.2013 0.2013 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box166-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box166-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box166-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box167 Transform { translation -626.7 -110.1 3871 rotation 0 1 0 -1.405 scale 0.2013 0.2013 0.2013 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box167-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box167-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box167-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box168 Transform { translation -915.6 -110.1 3861 rotation 0 -1 0 -0.3142 scale 0.2013 0.2013 0.2013 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box168-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box168-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box168-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box169 Transform { translation 309.7 -110.4 3679 rotation 0 1 0 -1.161 scale 0.2246 0.2246 0.2246 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box169-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box169-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box169-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box170 Transform { translation 396.6 -110.2 3381 rotation 0 1 0 -1.518 scale 0.2087 0.2087 0.2087 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box170-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box170-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box170-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box171 Transform { translation 622 -110.2 3787 rotation 0 1 0 -1.518 scale 0.2079 0.2079 0.2079 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box171-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box171-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box171-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box172 Transform { translation -499.9 -110.4 3795 rotation 0 -1 0 -0.1833 scale 0.2235 0.2235 0.2235 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box172-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box172-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box172-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box173 Transform { translation 387.5 -109.9 3430 rotation 0 1 0 -1.518 scale 0.1831 0.1831 0.1831 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box173-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box173-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box173-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box174 Transform { translation 345.1 -110.1 3602 rotation 0 1 0 -1.518 scale 0.1987 0.1987 0.1987 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box174-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box174-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box174-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box175 Transform { translation -551.7 -110.4 4013 rotation 0 1 0 -1.405 scale 0.2275 0.2275 0.2275 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box175-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box175-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box175-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box176 Transform { translation 413.7 -110.4 3907 rotation 0 1 0 -1.431 scale 0.2215 0.2215 0.2215 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box176-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box176-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box176-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box177 Transform { translation -542.8 -110.4 4066 rotation 0 1 0 -1.405 scale 0.2275 0.2275 0.2275 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box177-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box177-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box177-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box178 Transform { translation -55.87 -110.5 3969 rotation 0 -1 0 -0.1222 scale 0.2338 0.2338 0.2338 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box178-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box178-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box178-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box179 Transform { translation 432.3 -109.7 3487 rotation 0 1 0 -1.518 scale 0.1606 0.1606 0.1606 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box179-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box179-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box179-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box180 Transform { translation 438.3 -110 3531 rotation 0 1 0 -1.518 scale 0.1943 0.1943 0.1943 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box180-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box180-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box180-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box181 Transform { translation -790.4 -110.2 4057 rotation 0 -1 0 -0.2793 scale 0.2087 0.2087 0.2087 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box181-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box181-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box181-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box182 Transform { translation -904.3 -110.2 4027 rotation 0 -1 0 -0.1745 scale 0.2087 0.2087 0.2087 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box182-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box182-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box182-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box183 Transform { translation -855.7 -110.2 4018 rotation 0 -1 0 -0.1745 scale 0.2087 0.2087 0.2087 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box183-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box183-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box183-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box184 Transform { translation -837.7 -110.2 4070 rotation 0 -1 0 -0.2793 scale 0.2087 0.2087 0.2087 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box184-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box184-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box184-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box185 Transform { translation -918.3 -110.1 3910 rotation 0 -1 0 -0.3142 scale 0.2013 0.2013 0.2013 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box185-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box185-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box185-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box186 Transform { translation -885.1 -110.2 4084 rotation 0 -1 0 -0.2793 scale 0.2087 0.2087 0.2087 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box186-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box186-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box186-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box187 Transform { translation -557.1 -110.1 3908 rotation 0 1 0 -1.405 scale 0.2013 0.2013 0.2013 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box187-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box187-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box187-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box188 Transform { translation -621.8 -110.1 3911 rotation 0 1 0 -1.405 scale 0.2013 0.2013 0.2013 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box188-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box188-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box188-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box189 Transform { translation -738.7 -108.9 4019 rotation 0 -1 0 -0.4189 scale 0.1864 0.1864 0.1864 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box189-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box189-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box189-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box190 Transform { translation -175.4 -110.6 4168 rotation 0 1 0 -1.379 scale 0.2434 0.2434 0.2434 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box190-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box190-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box190-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box191 Transform { translation -174.8 -110.3 4096 rotation 0 1 0 -1.379 scale 0.2135 0.2135 0.2135 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box191-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box191-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box191-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box192 Transform { translation -321.8 -109.5 3839 rotation 0 -1 0 -0.829 scale 0.2013 0.2013 0.2013 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box192-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box192-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box192-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box193 Transform { translation 350.1 -110.5 3919 rotation 0 1 0 -1.431 scale 0.237 0.237 0.237 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box193-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box193-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box193-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box194 Transform { translation -354 -109.5 3874 rotation 0 -1 0 -0.829 scale 0.2013 0.2013 0.2013 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box194-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box194-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box194-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box195 Transform { translation 68.73 -110.5 3968 rotation 0 -1 0 -0.1222 scale 0.2338 0.2338 0.2338 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box195-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box195-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box195-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box196 Transform { translation -386.1 -109.5 3909 rotation 0 -1 0 -0.829 scale 0.2013 0.2013 0.2013 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box196-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box196-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box196-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box197 Transform { translation -59.19 -110.5 3905 rotation 0 -1 0 -0.1222 scale 0.2338 0.2338 0.2338 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box197-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box197-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box197-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box198 Transform { translation 232.6 -111.1 3111 rotation 0 1 0 -1.51 scale 0.2879 0.2879 0.2879 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box198-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box198-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box198-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box199 Transform { translation -577.4 -110.1 3767 rotation 0 1 0 -1.344 scale 0.2013 0.2013 0.2013 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box199-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box199-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box199-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box200 Transform { translation -883.7 -110.1 3848 rotation 0 -1 0 -0.2007 scale 0.2013 0.2013 0.2013 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box200-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box200-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box200-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box201 Transform { translation -566.7 -110.1 3813 rotation 0 1 0 -1.344 scale 0.2013 0.2013 0.2013 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box201-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box201-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box201-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box202 Transform { translation -629.9 -110.4 4004 rotation 0 1 0 -1.405 scale 0.2275 0.2275 0.2275 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box202-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box202-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box202-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box203 Transform { translation -644.1 -110.2 4052 rotation 0 1 0 -1.108 scale 0.2087 0.2087 0.2087 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box203-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box203-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box203-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box204 Transform { translation -685.8 -108.9 3971 rotation 0 1 0 -1.108 scale 0.1864 0.1864 0.1864 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box204-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box204-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box204-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box205 Transform { translation -710.6 -109.9 3774 rotation 0 1 0 -1.108 scale 0.1847 0.1847 0.1847 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box205-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box205-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box205-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box206 Transform { translation -531.9 -110.7 4130 rotation 0 1 0 -1.405 scale 0.2525 0.2525 0.2525 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box206-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box206-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box206-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box207 Transform { translation -624.9 -110.4 4120 rotation 0 1 0 -1.405 scale 0.2275 0.2275 0.2275 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box207-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box207-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box207-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box208 Transform { translation -248.6 -109.6 3981 rotation 0 -1 0 -0.9425 scale 0.2107 0.2107 0.2107 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box208-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box208-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box208-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box209 Transform { translation -219.3 -109.6 3941 rotation 0 -1 0 -0.9425 scale 0.2107 0.2107 0.2107 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box209-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box209-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box209-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box211 Transform { translation -686.1 -110.4 4251 rotation 0 1 0 -1.23 scale 0.2215 0.2215 0.2215 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box211-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box211-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box211-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box212 Transform { translation -663.5 -110.6 4302 rotation 0 1 0 -1.23 scale 0.2412 0.2412 0.2412 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box212-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box212-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box212-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box216 Transform { translation -129.3 -109.9 3886 rotation 0 -1 0 -0.8029 scale 0.2338 0.2338 0.2338 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box216-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box216-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box216-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box217 Transform { translation -243.2 -109.6 3898 rotation 0 -1 0 -0.9338 scale 0.2107 0.2107 0.2107 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box217-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box217-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box217-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box218 Transform { translation -587.6 -110.6 4260 rotation 0 1 0 -1.23 scale 0.2412 0.2412 0.2412 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box218-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box218-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box218-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box219 Transform { translation -316.1 -109.6 3974 rotation 0 -1 0 -1.073 scale 0.2107 0.2107 0.2107 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box219-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box219-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box219-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box220 Transform { translation -608.9 -110.7 4207 rotation 0 1 0 -1.23 scale 0.2525 0.2525 0.2525 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box220-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box220-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box220-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box221 Transform { translation -295 -109.6 3941 rotation 0 -1 0 -0.9163 scale 0.2107 0.2107 0.2107 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box221-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box221-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box221-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box222 Transform { translation -166.5 -109.9 3825 rotation 0 -1 0 -0.8029 scale 0.2338 0.2338 0.2338 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box222-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box222-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box222-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box223 Transform { translation -209 -109.6 3876 rotation 0 -1 0 -0.8029 scale 0.2107 0.2107 0.2107 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box223-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box223-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box223-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box224 Transform { translation 149.3 -110.7 3003 rotation 0 1 0 -1.623 scale 0.2525 0.2525 0.2525 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box224-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box224-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box224-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box225 Transform { translation 434.3 -110.5 3148 rotation 0 1 0 -1.518 scale 0.2379 0.2379 0.2379 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box225-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box225-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box225-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box226 Transform { translation -38.03 -110.7 3819 rotation 0 -1 0 -0.1222 scale 0.2525 0.2525 0.2525 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box226-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box226-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box226-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box227 Transform { translation 554.8 -110.2 3554 rotation 0 1 0 -1.518 scale 0.2099 0.2099 0.2099 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box227-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box227-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box227-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box228 Transform { translation 20.05 -110.7 3819 rotation 0 -1 0 -0.576 scale 0.2525 0.2525 0.2525 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box228-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box228-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box228-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box229 Transform { translation -97.24 -110.7 3826 rotation 0 -1 0 -0.1222 scale 0.2525 0.2525 0.2525 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box229-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box229-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box229-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box230 Transform { translation -225.2 -110.1 3764 rotation 0 -1 0 -0.829 scale 0.2525 0.2525 0.2525 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box230-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box230-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box230-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box231 Transform { translation -79.23 -110.7 3746 rotation 0 -1 0 -0.1222 scale 0.2525 0.2525 0.2525 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box231-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box231-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box231-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box232 Transform { translation 272.5 -110.4 3649 rotation 0 1 0 -1.431 scale 0.2246 0.2246 0.2246 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box232-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box232-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box232-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box233 Transform { translation 254.4 -111.1 3256 rotation 0 1 0 -1.518 scale 0.2879 0.2879 0.2879 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box233-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box233-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box233-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box234 Transform { translation 156.9 -110.9 3914 rotation 0 1 0 -1.431 scale 0.2702 0.2702 0.2702 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box234-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box234-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box234-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box235 Transform { translation 268 -110.5 3925 rotation 0 1 0 -1.431 scale 0.237 0.237 0.237 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box235-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box235-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box235-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box236 Transform { translation 388.2 -109.7 3470 rotation 0 1 0 -1.518 scale 0.1606 0.1606 0.1606 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box236-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box236-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box236-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box237 Transform { translation 277.6 -110.4 3754 rotation 0 1 0 -1.431 scale 0.2246 0.2246 0.2246 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box237-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box237-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box237-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box238 Transform { translation 298.4 -110 3514 rotation 0 1 0 -1.518 scale 0.1943 0.1943 0.1943 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box238-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box238-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box238-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box239 Transform { translation 168.2 -111.2 3856 rotation 0 1 0 -1.431 scale 0.2918 0.2918 0.2918 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box239-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box239-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box239-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box240 Transform { translation 289.2 -110.6 3978 rotation 0 1 0 -1.431 scale 0.2434 0.2434 0.2434 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box240-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box240-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box240-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box241 Transform { translation 431.3 -110.5 3092 rotation 0 1 0 -1.518 scale 0.2379 0.2379 0.2379 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box241-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box241-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box241-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box242 Transform { translation 358.8 -110.5 3866 rotation 0 1 0 -1.161 scale 0.237 0.237 0.237 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box242-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box242-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box242-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box243 Transform { translation -122 -110.1 4107 rotation 0 1 0 -1.379 scale 0.1996 0.1996 0.1996 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box243-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box243-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box243-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box244 Transform { translation -114.8 -110.4 4184 rotation 0 1 0 -1.431 scale 0.2275 0.2275 0.2275 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box244-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box244-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box244-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box245 Transform { translation 158.6 -111.2 3787 rotation 0 1 0 -1.431 scale 0.2918 0.2918 0.2918 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box245-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box245-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box245-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box246 Transform { translation 155.8 -110.6 3983 rotation 0 1 0 -1.431 scale 0.2434 0.2434 0.2434 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box246-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box246-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box246-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box247 Transform { translation 263.6 -110.7 3835 rotation 0 1 0 -1.431 scale 0.256 0.256 0.256 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box247-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box247-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box247-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box248 Transform { translation 234.9 -111.1 3052 rotation 0 1 0 -1.414 scale 0.2879 0.2879 0.2879 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box248-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box248-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box248-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box249 Transform { translation 211.2 -111.1 2987 rotation 0 1 0 -1.414 scale 0.2879 0.2879 0.2879 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box249-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box249-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box249-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box250 Transform { translation -56.04 -110.3 4195 rotation 0 1 0 -1.518 scale 0.2173 0.2173 0.2173 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box250-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box250-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box250-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box251 Transform { translation -71.69 -110.6 4256 rotation 0 1 0 -1.475 scale 0.2412 0.2412 0.2412 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box251-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box251-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box251-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box252 Transform { translation -66 -110 4123 rotation 0 1 0 -1.518 scale 0.1906 0.1906 0.1906 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box252-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box252-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box252-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box253 Transform { translation 477.9 -110.4 3896 rotation 0 1 0 -1.431 scale 0.2215 0.2215 0.2215 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box253-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box253-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box253-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box254 Transform { translation 57.63 -110.5 3907 rotation 0 -1 0 -0.2094 scale 0.2338 0.2338 0.2338 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box254-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box254-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box254-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box255 Transform { translation -4.363 -110.5 3898 rotation 0 -1 0 -0.1222 scale 0.2338 0.2338 0.2338 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box255-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box255-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box255-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box256 Transform { translation 237.5 -110 3479 rotation 0 1 0 -1.518 scale 0.1943 0.1943 0.1943 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box256-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box256-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box256-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box257 Transform { translation 296 -110 3468 rotation 0 1 0 -1.518 scale 0.1943 0.1943 0.1943 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box257-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box257-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box257-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box258 Transform { translation 254.7 -111.1 3184 rotation 0 1 0 -1.405 scale 0.2879 0.2879 0.2879 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box258-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box258-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box258-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box259 Transform { translation 139.6 -110.7 2954 rotation 0 1 0 -1.518 scale 0.2525 0.2525 0.2525 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box259-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box259-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box259-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box260 Transform { translation 560.7 -110.2 3606 rotation 0 1 0 -1.518 scale 0.2099 0.2099 0.2099 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box260-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box260-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box260-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box261 Transform { translation 362 -110.5 3145 rotation 0 1 0 -1.51 scale 0.2379 0.2379 0.2379 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box261-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box261-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box261-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box262 Transform { translation 13.22 -110.4 4007 rotation 0 -1 0 -0.1222 scale 0.2275 0.2275 0.2275 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box262-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box262-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box262-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box263 Transform { translation 173.5 -110.7 3255 rotation 0 1 0 -1.518 scale 0.2525 0.2525 0.2525 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box263-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box263-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box263-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box264 Transform { translation 362.1 -110.5 3095 rotation 0 1 0 -1.51 scale 0.2379 0.2379 0.2379 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box264-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box264-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box264-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box265 Transform { translation 200.8 -110.7 3346 rotation 0 1 0 -1.518 scale 0.2525 0.2525 0.2525 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box265-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box265-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box265-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box266 Transform { translation 214.8 -110 3398 rotation 0 1 0 -1.518 scale 0.1943 0.1943 0.1943 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box266-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box266-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box266-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box267 Transform { translation 170.4 -110.7 3196 rotation 0 1 0 -1.518 scale 0.2525 0.2525 0.2525 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box267-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box267-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box267-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box268 Transform { translation 390.8 -110.4 4014 rotation 0 1 0 -1.518 scale 0.2275 0.2275 0.2275 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box268-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box268-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box268-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box269 Transform { translation 366.3 -110.5 3201 rotation 0 1 0 -1.405 scale 0.2379 0.2379 0.2379 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box269-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box269-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box269-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box270 Transform { translation 158.6 -110.7 3109 rotation 0 1 0 -1.623 scale 0.2525 0.2525 0.2525 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box270-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box270-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box270-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box271 Transform { translation -315.1 -110.6 3684 rotation 0 -1 0 -0.4014 scale 0.2414 0.2414 0.2414 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box271-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box271-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box271-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box272 Transform { translation -431.2 -109.8 3861 rotation 0 -1 0 -0.9338 scale 0.2235 0.2235 0.2235 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box272-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box272-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box272-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box273 Transform { translation 147.2 -110.3 3576 rotation 0 1 0 -1.065 scale 0.2179 0.2179 0.2179 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box273-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box273-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box273-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box274 Transform { translation 71.81 -110.9 3461 rotation 0 1 0 -1.065 scale 0.2702 0.2702 0.2702 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box274-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box274-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box274-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box275 Transform { translation 95.77 -110.9 3509 rotation 0 1 0 -1.065 scale 0.2702 0.2702 0.2702 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box275-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box275-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box275-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box276 Transform { translation -799.7 -110.7 4256 rotation 0 -1 0 -0.1222 scale 0.2525 0.2525 0.2525 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box276-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box276-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box276-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box277 Transform { translation 105.6 -110.7 3300 rotation 0 1 0 -1.518 scale 0.2525 0.2525 0.2525 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box277-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box277-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box277-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box278 Transform { translation 98.77 -110.7 3351 rotation 0 1 0 -1.518 scale 0.2525 0.2525 0.2525 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box278-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box278-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box278-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box279 Transform { translation -399.6 -109.8 3815 rotation 0 -1 0 -1.021 scale 0.2235 0.2235 0.2235 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box279-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box279-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box279-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box280 Transform { translation 102.5 -110.7 3241 rotation 0 1 0 -1.518 scale 0.2525 0.2525 0.2525 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box280-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box280-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box280-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box281 Transform { translation 99.33 -110.7 3181 rotation 0 1 0 -1.518 scale 0.2525 0.2525 0.2525 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box281-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box281-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box281-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box282 Transform { translation 438.2 -110.7 3585 rotation 0 1 0 -1.518 scale 0.2525 0.2525 0.2525 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box282-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box282-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box282-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box283 Transform { translation -550.2 -110.4 3711 rotation 0 -1 0 -0.1833 scale 0.2235 0.2235 0.2235 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box283-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box283-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box283-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box284 Transform { translation 91.11 -110.7 3115 rotation 0 1 0 -1.518 scale 0.2525 0.2525 0.2525 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box284-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box284-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box284-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box285 Transform { translation -602.4 -110.4 3725 rotation 0 -1 0 -0.1833 scale 0.2235 0.2235 0.2235 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box285-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box285-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box285-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box286 Transform { translation -672.5 -110.1 3736 rotation 0 -1 0 -0.1222 scale 0.2013 0.2013 0.2013 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box286-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box286-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box286-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box287 Transform { translation 128.1 -110.7 3406 rotation 0 1 0 -1.518 scale 0.2525 0.2525 0.2525 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box287-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box287-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box287-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box288 Transform { translation -889.3 -110.1 3769 rotation 0 -1 0 -0.2356 scale 0.2013 0.2013 0.2013 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box288-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box288-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box288-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box289 Transform { translation 203.5 -111.2 3691 rotation 0 1 0 -0.9774 scale 0.2918 0.2918 0.2918 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box289-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box289-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box289-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box290 Transform { translation 1.527 -110.9 3722 rotation 0 -1 0 -0.6632 scale 0.2727 0.2727 0.2727 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box290-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box290-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box290-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box291 Transform { translation -105.2 -110.9 3662 rotation 0 -1 0 -0.1222 scale 0.2727 0.2727 0.2727 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box291-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box291-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box291-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box292 Transform { translation 69.06 -110.7 3607 rotation 0 -1 0 -0.576 scale 0.2525 0.2525 0.2525 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box292-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box292-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box292-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box293 Transform { translation -918.2 -110.7 4271 rotation 0 -1 0 -0.1222 scale 0.2525 0.2525 0.2525 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box293-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box293-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box293-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box294 Transform { translation -141.4 -110.9 3750 rotation 0 -1 0 -0.1222 scale 0.2677 0.2677 0.2677 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box294-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box294-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box294-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box295 Transform { translation 141.3 -110.7 3729 rotation 0 -1 0 -0.6632 scale 0.2525 0.2525 0.2525 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box295-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box295-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box295-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box296 Transform { translation 94.32 -110.7 3765 rotation 0 -1 0 -0.6632 scale 0.2525 0.2525 0.2525 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box296-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box296-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box296-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box297 Transform { translation -859 -110.7 4263 rotation 0 -1 0 -0.1222 scale 0.2525 0.2525 0.2525 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box297-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box297-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box297-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box298 Transform { translation -376.6 -110.6 3706 rotation 0 -1 0 -0.4625 scale 0.2414 0.2414 0.2414 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box298-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box298-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box298-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box299 Transform { translation -282.7 -108.4 3645 rotation 0 -1 0 -0.3316 scale 0.2028 0.2028 0.2028 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box299-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box299-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box299-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box300 Transform { translation -345 -109.8 3762 rotation 0 -1 0 -0.7854 scale 0.2235 0.2235 0.2235 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box300-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box300-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box300-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box301 Transform { translation -738.2 -110.1 3709 rotation 0 -1 0 -0.5847 scale 0.2013 0.2013 0.2013 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box301-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box301-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box301-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box302 Transform { translation -435.3 -110.4 3696 rotation 0 -1 0 -0.2531 scale 0.2235 0.2235 0.2235 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box302-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box302-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box302-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box303 Transform { translation -486.4 -110.4 3709 rotation 0 -1 0 -0.2531 scale 0.2235 0.2235 0.2235 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box303-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box303-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box303-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box304 Transform { translation -935.6 -110.1 3784 rotation 0 -1 0 -0.2356 scale 0.2013 0.2013 0.2013 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box304-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box304-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box304-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box305 Transform { translation -808.5 -110.1 3734 rotation 0 -1 0 -0.3403 scale 0.2013 0.2013 0.2013 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box305-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box305-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box305-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box306 Transform { translation -843 -110.1 3758 rotation 0 -1 0 -0.2356 scale 0.2013 0.2013 0.2013 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box306-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box306-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box306-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box307 Transform { translation -972.6 -110.1 3809 rotation 0 -1 0 -0.4014 scale 0.2013 0.2013 0.2013 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box307-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box307-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box307-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box308 Transform { translation -1016 -110.1 3827 rotation 0 -1 0 -0.4014 scale 0.2013 0.2013 0.2013 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box308-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box308-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box308-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box309 Transform { translation -171.4 -110.2 3631 rotation 0 -1 0 -0.3316 scale 0.2114 0.2114 0.2114 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box309-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box309-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box309-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box310 Transform { translation 45.85 -110.9 3691 rotation 0 -1 0 -0.6632 scale 0.2727 0.2727 0.2727 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box310-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box310-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box310-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box312 Transform { translation -615.1 -51.35 2650 rotation 0 -1 0 -0.1222 scale 0.2037 0.2037 0.2037 children [ Shape { appearance Appearance { material Material { diffuseColor 0.2 0.5529 0.1765 ambientIntensity 0.1033 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "dirt.jpg" } textureTransform TextureTransform { center 0.5 0.5 scale 10 10 } } geometry DEF Box312-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box312-COORD Coordinate { point [ -1772 0 708.7, 1772 0 708.7, -1772 0 -708.7, 1772 0 -708.7, -1772 78.74 708.7, 1772 78.74 708.7, -1772 78.74 -708.7, 1772 78.74 -708.7] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box312-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box314 Transform { translation -909.6 -63.38 2687 rotation 0 -1 0 -0.1222 scale 0.2037 0.2037 0.2037 children [ Shape { appearance Appearance { material Material { diffuseColor 0.2 0.5529 0.1765 ambientIntensity 0.1033 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "dirt.jpg" } textureTransform TextureTransform { center 0.5 0.5 scale 10 10 } } geometry DEF Box314-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box314-COORD Coordinate { point [ -78.74 0 708.7, 78.74 0 708.7, -78.74 0 -708.7, 78.74 0 -708.7, -78.74 59.06 708.7, 78.74 59.06 708.7, -78.74 59.06 -708.7, 78.74 59.06 -708.7] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box314-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box315 Transform { translation -873.8 -63.38 2682 rotation 0 -1 0 -0.1222 scale 0.2037 0.2037 0.2037 children [ Shape { appearance Appearance { material Material { diffuseColor 0.2 0.5529 0.1765 ambientIntensity 0.1033 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "dirt.jpg" } textureTransform TextureTransform { center 0.5 0.5 scale 10 10 } } geometry DEF Box315-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box315-COORD Coordinate { point [ -59.06 0 708.7, 59.06 0 708.7, -59.06 0 -708.7, 59.06 0 -708.7, -59.06 59.06 708.7, 59.06 59.06 708.7, -59.06 59.06 -708.7, 59.06 59.06 -708.7] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box315-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box316 Transform { translation -834 -63.38 2677 rotation 0 -1 0 -0.1222 scale 0.2037 0.2037 0.2037 children [ Shape { appearance Appearance { material Material { diffuseColor 0.2 0.5529 0.1765 ambientIntensity 0.1033 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "dirt.jpg" } textureTransform TextureTransform { center 0.5 0.5 scale 10 10 } } geometry DEF Box316-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box316-COORD Coordinate { point [ -98.43 0 708.7, 98.43 0 708.7, -98.43 0 -708.7, 98.43 0 -708.7, -98.43 59.06 708.7, 98.43 59.06 708.7, -98.43 59.06 -708.7, 98.43 59.06 -708.7] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box316-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box317 Transform { translation -794.2 -63.38 2672 rotation 0 -1 0 -0.1222 scale 0.2037 0.2037 0.2037 children [ Shape { appearance Appearance { material Material { diffuseColor 0.2 0.5529 0.1765 ambientIntensity 0.1033 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "dirt.jpg" } textureTransform TextureTransform { center 0.5 0.5 scale 10 10 } } geometry DEF Box317-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box317-COORD Coordinate { point [ -98.43 0 708.7, 98.43 0 708.7, -98.43 0 -708.7, 98.43 0 -708.7, -98.43 59.06 708.7, 98.43 59.06 708.7, -98.43 59.06 -708.7, 98.43 59.06 -708.7] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box317-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box318 Transform { translation -754.4 -63.38 2667 rotation 0 -1 0 -0.1222 scale 0.2037 0.2037 0.2037 children [ Shape { appearance Appearance { material Material { diffuseColor 0.2 0.5529 0.1765 ambientIntensity 0.1033 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "dirt.jpg" } textureTransform TextureTransform { center 0.5 0.5 scale 10 10 } } geometry DEF Box318-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box318-COORD Coordinate { point [ -59.06 0 708.7, 59.06 0 708.7, -59.06 0 -708.7, 59.06 0 -708.7, -59.06 59.06 708.7, 59.06 59.06 708.7, -59.06 59.06 -708.7, 59.06 59.06 -708.7] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box318-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box319 Transform { translation -722.5 -63.38 2664 rotation 0 -1 0 -0.1222 scale 0.2037 0.2037 0.2037 children [ Shape { appearance Appearance { material Material { diffuseColor 0.2 0.5529 0.1765 ambientIntensity 0.1033 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "dirt.jpg" } textureTransform TextureTransform { center 0.5 0.5 scale 10 10 } } geometry DEF Box319-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box319-COORD Coordinate { point [ -59.06 0 708.7, 59.06 0 708.7, -59.06 0 -708.7, 59.06 0 -708.7, -59.06 59.06 708.7, 59.06 59.06 708.7, -59.06 59.06 -708.7, 59.06 59.06 -708.7] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box319-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box320 Transform { translation -678.8 -63.38 2658 rotation 0 -1 0 -0.1222 scale 0.2037 0.2037 0.2037 children [ Shape { appearance Appearance { material Material { diffuseColor 0.2 0.5529 0.1765 ambientIntensity 0.1033 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "dirt.jpg" } textureTransform TextureTransform { center 0.5 0.5 scale 10 10 } } geometry DEF Box320-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box320-COORD Coordinate { point [ -118.1 0 708.7, 118.1 0 708.7, -118.1 0 -708.7, 118.1 0 -708.7, -118.1 59.06 708.7, 118.1 59.06 708.7, -118.1 59.06 -708.7, 118.1 59.06 -708.7] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box320-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box321 Transform { translation -635 -63.38 2653 rotation 0 -1 0 -0.1222 scale 0.2037 0.2037 0.2037 children [ Shape { appearance Appearance { material Material { diffuseColor 0.2 0.5529 0.1765 ambientIntensity 0.1033 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "dirt.jpg" } textureTransform TextureTransform { center 0.5 0.5 scale 10 10 } } geometry DEF Box321-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box321-COORD Coordinate { point [ -98.43 0 708.7, 98.43 0 708.7, -98.43 0 -708.7, 98.43 0 -708.7, -98.43 59.06 708.7, 98.43 59.06 708.7, -98.43 59.06 -708.7, 98.43 59.06 -708.7] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box321-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box322 Transform { translation -591.2 -63.38 2647 rotation 0 -1 0 -0.1222 scale 0.2037 0.2037 0.2037 children [ Shape { appearance Appearance { material Material { diffuseColor 0.2 0.5529 0.1765 ambientIntensity 0.1033 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "dirt.jpg" } textureTransform TextureTransform { center 0.5 0.5 scale 10 10 } } geometry DEF Box322-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box322-COORD Coordinate { point [ -78.74 0 708.7, 78.74 0 708.7, -78.74 0 -708.7, 78.74 0 -708.7, -78.74 59.06 708.7, 78.74 59.06 708.7, -78.74 59.06 -708.7, 78.74 59.06 -708.7] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box322-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box323 Transform { translation -555.4 -63.38 2643 rotation 0 -1 0 -0.1222 scale 0.2037 0.2037 0.2037 children [ Shape { appearance Appearance { material Material { diffuseColor 0.2 0.5529 0.1765 ambientIntensity 0.1033 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "dirt.jpg" } textureTransform TextureTransform { center 0.5 0.5 scale 10 10 } } geometry DEF Box323-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box323-COORD Coordinate { point [ -98.43 0 708.7, 98.43 0 708.7, -98.43 0 -708.7, 98.43 0 -708.7, -98.43 59.06 708.7, 98.43 59.06 708.7, -98.43 59.06 -708.7, 98.43 59.06 -708.7] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box323-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box324 Transform { translation -519.6 -63.38 2639 rotation 0 -1 0 -0.1222 scale 0.2037 0.2037 0.2037 children [ Shape { appearance Appearance { material Material { diffuseColor 0.2 0.5529 0.1765 ambientIntensity 0.1033 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "dirt.jpg" } textureTransform TextureTransform { center 0.5 0.5 scale 10 10 } } geometry DEF Box324-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box324-COORD Coordinate { point [ -39.37 0 708.7, 39.37 0 708.7, -39.37 0 -708.7, 39.37 0 -708.7, -39.37 59.06 708.7, 39.37 59.06 708.7, -39.37 59.06 -708.7, 39.37 59.06 -708.7] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box324-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box325 Transform { translation -471.8 -63.38 2633 rotation 0 -1 0 -0.1222 scale 0.2037 0.2037 0.2037 children [ Shape { appearance Appearance { material Material { diffuseColor 0.2 0.5529 0.1765 ambientIntensity 0.1033 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "dirt.jpg" } textureTransform TextureTransform { center 0.5 0.5 scale 10 10 } } geometry DEF Box325-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box325-COORD Coordinate { point [ -39.37 0 708.7, 39.37 0 708.7, -39.37 0 -708.7, 39.37 0 -708.7, -39.37 59.06 708.7, 39.37 59.06 708.7, -39.37 59.06 -708.7, 39.37 59.06 -708.7] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box325-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box326 Transform { translation -436 -63.38 2628 rotation 0 -1 0 -0.1222 scale 0.2037 0.2037 0.2037 children [ Shape { appearance Appearance { material Material { diffuseColor 0.2 0.5529 0.1765 ambientIntensity 0.1033 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "dirt.jpg" } textureTransform TextureTransform { center 0.5 0.5 scale 10 10 } } geometry DEF Box326-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box326-COORD Coordinate { point [ -98.43 0 708.7, 98.43 0 708.7, -98.43 0 -708.7, 98.43 0 -708.7, -98.43 59.06 708.7, 98.43 59.06 708.7, -98.43 59.06 -708.7, 98.43 59.06 -708.7] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box326-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box327 Transform { translation -396.2 -63.38 2623 rotation 0 -1 0 -0.1222 scale 0.2037 0.2037 0.2037 children [ Shape { appearance Appearance { material Material { diffuseColor 0.2 0.5529 0.1765 ambientIntensity 0.1033 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "dirt.jpg" } textureTransform TextureTransform { center 0.5 0.5 scale 10 10 } } geometry DEF Box327-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box327-COORD Coordinate { point [ -98.43 0 708.7, 98.43 0 708.7, -98.43 0 -708.7, 98.43 0 -708.7, -98.43 59.06 708.7, 98.43 59.06 708.7, -98.43 59.06 -708.7, 98.43 59.06 -708.7] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box327-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box328 Transform { translation -360.4 -63.38 2619 rotation 0 -1 0 -0.1222 scale 0.2037 0.2037 0.2037 children [ Shape { appearance Appearance { material Material { diffuseColor 0.2 0.5529 0.1765 ambientIntensity 0.1033 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "dirt.jpg" } textureTransform TextureTransform { center 0.5 0.5 scale 10 10 } } geometry DEF Box328-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box328-COORD Coordinate { point [ -39.37 0 708.7, 39.37 0 708.7, -39.37 0 -708.7, 39.37 0 -708.7, -39.37 59.06 708.7, 39.37 59.06 708.7, -39.37 59.06 -708.7, 39.37 59.06 -708.7] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box328-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box329 Transform { translation -336.5 -63.38 2616 rotation 0 -1 0 -0.1222 scale 0.2037 0.2037 0.2037 children [ Shape { appearance Appearance { material Material { diffuseColor 0.2 0.5529 0.1765 ambientIntensity 0.1033 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "dirt.jpg" } textureTransform TextureTransform { center 0.5 0.5 scale 10 10 } } geometry DEF Box329-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box329-COORD Coordinate { point [ -39.37 0 708.7, 39.37 0 708.7, -39.37 0 -708.7, 39.37 0 -708.7, -39.37 59.06 708.7, 39.37 59.06 708.7, -39.37 59.06 -708.7, 39.37 59.06 -708.7] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box329-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box331 Transform { translation -495.7 -63.38 2636 rotation 0 -1 0 -0.1222 scale 0.2037 0.2037 0.2037 children [ Shape { appearance Appearance { material Material { diffuseColor 0.2 0.5529 0.1765 ambientIntensity 0.1033 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "dirt.jpg" } textureTransform TextureTransform { center 0.5 0.5 scale 10 10 } } geometry DEF Box331-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box331-COORD Coordinate { point [ -39.37 0 708.7, 39.37 0 708.7, -39.37 0 -708.7, 39.37 0 -708.7, -39.37 59.06 708.7, 39.37 59.06 708.7, -39.37 59.06 -708.7, 39.37 59.06 -708.7] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box331-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box332 Transform { translation -312.7 -63.38 2613 rotation 0 -1 0 -0.1222 scale 0.2037 0.2037 0.2037 children [ Shape { appearance Appearance { material Material { diffuseColor 0.2 0.5529 0.1765 ambientIntensity 0.1033 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "dirt.jpg" } textureTransform TextureTransform { center 0.5 0.5 scale 10 10 } } geometry DEF Box332-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box332-COORD Coordinate { point [ -39.37 0 708.7, 39.37 0 708.7, -39.37 0 -708.7, 39.37 0 -708.7, -39.37 59.06 708.7, 39.37 59.06 708.7, -39.37 59.06 -708.7, 39.37 59.06 -708.7] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box332-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box333 Transform { translation -410 -63.38 2544 rotation 0 1 0 -1.449 scale 0.2037 0.2037 0.2037 children [ Shape { appearance Appearance { material Material { diffuseColor 0.2 0.5529 0.1765 ambientIntensity 0.1033 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "dirt.jpg" } textureTransform TextureTransform { center 0.5 0.5 scale 10 10 } } geometry DEF Box333-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box333-COORD Coordinate { point [ -78.74 0 708.7, 78.74 0 708.7, -78.74 0 -708.7, 78.74 0 -708.7, -78.74 59.06 708.7, 78.74 59.06 708.7, -78.74 59.06 -708.7, 78.74 59.06 -708.7] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box333-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box334 Transform { translation -405.6 -63.38 2580 rotation 0 1 0 -1.449 scale 0.2037 0.2037 0.2037 children [ Shape { appearance Appearance { material Material { diffuseColor 0.2 0.5529 0.1765 ambientIntensity 0.1033 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "dirt.jpg" } textureTransform TextureTransform { center 0.5 0.5 scale 10 10 } } geometry DEF Box334-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box334-COORD Coordinate { point [ -98.43 0 708.7, 98.43 0 708.7, -98.43 0 -708.7, 98.43 0 -708.7, -98.43 59.06 708.7, 98.43 59.06 708.7, -98.43 59.06 -708.7, 98.43 59.06 -708.7] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box334-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box335 Transform { translation -401.2 -63.38 2616 rotation 0 1 0 -1.449 scale 0.2037 0.2037 0.2037 children [ Shape { appearance Appearance { material Material { diffuseColor 0.2 0.5529 0.1765 ambientIntensity 0.1033 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "dirt.jpg" } textureTransform TextureTransform { center 0.5 0.5 scale 10 10 } } geometry DEF Box335-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box335-COORD Coordinate { point [ -39.37 0 708.7, 39.37 0 708.7, -39.37 0 -708.7, 39.37 0 -708.7, -39.37 59.06 708.7, 39.37 59.06 708.7, -39.37 59.06 -708.7, 39.37 59.06 -708.7] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box335-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box336 Transform { translation -395.3 -63.38 2664 rotation 0 1 0 -1.449 scale 0.2037 0.2037 0.2037 children [ Shape { appearance Appearance { material Material { diffuseColor 0.2 0.5529 0.1765 ambientIntensity 0.1033 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "dirt.jpg" } textureTransform TextureTransform { center 0.5 0.5 scale 10 10 } } geometry DEF Box336-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box336-COORD Coordinate { point [ -39.37 0 708.7, 39.37 0 708.7, -39.37 0 -708.7, 39.37 0 -708.7, -39.37 59.06 708.7, 39.37 59.06 708.7, -39.37 59.06 -708.7, 39.37 59.06 -708.7] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box336-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box337 Transform { translation -390.9 -63.38 2700 rotation 0 1 0 -1.449 scale 0.2037 0.2037 0.2037 children [ Shape { appearance Appearance { material Material { diffuseColor 0.2 0.5529 0.1765 ambientIntensity 0.1033 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "dirt.jpg" } textureTransform TextureTransform { center 0.5 0.5 scale 10 10 } } geometry DEF Box337-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box337-COORD Coordinate { point [ -98.43 0 708.7, 98.43 0 708.7, -98.43 0 -708.7, 98.43 0 -708.7, -98.43 59.06 708.7, 98.43 59.06 708.7, -98.43 59.06 -708.7, 98.43 59.06 -708.7] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box337-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box339 Transform { translation -398.3 -63.38 2640 rotation 0 1 0 -1.449 scale 0.2037 0.2037 0.2037 children [ Shape { appearance Appearance { material Material { diffuseColor 0.2 0.5529 0.1765 ambientIntensity 0.1033 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "dirt.jpg" } textureTransform TextureTransform { center 0.5 0.5 scale 10 10 } } geometry DEF Box339-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box339-COORD Coordinate { point [ -39.37 0 708.7, 39.37 0 708.7, -39.37 0 -708.7, 39.37 0 -708.7, -39.37 59.06 708.7, 39.37 59.06 708.7, -39.37 59.06 -708.7, 39.37 59.06 -708.7] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box339-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box340 Transform { translation -292 -63.38 2485 rotation 0 -1 0 -0.1222 scale 0.2037 0.2037 0.2037 children [ Shape { appearance Appearance { material Material { diffuseColor 0.2 0.5529 0.1765 ambientIntensity 0.1033 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "dirt.jpg" } textureTransform TextureTransform { center 0.5 0.5 scale 10 10 } } geometry DEF Box340-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box340-COORD Coordinate { point [ -98.43 0 98.43, 98.43 0 98.43, -98.43 0 -98.43, 98.43 0 -98.43, -98.43 59.06 98.43, 98.43 59.06 98.43, -98.43 59.06 -98.43, 98.43 59.06 -98.43] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box340-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box341 Transform { translation -261.7 -63.38 2732 rotation 0 -1 0 -0.1222 scale 0.2037 0.2037 0.2037 children [ Shape { appearance Appearance { material Material { diffuseColor 0.2 0.5529 0.1765 ambientIntensity 0.1033 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "dirt.jpg" } textureTransform TextureTransform { center 0.5 0.5 scale 10 10 } } geometry DEF Box341-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box341-COORD Coordinate { point [ -98.43 0 98.43, 98.43 0 98.43, -98.43 0 -98.43, 98.43 0 -98.43, -98.43 59.06 98.43, 98.43 59.06 98.43, -98.43 59.06 -98.43, 98.43 59.06 -98.43] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box341-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box342 Transform { translation -835.4 -63.38 2633 rotation 0.6626 0 -0.749 -3.142 scale 0.2037 0.2037 0.2037 scaleOrientation 0 -1 0 -0.3569 children [ Shape { appearance Appearance { material Material { diffuseColor 0.2 0.5529 0.1765 ambientIntensity 0.1033 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "dirt.jpg" } textureTransform TextureTransform { center 0.5 0.5 scale 10 10 } } geometry DEF Box342-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box342-COORD Coordinate { point [ 98.43 0 -708.7, -98.43 0 -708.7, 98.43 0 708.7, -98.43 0 708.7, 98.43 -59.06 -708.7, -98.43 -59.06 -708.7, 98.43 -59.06 708.7, -98.43 -59.06 708.7] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box342-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box343 Transform { translation -831 -63.38 2669 rotation 0.6626 0 -0.749 -3.142 scale 0.2037 0.2037 0.2037 scaleOrientation 0 -1 0 -0.3569 children [ Shape { appearance Appearance { material Material { diffuseColor 0.2 0.5529 0.1765 ambientIntensity 0.1033 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "dirt.jpg" } textureTransform TextureTransform { center 0.5 0.5 scale 10 10 } } geometry DEF Box343-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box343-COORD Coordinate { point [ 39.37 0 -708.7, -39.37 0 -708.7, 39.37 0 708.7, -39.37 0 708.7, 39.37 -59.06 -708.7, -39.37 -59.06 -708.7, 39.37 -59.06 708.7, -39.37 -59.06 708.7] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box343-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box344 Transform { translation -825.1 -63.38 2717 rotation 0.6626 0 -0.749 -3.142 scale 0.2037 0.2037 0.2037 scaleOrientation 0 -1 0 -0.3569 children [ Shape { appearance Appearance { material Material { diffuseColor 0.2 0.5529 0.1765 ambientIntensity 0.1033 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "dirt.jpg" } textureTransform TextureTransform { center 0.5 0.5 scale 10 10 } } geometry DEF Box344-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box344-COORD Coordinate { point [ 39.37 0 -708.7, -39.37 0 -708.7, 39.37 0 708.7, -39.37 0 708.7, 39.37 -59.06 -708.7, -39.37 -59.06 -708.7, 39.37 -59.06 708.7, -39.37 -59.06 708.7] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box344-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box345 Transform { translation -820.7 -63.38 2752 rotation 0.6626 0 -0.749 -3.142 scale 0.2037 0.2037 0.2037 scaleOrientation 0 -1 0 -0.3569 children [ Shape { appearance Appearance { material Material { diffuseColor 0.2 0.5529 0.1765 ambientIntensity 0.1033 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "dirt.jpg" } textureTransform TextureTransform { center 0.5 0.5 scale 10 10 } } geometry DEF Box345-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box345-COORD Coordinate { point [ 98.43 0 -708.7, -98.43 0 -708.7, 98.43 0 708.7, -98.43 0 708.7, 98.43 -59.06 -708.7, -98.43 -59.06 -708.7, 98.43 -59.06 708.7, -98.43 -59.06 708.7] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box345-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box346 Transform { translation -828 -63.38 2693 rotation 0.6626 0 -0.749 -3.142 scale 0.2037 0.2037 0.2037 scaleOrientation 0 -1 0 -0.3569 children [ Shape { appearance Appearance { material Material { diffuseColor 0.2 0.5529 0.1765 ambientIntensity 0.1033 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "dirt.jpg" } textureTransform TextureTransform { center 0.5 0.5 scale 10 10 } } geometry DEF Box346-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box346-COORD Coordinate { point [ 39.37 0 -708.7, -39.37 0 -708.7, 39.37 0 708.7, -39.37 0 708.7, 39.37 -59.06 -708.7, -39.37 -59.06 -708.7, 39.37 -59.06 708.7, -39.37 -59.06 708.7] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box346-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box347 Transform { translation -968.5 -63.38 2569 rotation 0.9981 0 -0.06105 -3.142 scale 0.2037 0.2037 0.2037 scaleOrientation 0 -1 0 -0.06064 children [ Shape { appearance Appearance { material Material { diffuseColor 0.2 0.5529 0.1765 ambientIntensity 0.1033 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "dirt.jpg" } textureTransform TextureTransform { center 0.5 0.5 scale 10 10 } } geometry DEF Box347-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box347-COORD Coordinate { point [ 98.43 0 -98.43, -98.43 0 -98.43, 98.43 0 98.43, -98.43 0 98.43, 98.43 -59.06 -98.43, -98.43 -59.06 -98.43, 98.43 -59.06 98.43, -98.43 -59.06 98.43] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box347-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box348 Transform { translation -938.2 -63.38 2815 rotation 0.9981 0 -0.06105 -3.142 scale 0.2037 0.2037 0.2037 scaleOrientation 0 -1 0 -0.06064 children [ Shape { appearance Appearance { material Material { diffuseColor 0.2 0.5529 0.1765 ambientIntensity 0.1033 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "dirt.jpg" } textureTransform TextureTransform { center 0.5 0.5 scale 10 10 } } geometry DEF Box348-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box348-COORD Coordinate { point [ 98.43 0 -98.43, -98.43 0 -98.43, 98.43 0 98.43, -98.43 0 98.43, 98.43 -59.06 -98.43, -98.43 -59.06 -98.43, 98.43 -59.06 98.43, -98.43 -59.06 98.43] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box348-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box349 Transform { translation -839.8 -63.38 2597 rotation 0.6626 0 -0.749 -3.142 scale 0.2037 0.2037 0.2037 scaleOrientation 0 -1 0 -0.3569 children [ Shape { appearance Appearance { material Material { diffuseColor 0.2 0.5529 0.1765 ambientIntensity 0.1033 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "dirt.jpg" } textureTransform TextureTransform { center 0.5 0.5 scale 10 10 } } geometry DEF Box349-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box349-COORD Coordinate { point [ 78.74 0 -708.7, -78.74 0 -708.7, 78.74 0 708.7, -78.74 0 708.7, 78.74 -59.06 -708.7, -78.74 -59.06 -708.7, 78.74 -59.06 708.7, -78.74 -59.06 708.7] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box349-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box350 Transform { translation -615.1 -35.32 2650 rotation 0 -1 0 -0.1222 scale 0.2037 0.2037 0.2037 children [ Shape { appearance Appearance { material Material { diffuseColor 0.6471 0.1922 0.3765 ambientIntensity 0.1351 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "natfl113.jpg" } textureTransform TextureTransform { center 0.5 0.5 scale 10 10 } } geometry DEF Box350-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box350-COORD Coordinate { point [ -1776 0 712.6, 1776 0 712.6, -1776 0 -712.6, 1776 0 -712.6, -1776 7.874 712.6, 1776 7.874 712.6, -1776 7.874 -712.6, 1776 7.874 -712.6] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box350-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box351 Transform { translation -707.5 -72.38 1891 rotation 0 -1 0 -0.1222 scale 0.1656 0.1656 0.1656 children [ Shape { appearance Appearance { material Material { diffuseColor 0.2 0.5529 0.1765 ambientIntensity 0.1033 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "dirt.jpg" } textureTransform TextureTransform { center 0.5 0.5 scale 10 10 } } geometry DEF Box351-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box351-COORD Coordinate { point [ -39.37 0 708.7, 39.37 0 708.7, -39.37 0 -708.7, 39.37 0 -708.7, -39.37 59.06 708.7, 39.37 59.06 708.7, -39.37 59.06 -708.7, 39.37 59.06 -708.7] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box351-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box352 Transform { translation -804.5 -62.6 1903 rotation 0 -1 0 -0.1222 scale 0.1656 0.1656 0.1656 children [ Shape { appearance Appearance { material Material { diffuseColor 0.2 0.5529 0.1765 ambientIntensity 0.1033 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "dirt.jpg" } textureTransform TextureTransform { center 0.5 0.5 scale 10 10 } } geometry DEF Box352-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box352-COORD Coordinate { point [ -1772 0 708.7, 1772 0 708.7, -1772 0 -708.7, 1772 0 -708.7, -1772 78.74 708.7, 1772 78.74 708.7, -1772 78.74 -708.7, 1772 78.74 -708.7] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box352-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box353 Transform { translation -1044 -72.38 1932 rotation 0 -1 0 -0.1222 scale 0.1656 0.1656 0.1656 children [ Shape { appearance Appearance { material Material { diffuseColor 0.2 0.5529 0.1765 ambientIntensity 0.1033 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "dirt.jpg" } textureTransform TextureTransform { center 0.5 0.5 scale 10 10 } } geometry DEF Box353-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box353-COORD Coordinate { point [ -78.74 0 708.7, 78.74 0 708.7, -78.74 0 -708.7, 78.74 0 -708.7, -78.74 59.06 708.7, 78.74 59.06 708.7, -78.74 59.06 -708.7, 78.74 59.06 -708.7] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box353-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box354 Transform { translation -1023 -72.38 1930 rotation 0 -1 0 -0.1222 scale 0.1656 0.1656 0.1656 children [ Shape { appearance Appearance { material Material { diffuseColor 0.2 0.5529 0.1765 ambientIntensity 0.1033 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "dirt.jpg" } textureTransform TextureTransform { center 0.5 0.5 scale 10 10 } } geometry DEF Box354-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box354-COORD Coordinate { point [ -59.06 0 708.7, 59.06 0 708.7, -59.06 0 -708.7, 59.06 0 -708.7, -59.06 59.06 708.7, 59.06 59.06 708.7, -59.06 59.06 -708.7, 59.06 59.06 -708.7] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box354-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box355 Transform { translation -998.4 -72.38 1927 rotation 0 -1 0 -0.1222 scale 0.1656 0.1656 0.1656 children [ Shape { appearance Appearance { material Material { diffuseColor 0.2 0.5529 0.1765 ambientIntensity 0.1033 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "dirt.jpg" } textureTransform TextureTransform { center 0.5 0.5 scale 10 10 } } geometry DEF Box355-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box355-COORD Coordinate { point [ -49.21 0 708.7, 49.21 0 708.7, -49.21 0 -708.7, 49.21 0 -708.7, -49.21 59.06 708.7, 49.21 59.06 708.7, -49.21 59.06 -708.7, 49.21 59.06 -708.7] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box355-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box356 Transform { translation -942.1 -72.38 1920 rotation 0 -1 0 -0.1222 scale 0.1656 0.1656 0.1656 children [ Shape { appearance Appearance { material Material { diffuseColor 0.2 0.5529 0.1765 ambientIntensity 0.1033 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "dirt.jpg" } textureTransform TextureTransform { center 0.5 0.5 scale 10 10 } } geometry DEF Box356-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box356-COORD Coordinate { point [ -98.43 0 708.7, 98.43 0 708.7, -98.43 0 -708.7, 98.43 0 -708.7, -98.43 59.06 708.7, 98.43 59.06 708.7, -98.43 59.06 -708.7, 98.43 59.06 -708.7] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box356-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box357 Transform { translation -917.7 -72.38 1917 rotation 0 -1 0 -0.1222 scale 0.1656 0.1656 0.1656 children [ Shape { appearance Appearance { material Material { diffuseColor 0.2 0.5529 0.1765 ambientIntensity 0.1033 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "dirt.jpg" } textureTransform TextureTransform { center 0.5 0.5 scale 10 10 } } geometry DEF Box357-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box357-COORD Coordinate { point [ -59.06 0 708.7, 59.06 0 708.7, -59.06 0 -708.7, 59.06 0 -708.7, -59.06 59.06 708.7, 59.06 59.06 708.7, -59.06 59.06 -708.7, 59.06 59.06 -708.7] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box357-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box358 Transform { translation -891.9 -72.38 1914 rotation 0 -1 0 -0.1222 scale 0.1656 0.1656 0.1656 children [ Shape { appearance Appearance { material Material { diffuseColor 0.2 0.5529 0.1765 ambientIntensity 0.1033 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "dirt.jpg" } textureTransform TextureTransform { center 0.5 0.5 scale 10 10 } } geometry DEF Box358-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box358-COORD Coordinate { point [ -59.06 0 708.7, 59.06 0 708.7, -59.06 0 -708.7, 59.06 0 -708.7, -59.06 59.06 708.7, 59.06 59.06 708.7, -59.06 59.06 -708.7, 59.06 59.06 -708.7] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box358-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box359 Transform { translation -856.3 -72.38 1909 rotation 0 -1 0 -0.1222 scale 0.1656 0.1656 0.1656 children [ Shape { appearance Appearance { material Material { diffuseColor 0.2 0.5529 0.1765 ambientIntensity 0.1033 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "dirt.jpg" } textureTransform TextureTransform { center 0.5 0.5 scale 10 10 } } geometry DEF Box359-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box359-COORD Coordinate { point [ -118.1 0 708.7, 118.1 0 708.7, -118.1 0 -708.7, 118.1 0 -708.7, -118.1 59.06 708.7, 118.1 59.06 708.7, -118.1 59.06 -708.7, 118.1 59.06 -708.7] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box359-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box360 Transform { translation -820.7 -72.38 1905 rotation 0 -1 0 -0.1222 scale 0.1656 0.1656 0.1656 children [ Shape { appearance Appearance { material Material { diffuseColor 0.2 0.5529 0.1765 ambientIntensity 0.1033 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "dirt.jpg" } textureTransform TextureTransform { center 0.5 0.5 scale 10 10 } } geometry DEF Box360-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box360-COORD Coordinate { point [ -98.43 0 708.7, 98.43 0 708.7, -98.43 0 -708.7, 98.43 0 -708.7, -98.43 59.06 708.7, 98.43 59.06 708.7, -98.43 59.06 -708.7, 98.43 59.06 -708.7] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box360-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box361 Transform { translation -793.1 -72.38 1902 rotation 0 -1 0 -0.1222 scale 0.1656 0.1656 0.1656 children [ Shape { appearance Appearance { material Material { diffuseColor 0.2 0.5529 0.1765 ambientIntensity 0.1033 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "dirt.jpg" } textureTransform TextureTransform { center 0.5 0.5 scale 10 10 } } geometry DEF Box361-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box361-COORD Coordinate { point [ -78.74 0 708.7, 78.74 0 708.7, -78.74 0 -708.7, 78.74 0 -708.7, -78.74 59.06 708.7, 78.74 59.06 708.7, -78.74 59.06 -708.7, 78.74 59.06 -708.7] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box361-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box362 Transform { translation -756 -72.38 1897 rotation 0 -1 0 -0.1222 scale 0.1656 0.1656 0.1656 children [ Shape { appearance Appearance { material Material { diffuseColor 0.2 0.5529 0.1765 ambientIntensity 0.1033 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "dirt.jpg" } textureTransform TextureTransform { center 0.5 0.5 scale 10 10 } } geometry DEF Box362-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box362-COORD Coordinate { point [ -98.43 0 708.7, 98.43 0 708.7, -98.43 0 -708.7, 98.43 0 -708.7, -98.43 59.06 708.7, 98.43 59.06 708.7, -98.43 59.06 -708.7, 98.43 59.06 -708.7] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box362-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box363 Transform { translation -726.9 -72.38 1894 rotation 0 -1 0 -0.1222 scale 0.1656 0.1656 0.1656 children [ Shape { appearance Appearance { material Material { diffuseColor 0.2 0.5529 0.1765 ambientIntensity 0.1033 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "dirt.jpg" } textureTransform TextureTransform { center 0.5 0.5 scale 10 10 } } geometry DEF Box363-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box363-COORD Coordinate { point [ -39.37 0 708.7, 39.37 0 708.7, -39.37 0 -708.7, 39.37 0 -708.7, -39.37 59.06 708.7, 39.37 59.06 708.7, -39.37 59.06 -708.7, 39.37 59.06 -708.7] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box363-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box364 Transform { translation -688 -72.38 1889 rotation 0 -1 0 -0.1222 scale 0.1656 0.1656 0.1656 children [ Shape { appearance Appearance { material Material { diffuseColor 0.2 0.5529 0.1765 ambientIntensity 0.1033 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "dirt.jpg" } textureTransform TextureTransform { center 0.5 0.5 scale 10 10 } } geometry DEF Box364-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box364-COORD Coordinate { point [ -39.37 0 708.7, 39.37 0 708.7, -39.37 0 -708.7, 39.37 0 -708.7, -39.37 59.06 708.7, 39.37 59.06 708.7, -39.37 59.06 -708.7, 39.37 59.06 -708.7] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box364-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box365 Transform { translation -666.9 -72.38 1886 rotation 0 -1 0 -0.1222 scale 0.1656 0.1656 0.1656 children [ Shape { appearance Appearance { material Material { diffuseColor 0.2 0.5529 0.1765 ambientIntensity 0.1033 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "dirt.jpg" } textureTransform TextureTransform { center 0.5 0.5 scale 10 10 } } geometry DEF Box365-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box365-COORD Coordinate { point [ -98.43 0 708.7, 98.43 0 708.7, -98.43 0 -708.7, 98.43 0 -708.7, -98.43 59.06 708.7, 98.43 59.06 708.7, -98.43 59.06 -708.7, 98.43 59.06 -708.7] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box365-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box366 Transform { translation -626.6 -72.38 1881 rotation 0 -1 0 -0.1222 scale 0.1656 0.1656 0.1656 children [ Shape { appearance Appearance { material Material { diffuseColor 0.2 0.5529 0.1765 ambientIntensity 0.1033 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "dirt.jpg" } textureTransform TextureTransform { center 0.5 0.5 scale 10 10 } } geometry DEF Box366-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box366-COORD Coordinate { point [ -98.43 0 708.7, 98.43 0 708.7, -98.43 0 -708.7, 98.43 0 -708.7, -98.43 59.06 708.7, 98.43 59.06 708.7, -98.43 59.06 -708.7, 98.43 59.06 -708.7] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box366-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box367 Transform { translation -597.5 -72.38 1878 rotation 0 -1 0 -0.1222 scale 0.1656 0.1656 0.1656 children [ Shape { appearance Appearance { material Material { diffuseColor 0.2 0.5529 0.1765 ambientIntensity 0.1033 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "dirt.jpg" } textureTransform TextureTransform { center 0.5 0.5 scale 10 10 } } geometry DEF Box367-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box367-COORD Coordinate { point [ -39.37 0 708.7, 39.37 0 708.7, -39.37 0 -708.7, 39.37 0 -708.7, -39.37 59.06 708.7, 39.37 59.06 708.7, -39.37 59.06 -708.7, 39.37 59.06 -708.7] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box367-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box368 Transform { translation -570.1 -72.38 1874 rotation 0 -1 0 -0.1222 scale 0.1656 0.1656 0.1656 children [ Shape { appearance Appearance { material Material { diffuseColor 0.2 0.5529 0.1765 ambientIntensity 0.1033 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "dirt.jpg" } textureTransform TextureTransform { center 0.5 0.5 scale 10 10 } } geometry DEF Box368-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box368-COORD Coordinate { point [ -78.74 0 708.7, 78.74 0 708.7, -78.74 0 -708.7, 78.74 0 -708.7, -78.74 59.06 708.7, 78.74 59.06 708.7, -78.74 59.06 -708.7, 78.74 59.06 -708.7] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box368-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box369 Transform { translation -804.5 -111.5 1903 rotation 0 -1 0 -0.1222 scale 0.1656 0.1656 0.1656 children [ Shape { appearance Appearance { material Material { diffuseColor 0.2 0.5529 0.1765 ambientIntensity 0.1033 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "dirt.jpg" } textureTransform TextureTransform { center 0.5 0.5 scale 10 10 } } geometry DEF Box369-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box369-COORD Coordinate { point [ -1772 0 708.7, 1772 0 708.7, -1772 0 -708.7, 1772 0 -708.7, -1772 236.2 708.7, 1772 236.2 708.7, -1772 236.2 -708.7, 1772 236.2 -708.7] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box369-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box370 Transform { translation -558.6 -72.38 1873 rotation 0 -1 0 -0.1222 scale 0.1656 0.1656 0.1656 children [ Shape { appearance Appearance { material Material { diffuseColor 0.2 0.5529 0.1765 ambientIntensity 0.1033 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "dirt.jpg" } textureTransform TextureTransform { center 0.5 0.5 scale 10 10 } } geometry DEF Box370-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box370-COORD Coordinate { point [ -39.37 0 708.7, 39.37 0 708.7, -39.37 0 -708.7, 39.37 0 -708.7, -39.37 59.06 708.7, 39.37 59.06 708.7, -39.37 59.06 -708.7, 39.37 59.06 -708.7] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box370-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box371 Transform { translation -637.8 -72.38 1817 rotation 0 1 0 -1.449 scale 0.1656 0.1656 0.1656 children [ Shape { appearance Appearance { material Material { diffuseColor 0.2 0.5529 0.1765 ambientIntensity 0.1033 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "dirt.jpg" } textureTransform TextureTransform { center 0.5 0.5 scale 10 10 } } geometry DEF Box371-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box371-COORD Coordinate { point [ -78.74 0 708.7, 78.74 0 708.7, -78.74 0 -708.7, 78.74 0 -708.7, -78.74 59.06 708.7, 78.74 59.06 708.7, -78.74 59.06 -708.7, 78.74 59.06 -708.7] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box371-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box372 Transform { translation -633.2 -72.38 1854 rotation 0 1 0 -1.449 scale 0.1656 0.1656 0.1656 children [ Shape { appearance Appearance { material Material { diffuseColor 0.2 0.5529 0.1765 ambientIntensity 0.1033 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "dirt.jpg" } textureTransform TextureTransform { center 0.5 0.5 scale 10 10 } } geometry DEF Box372-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box372-COORD Coordinate { point [ -98.43 0 708.7, 98.43 0 708.7, -98.43 0 -708.7, 98.43 0 -708.7, -98.43 59.06 708.7, 98.43 59.06 708.7, -98.43 59.06 -708.7, 98.43 59.06 -708.7] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box372-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box373 Transform { translation -630.6 -72.38 1875 rotation 0 1 0 -1.449 scale 0.1656 0.1656 0.1656 children [ Shape { appearance Appearance { material Material { diffuseColor 0.2 0.5529 0.1765 ambientIntensity 0.1033 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "dirt.jpg" } textureTransform TextureTransform { center 0.5 0.5 scale 10 10 } } geometry DEF Box373-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box373-COORD Coordinate { point [ -39.37 0 708.7, 39.37 0 708.7, -39.37 0 -708.7, 39.37 0 -708.7, -39.37 59.06 708.7, 39.37 59.06 708.7, -39.37 59.06 -708.7, 39.37 59.06 -708.7] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box373-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box374 Transform { translation -621.9 -72.38 1946 rotation 0 1 0 -1.449 scale 0.1656 0.1656 0.1656 children [ Shape { appearance Appearance { material Material { diffuseColor 0.2 0.5529 0.1765 ambientIntensity 0.1033 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "dirt.jpg" } textureTransform TextureTransform { center 0.5 0.5 scale 10 10 } } geometry DEF Box374-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box374-COORD Coordinate { point [ -59.06 0 708.7, 59.06 0 708.7, -59.06 0 -708.7, 59.06 0 -708.7, -59.06 59.06 708.7, 59.06 59.06 708.7, -59.06 59.06 -708.7, 59.06 59.06 -708.7] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box374-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box375 Transform { translation -625.2 -72.38 1919 rotation 0 1 0 -1.449 scale 0.1656 0.1656 0.1656 children [ Shape { appearance Appearance { material Material { diffuseColor 0.2 0.5529 0.1765 ambientIntensity 0.1033 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "dirt.jpg" } textureTransform TextureTransform { center 0.5 0.5 scale 10 10 } } geometry DEF Box375-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box375-COORD Coordinate { point [ -78.74 0 708.7, 78.74 0 708.7, -78.74 0 -708.7, 78.74 0 -708.7, -78.74 59.06 708.7, 78.74 59.06 708.7, -78.74 59.06 -708.7, 78.74 59.06 -708.7] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box375-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box376 Transform { translation -628.2 -72.38 1895 rotation 0 1 0 -1.449 scale 0.1656 0.1656 0.1656 children [ Shape { appearance Appearance { material Material { diffuseColor 0.2 0.5529 0.1765 ambientIntensity 0.1033 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "dirt.jpg" } textureTransform TextureTransform { center 0.5 0.5 scale 10 10 } } geometry DEF Box376-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box376-COORD Coordinate { point [ -39.37 0 708.7, 39.37 0 708.7, -39.37 0 -708.7, 39.37 0 -708.7, -39.37 59.06 708.7, 39.37 59.06 708.7, -39.37 59.06 -708.7, 39.37 59.06 -708.7] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box376-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box377 Transform { translation -541.8 -72.38 1769 rotation 0 -1 0 -0.1222 scale 0.1656 0.1656 0.1656 children [ Shape { appearance Appearance { material Material { diffuseColor 0.2 0.5529 0.1765 ambientIntensity 0.1033 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "dirt.jpg" } textureTransform TextureTransform { center 0.5 0.5 scale 10 10 } } geometry DEF Box377-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box377-COORD Coordinate { point [ -98.43 0 98.43, 98.43 0 98.43, -98.43 0 -98.43, 98.43 0 -98.43, -98.43 59.06 98.43, 98.43 59.06 98.43, -98.43 59.06 -98.43, 98.43 59.06 -98.43] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box377-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box378 Transform { translation -517.4 -72.38 1968 rotation 0 -1 0 -0.1222 scale 0.1656 0.1656 0.1656 children [ Shape { appearance Appearance { material Material { diffuseColor 0.2 0.5529 0.1765 ambientIntensity 0.1033 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "dirt.jpg" } textureTransform TextureTransform { center 0.5 0.5 scale 10 10 } } geometry DEF Box378-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box378-COORD Coordinate { point [ -98.43 0 108.3, 98.43 0 108.3, -98.43 0 -108.3, 98.43 0 -108.3, -98.43 59.06 108.3, 98.43 59.06 108.3, -98.43 59.06 -108.3, 98.43 59.06 -108.3] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box378-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box379 Transform { translation -982.6 -72.38 1897 rotation 0.6626 0 -0.749 -3.142 scale 0.1656 0.1656 0.1656 scaleOrientation 0 -1 0 -0.4458 children [ Shape { appearance Appearance { material Material { diffuseColor 0.2 0.5529 0.1765 ambientIntensity 0.1033 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "dirt.jpg" } textureTransform TextureTransform { center 0.5 0.5 scale 10 10 } } geometry DEF Box379-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box379-COORD Coordinate { point [ 98.43 0 -708.7, -98.43 0 -708.7, 98.43 0 708.7, -98.43 0 708.7, 98.43 -59.06 -708.7, -98.43 -59.06 -708.7, 98.43 -59.06 708.7, -98.43 -59.06 708.7] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box379-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box380 Transform { translation -980 -72.38 1918 rotation 0.6626 0 -0.749 -3.142 scale 0.1656 0.1656 0.1656 scaleOrientation 0 -1 0 -0.4458 children [ Shape { appearance Appearance { material Material { diffuseColor 0.2 0.5529 0.1765 ambientIntensity 0.1033 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "dirt.jpg" } textureTransform TextureTransform { center 0.5 0.5 scale 10 10 } } geometry DEF Box380-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box380-COORD Coordinate { point [ 39.37 0 -708.7, -39.37 0 -708.7, 39.37 0 708.7, -39.37 0 708.7, 39.37 -59.06 -708.7, -39.37 -59.06 -708.7, 39.37 -59.06 708.7, -39.37 -59.06 708.7] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box380-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box381 Transform { translation -975.2 -72.38 1957 rotation 0.6626 0 -0.749 -3.142 scale 0.1656 0.1656 0.1656 scaleOrientation 0 -1 0 -0.4458 children [ Shape { appearance Appearance { material Material { diffuseColor 0.2 0.5529 0.1765 ambientIntensity 0.1033 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "dirt.jpg" } textureTransform TextureTransform { center 0.5 0.5 scale 10 10 } } geometry DEF Box381-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box381-COORD Coordinate { point [ 39.37 0 -708.7, -39.37 0 -708.7, 39.37 0 708.7, -39.37 0 708.7, 39.37 -59.06 -708.7, -39.37 -59.06 -708.7, 39.37 -59.06 708.7, -39.37 -59.06 708.7] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box381-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box382 Transform { translation -970.7 -72.38 1994 rotation 0.6626 0 -0.749 -3.142 scale 0.1656 0.1656 0.1656 scaleOrientation 0 -1 0 -0.4458 children [ Shape { appearance Appearance { material Material { diffuseColor 0.2 0.5529 0.1765 ambientIntensity 0.1033 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "dirt.jpg" } textureTransform TextureTransform { center 0.5 0.5 scale 10 10 } } geometry DEF Box382-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box382-COORD Coordinate { point [ 39.37 0 -708.7, -39.37 0 -708.7, 39.37 0 708.7, -39.37 0 708.7, 39.37 -59.06 -708.7, -39.37 -59.06 -708.7, 39.37 -59.06 708.7, -39.37 -59.06 708.7] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box382-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box383 Transform { translation -977.6 -72.38 1937 rotation 0.6626 0 -0.749 -3.142 scale 0.1656 0.1656 0.1656 scaleOrientation 0 -1 0 -0.4458 children [ Shape { appearance Appearance { material Material { diffuseColor 0.2 0.5529 0.1765 ambientIntensity 0.1033 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "dirt.jpg" } textureTransform TextureTransform { center 0.5 0.5 scale 10 10 } } geometry DEF Box383-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box383-COORD Coordinate { point [ 39.37 0 -708.7, -39.37 0 -708.7, 39.37 0 708.7, -39.37 0 708.7, 39.37 -59.06 -708.7, -39.37 -59.06 -708.7, 39.37 -59.06 708.7, -39.37 -59.06 708.7] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box383-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box384 Transform { translation -1092 -72.38 1837 rotation 0.9981 0 -0.06105 -3.142 scale 0.1656 0.1656 0.1656 scaleOrientation 0 -1 0 -0.06064 children [ Shape { appearance Appearance { material Material { diffuseColor 0.2 0.5529 0.1765 ambientIntensity 0.1033 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "dirt.jpg" } textureTransform TextureTransform { center 0.5 0.5 scale 10 10 } } geometry DEF Box384-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box384-COORD Coordinate { point [ 98.43 0 -98.43, -98.43 0 -98.43, 98.43 0 98.43, -98.43 0 98.43, 98.43 -59.06 -98.43, -98.43 -59.06 -98.43, 98.43 -59.06 98.43, -98.43 -59.06 98.43] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box384-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box385 Transform { translation -1067 -72.38 2037 rotation 0.9981 0 -0.06105 -3.142 scale 0.1656 0.1656 0.1656 scaleOrientation 0 -1 0 -0.06064 children [ Shape { appearance Appearance { material Material { diffuseColor 0.2 0.5529 0.1765 ambientIntensity 0.1033 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "dirt.jpg" } textureTransform TextureTransform { center 0.5 0.5 scale 10 10 } } geometry DEF Box385-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box385-COORD Coordinate { point [ 98.43 0 -98.43, -98.43 0 -98.43, 98.43 0 98.43, -98.43 0 98.43, 98.43 -59.06 -98.43, -98.43 -59.06 -98.43, 98.43 -59.06 98.43, -98.43 -59.06 98.43] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box385-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box386 Transform { translation -987.2 -72.38 1860 rotation 0.6626 0 -0.749 -3.142 scale 0.1656 0.1656 0.1656 scaleOrientation 0 -1 0 -0.4458 children [ Shape { appearance Appearance { material Material { diffuseColor 0.2 0.5529 0.1765 ambientIntensity 0.1033 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "dirt.jpg" } textureTransform TextureTransform { center 0.5 0.5 scale 10 10 } } geometry DEF Box386-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box386-COORD Coordinate { point [ 78.74 0 -708.7, -78.74 0 -708.7, 78.74 0 708.7, -78.74 0 708.7, 78.74 -59.06 -708.7, -78.74 -59.06 -708.7, 78.74 -59.06 708.7, -78.74 -59.06 708.7] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box386-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box387 Transform { translation -804.5 -49.56 1903 rotation 0 -1 0 -0.1222 scale 0.1656 0.1656 0.1656 children [ Shape { appearance Appearance { material Material { diffuseColor 0.6471 0.1922 0.3765 ambientIntensity 0.1351 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "natfl113.jpg" } textureTransform TextureTransform { center 0.5 0.5 scale 10 10 } } geometry DEF Box387-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box387-COORD Coordinate { point [ -1776 0 712.6, 1776 0 712.6, -1776 0 -712.6, 1776 0 -712.6, -1776 7.874 712.6, 1776 7.874 712.6, -1776 7.874 -712.6, 1776 7.874 -712.6] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box387-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box388 Transform { translation -972.6 -72.38 1978 rotation 0.6626 0 -0.749 -3.142 scale 0.1656 0.1656 0.1656 scaleOrientation 0 -1 0 -0.4458 children [ Shape { appearance Appearance { material Material { diffuseColor 0.2 0.5529 0.1765 ambientIntensity 0.1033 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "dirt.jpg" } textureTransform TextureTransform { center 0.5 0.5 scale 10 10 } } geometry DEF Box388-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box388-COORD Coordinate { point [ 39.37 0 -708.7, -39.37 0 -708.7, 39.37 0 708.7, -39.37 0 708.7, 39.37 -59.06 -708.7, -39.37 -59.06 -708.7, 39.37 -59.06 708.7, -39.37 -59.06 708.7] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box388-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box389 Transform { translation -974.5 -72.38 1924 rotation 0 -1 0 -0.1222 scale 0.1656 0.1656 0.1656 children [ Shape { appearance Appearance { material Material { diffuseColor 0.2 0.5529 0.1765 ambientIntensity 0.1033 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "dirt.jpg" } textureTransform TextureTransform { center 0.5 0.5 scale 10 10 } } geometry DEF Box389-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box389-COORD Coordinate { point [ -59.06 0 708.7, 59.06 0 708.7, -59.06 0 -708.7, 59.06 0 -708.7, -59.06 59.06 708.7, 59.06 59.06 708.7, -59.06 59.06 -708.7, 59.06 59.06 -708.7] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box389-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box390 Transform { translation -833 -61.73 2369 rotation 0.9981 0 -0.06105 -3.142 scale 0.1509 0.1509 0.1509 scaleOrientation 0 -1 0 -0.06064 children [ Shape { appearance Appearance { material Material { diffuseColor 0.2 0.5529 0.1765 ambientIntensity 0.1033 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "dirt.jpg" } textureTransform TextureTransform { center 0.5 0.5 scale 10 10 } } geometry DEF Box390-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box390-COORD Coordinate { point [ 98.43 0 -708.7, -98.43 0 -708.7, 98.43 0 708.7, -98.43 0 708.7, 98.43 -59.06 -708.7, -98.43 -59.06 -708.7, 98.43 -59.06 708.7, -98.43 -59.06 708.7] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box390-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box391 Transform { translation -864 -52.82 2385 rotation 0 1 0 -1.449 scale 0.1509 0.1509 0.1509 children [ Shape { appearance Appearance { material Material { diffuseColor 0.2 0.5529 0.1765 ambientIntensity 0.1033 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "dirt.jpg" } textureTransform TextureTransform { center 0.5 0.5 scale 10 10 } } geometry DEF Box391-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box391-COORD Coordinate { point [ -787.4 0 708.7, 787.4 0 708.7, -787.4 0 -708.7, 787.4 0 -708.7, -787.4 78.74 708.7, 787.4 78.74 708.7, -787.4 78.74 -708.7, 787.4 78.74 -708.7] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box391-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box392 Transform { translation -872.6 -61.73 2314 rotation 0 1 0 -1.449 scale 0.1509 0.1509 0.1509 children [ Shape { appearance Appearance { material Material { diffuseColor 0.2 0.5529 0.1765 ambientIntensity 0.1033 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "dirt.jpg" } textureTransform TextureTransform { center 0.5 0.5 scale 10 10 } } geometry DEF Box392-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box392-COORD Coordinate { point [ -78.74 0 708.7, 78.74 0 708.7, -78.74 0 -708.7, 78.74 0 -708.7, -78.74 59.06 708.7, 78.74 59.06 708.7, -78.74 59.06 -708.7, 78.74 59.06 -708.7] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box392-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box393 Transform { translation -869.4 -61.73 2341 rotation 0 1 0 -1.449 scale 0.1509 0.1509 0.1509 children [ Shape { appearance Appearance { material Material { diffuseColor 0.2 0.5529 0.1765 ambientIntensity 0.1033 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "dirt.jpg" } textureTransform TextureTransform { center 0.5 0.5 scale 10 10 } } geometry DEF Box393-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box393-COORD Coordinate { point [ -59.06 0 708.7, 59.06 0 708.7, -59.06 0 -708.7, 59.06 0 -708.7, -59.06 59.06 708.7, 59.06 59.06 708.7, -59.06 59.06 -708.7, 59.06 59.06 -708.7] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box393-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box394 Transform { translation -865.8 -61.73 2370 rotation 0 1 0 -1.449 scale 0.1509 0.1509 0.1509 children [ Shape { appearance Appearance { material Material { diffuseColor 0.2 0.5529 0.1765 ambientIntensity 0.1033 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "dirt.jpg" } textureTransform TextureTransform { center 0.5 0.5 scale 10 10 } } geometry DEF Box394-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box394-COORD Coordinate { point [ -98.43 0 708.7, 98.43 0 708.7, -98.43 0 -708.7, 98.43 0 -708.7, -98.43 59.06 708.7, 98.43 59.06 708.7, -98.43 59.06 -708.7, 98.43 59.06 -708.7] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box394-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box395 Transform { translation -862.1 -61.73 2400 rotation 0 1 0 -1.449 scale 0.1509 0.1509 0.1509 children [ Shape { appearance Appearance { material Material { diffuseColor 0.2 0.5529 0.1765 ambientIntensity 0.1033 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "dirt.jpg" } textureTransform TextureTransform { center 0.5 0.5 scale 10 10 } } geometry DEF Box395-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box395-COORD Coordinate { point [ -98.43 0 708.7, 98.43 0 708.7, -98.43 0 -708.7, 98.43 0 -708.7, -98.43 59.06 708.7, 98.43 59.06 708.7, -98.43 59.06 -708.7, 98.43 59.06 -708.7] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box395-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box396 Transform { translation -858.5 -61.73 2429 rotation 0 1 0 -1.449 scale 0.1509 0.1509 0.1509 children [ Shape { appearance Appearance { material Material { diffuseColor 0.2 0.5529 0.1765 ambientIntensity 0.1033 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "dirt.jpg" } textureTransform TextureTransform { center 0.5 0.5 scale 10 10 } } geometry DEF Box396-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box396-COORD Coordinate { point [ -59.06 0 708.7, 59.06 0 708.7, -59.06 0 -708.7, 59.06 0 -708.7, -59.06 59.06 708.7, 59.06 59.06 708.7, -59.06 59.06 -708.7, 59.06 59.06 -708.7] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box396-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box397 Transform { translation -855.6 -61.73 2453 rotation 0 1 0 -1.449 scale 0.1509 0.1509 0.1509 children [ Shape { appearance Appearance { material Material { diffuseColor 0.2 0.5529 0.1765 ambientIntensity 0.1033 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "dirt.jpg" } textureTransform TextureTransform { center 0.5 0.5 scale 10 10 } } geometry DEF Box397-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box397-COORD Coordinate { point [ -59.06 0 708.7, 59.06 0 708.7, -59.06 0 -708.7, 59.06 0 -708.7, -59.06 59.06 708.7, 59.06 59.06 708.7, -59.06 59.06 -708.7, 59.06 59.06 -708.7] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box397-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box398 Transform { translation -851.6 -61.73 2485 rotation 0 1 0 -1.449 scale 0.1509 0.1509 0.1509 children [ Shape { appearance Appearance { material Material { diffuseColor 0.2 0.5529 0.1765 ambientIntensity 0.1033 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "dirt.jpg" } textureTransform TextureTransform { center 0.5 0.5 scale 10 10 } } geometry DEF Box398-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box398-COORD Coordinate { point [ -118.1 0 708.7, 118.1 0 708.7, -118.1 0 -708.7, 118.1 0 -708.7, -118.1 59.06 708.7, 118.1 59.06 708.7, -118.1 59.06 -708.7, 118.1 59.06 -708.7] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box398-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box399 Transform { translation -864 -97.36 2385 rotation 0 1 0 -1.449 scale 0.1509 0.1509 0.1509 children [ Shape { appearance Appearance { material Material { diffuseColor 0.2 0.5529 0.1765 ambientIntensity 0.1033 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "dirt.jpg" } textureTransform TextureTransform { center 0.5 0.5 scale 10 10 } } geometry DEF Box399-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box399-COORD Coordinate { point [ -787.4 0 708.7, 787.4 0 708.7, -787.4 0 -708.7, 787.4 0 -708.7, -787.4 236.2 708.7, 787.4 236.2 708.7, -787.4 236.2 -708.7, 787.4 236.2 -708.7] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box399-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box400 Transform { translation -859.5 -61.73 2373 rotation 0.9981 0 -0.06105 -3.142 scale 0.1509 0.1509 0.1509 scaleOrientation 0 -1 0 -0.06064 children [ Shape { appearance Appearance { material Material { diffuseColor 0.2 0.5529 0.1765 ambientIntensity 0.1033 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "dirt.jpg" } textureTransform TextureTransform { center 0.5 0.5 scale 10 10 } } geometry DEF Box400-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box400-COORD Coordinate { point [ 39.37 0 -708.7, -39.37 0 -708.7, 39.37 0 708.7, -39.37 0 708.7, 39.37 -59.06 -708.7, -39.37 -59.06 -708.7, 39.37 -59.06 708.7, -39.37 -59.06 708.7] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box400-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box401 Transform { translation -894.9 -61.73 2377 rotation 0.9981 0 -0.06105 -3.142 scale 0.1509 0.1509 0.1509 scaleOrientation 0 -1 0 -0.06064 children [ Shape { appearance Appearance { material Material { diffuseColor 0.2 0.5529 0.1765 ambientIntensity 0.1033 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "dirt.jpg" } textureTransform TextureTransform { center 0.5 0.5 scale 10 10 } } geometry DEF Box401-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box401-COORD Coordinate { point [ 39.37 0 -708.7, -39.37 0 -708.7, 39.37 0 708.7, -39.37 0 708.7, 39.37 -59.06 -708.7, -39.37 -59.06 -708.7, 39.37 -59.06 708.7, -39.37 -59.06 708.7] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box401-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box402 Transform { translation -921.4 -61.73 2380 rotation 0.9981 0 -0.06105 -3.142 scale 0.1509 0.1509 0.1509 scaleOrientation 0 -1 0 -0.06064 children [ Shape { appearance Appearance { material Material { diffuseColor 0.2 0.5529 0.1765 ambientIntensity 0.1033 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "dirt.jpg" } textureTransform TextureTransform { center 0.5 0.5 scale 10 10 } } geometry DEF Box402-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box402-COORD Coordinate { point [ 98.43 0 -708.7, -98.43 0 -708.7, 98.43 0 708.7, -98.43 0 708.7, 98.43 -59.06 -708.7, -98.43 -59.06 -708.7, 98.43 -59.06 708.7, -98.43 -59.06 708.7] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box402-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box403 Transform { translation -877.2 -61.73 2375 rotation 0.9981 0 -0.06105 -3.142 scale 0.1509 0.1509 0.1509 scaleOrientation 0 -1 0 -0.06064 children [ Shape { appearance Appearance { material Material { diffuseColor 0.2 0.5529 0.1765 ambientIntensity 0.1033 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "dirt.jpg" } textureTransform TextureTransform { center 0.5 0.5 scale 10 10 } } geometry DEF Box403-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box403-COORD Coordinate { point [ 39.37 0 -708.7, -39.37 0 -708.7, 39.37 0 708.7, -39.37 0 708.7, 39.37 -59.06 -708.7, -39.37 -59.06 -708.7, 39.37 -59.06 708.7, -39.37 -59.06 708.7] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box403-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box404 Transform { translation -785.2 -61.73 2271 rotation 0.749 0 0.6626 -3.142 scale 0.1509 0.1509 0.1509 scaleOrientation 0 -1 0 -0.7854 children [ Shape { appearance Appearance { material Material { diffuseColor 0.2 0.5529 0.1765 ambientIntensity 0.1033 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "dirt.jpg" } textureTransform TextureTransform { center 0.5 0.5 scale 10 10 } } geometry DEF Box404-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box404-COORD Coordinate { point [ 98.43 0 -98.43, -98.43 0 -98.43, 98.43 0 98.43, -98.43 0 98.43, 98.43 -59.06 -98.43, -98.43 -59.06 -98.43, 98.43 -59.06 98.43, -98.43 -59.06 98.43] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box404-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box405 Transform { translation -968 -61.73 2293 rotation 0.749 0 0.6626 -3.142 scale 0.1509 0.1509 0.1509 scaleOrientation 0 -1 0 -0.7854 children [ Shape { appearance Appearance { material Material { diffuseColor 0.2 0.5529 0.1765 ambientIntensity 0.1033 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "dirt.jpg" } textureTransform TextureTransform { center 0.5 0.5 scale 10 10 } } geometry DEF Box405-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box405-COORD Coordinate { point [ 98.43 0 -98.43, -98.43 0 -98.43, 98.43 0 98.43, -98.43 0 98.43, 98.43 -59.06 -98.43, -98.43 -59.06 -98.43, 98.43 -59.06 98.43, -98.43 -59.06 98.43] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box405-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box406 Transform { translation -806.4 -61.73 2366 rotation 0.9981 0 -0.06105 -3.142 scale 0.1509 0.1509 0.1509 scaleOrientation 0 -1 0 -0.06064 children [ Shape { appearance Appearance { material Material { diffuseColor 0.2 0.5529 0.1765 ambientIntensity 0.1033 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "dirt.jpg" } textureTransform TextureTransform { center 0.5 0.5 scale 10 10 } } geometry DEF Box406-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box406-COORD Coordinate { point [ 78.74 0 -708.7, -78.74 0 -708.7, 78.74 0 708.7, -78.74 0 708.7, 78.74 -59.06 -708.7, -78.74 -59.06 -708.7, 78.74 -59.06 708.7, -78.74 -59.06 708.7] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box406-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box407 Transform { translation -864 -40.94 2385 rotation 0 1 0 -1.449 scale 0.1509 0.1509 0.1509 children [ Shape { appearance Appearance { material Material { diffuseColor 0.6471 0.1922 0.3765 ambientIntensity 0.1351 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "natfl113.jpg" } textureTransform TextureTransform { center 0.5 0.5 scale 10 10 } } geometry DEF Box407-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box407-COORD Coordinate { point [ -795.3 0 716.5, 795.3 0 716.5, -795.3 0 -716.5, 795.3 0 -716.5, -795.3 7.874 716.5, 795.3 7.874 716.5, -795.3 7.874 -716.5, 795.3 7.874 -716.5] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box407-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box408 Transform { translation -671 -61.73 2430 rotation 0 1 0 -1.449 scale 0.1509 0.1509 0.1509 children [ Shape { appearance Appearance { material Material { diffuseColor 0.2 0.5529 0.1765 ambientIntensity 0.1033 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "dirt.jpg" } textureTransform TextureTransform { center 0.5 0.5 scale 10 10 } } geometry DEF Box408-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box408-COORD Coordinate { point [ -59.06 0 708.7, 59.06 0 708.7, -59.06 0 -708.7, 59.06 0 -708.7, -59.06 59.06 708.7, 59.06 59.06 708.7, -59.06 59.06 -708.7, 59.06 59.06 -708.7] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box408-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box409 Transform { translation -621.8 -61.73 2343 rotation 0.9981 0 -0.06105 -3.142 scale 0.1509 0.1509 0.1509 scaleOrientation 0 -1 0 -0.06064 children [ Shape { appearance Appearance { material Material { diffuseColor 0.2 0.5529 0.1765 ambientIntensity 0.1033 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "dirt.jpg" } textureTransform TextureTransform { center 0.5 0.5 scale 10 10 } } geometry DEF Box409-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box409-COORD Coordinate { point [ 78.74 0 -708.7, -78.74 0 -708.7, 78.74 0 708.7, -78.74 0 708.7, 78.74 -59.06 -708.7, -78.74 -59.06 -708.7, 78.74 -59.06 708.7, -78.74 -59.06 708.7] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box409-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box410 Transform { translation -688 -61.73 2292 rotation 0 1 0 -1.449 scale 0.1509 0.1509 0.1509 children [ Shape { appearance Appearance { material Material { diffuseColor 0.2 0.5529 0.1765 ambientIntensity 0.1033 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "dirt.jpg" } textureTransform TextureTransform { center 0.5 0.5 scale 10 10 } } geometry DEF Box410-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box410-COORD Coordinate { point [ -78.74 0 708.7, 78.74 0 708.7, -78.74 0 -708.7, 78.74 0 -708.7, -78.74 59.06 708.7, 78.74 59.06 708.7, -78.74 59.06 -708.7, 78.74 59.06 -708.7] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box410-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box411 Transform { translation -684.8 -61.73 2318 rotation 0 1 0 -1.449 scale 0.1509 0.1509 0.1509 children [ Shape { appearance Appearance { material Material { diffuseColor 0.2 0.5529 0.1765 ambientIntensity 0.1033 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "dirt.jpg" } textureTransform TextureTransform { center 0.5 0.5 scale 10 10 } } geometry DEF Box411-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box411-COORD Coordinate { point [ -59.06 0 708.7, 59.06 0 708.7, -59.06 0 -708.7, 59.06 0 -708.7, -59.06 59.06 708.7, 59.06 59.06 708.7, -59.06 59.06 -708.7, 59.06 59.06 -708.7] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box411-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box412 Transform { translation -681.1 -61.73 2348 rotation 0 1 0 -1.449 scale 0.1509 0.1509 0.1509 children [ Shape { appearance Appearance { material Material { diffuseColor 0.2 0.5529 0.1765 ambientIntensity 0.1033 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "dirt.jpg" } textureTransform TextureTransform { center 0.5 0.5 scale 10 10 } } geometry DEF Box412-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box412-COORD Coordinate { point [ -98.43 0 708.7, 98.43 0 708.7, -98.43 0 -708.7, 98.43 0 -708.7, -98.43 59.06 708.7, 98.43 59.06 708.7, -98.43 59.06 -708.7, 98.43 59.06 -708.7] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box412-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box413 Transform { translation -677.5 -61.73 2377 rotation 0 1 0 -1.449 scale 0.1509 0.1509 0.1509 children [ Shape { appearance Appearance { material Material { diffuseColor 0.2 0.5529 0.1765 ambientIntensity 0.1033 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "dirt.jpg" } textureTransform TextureTransform { center 0.5 0.5 scale 10 10 } } geometry DEF Box413-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box413-COORD Coordinate { point [ -98.43 0 708.7, 98.43 0 708.7, -98.43 0 -708.7, 98.43 0 -708.7, -98.43 59.06 708.7, 98.43 59.06 708.7, -98.43 59.06 -708.7, 98.43 59.06 -708.7] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box413-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box414 Transform { translation -673.9 -61.73 2407 rotation 0 1 0 -1.449 scale 0.1509 0.1509 0.1509 children [ Shape { appearance Appearance { material Material { diffuseColor 0.2 0.5529 0.1765 ambientIntensity 0.1033 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "dirt.jpg" } textureTransform TextureTransform { center 0.5 0.5 scale 10 10 } } geometry DEF Box414-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box414-COORD Coordinate { point [ -59.06 0 708.7, 59.06 0 708.7, -59.06 0 -708.7, 59.06 0 -708.7, -59.06 59.06 708.7, 59.06 59.06 708.7, -59.06 59.06 -708.7, 59.06 59.06 -708.7] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box414-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box415 Transform { translation -783.4 -61.73 2270 rotation 0.749 0 0.6626 -3.142 scale 0.1509 0.1509 0.1509 scaleOrientation 0 -1 0 -0.7854 children [ Shape { appearance Appearance { material Material { diffuseColor 0.2 0.5529 0.1765 ambientIntensity 0.1033 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "dirt.jpg" } textureTransform TextureTransform { center 0.5 0.5 scale 10 10 } } geometry DEF Box415-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box415-COORD Coordinate { point [ 98.43 0 -98.43, -98.43 0 -98.43, 98.43 0 98.43, -98.43 0 98.43, 98.43 -59.06 -98.43, -98.43 -59.06 -98.43, 98.43 -59.06 98.43, -98.43 -59.06 98.43] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box415-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box416 Transform { translation -654.3 -61.73 2347 rotation 0.9981 0 -0.06105 -3.142 scale 0.1509 0.1509 0.1509 scaleOrientation 0 -1 0 -0.06064 children [ Shape { appearance Appearance { material Material { diffuseColor 0.2 0.5529 0.1765 ambientIntensity 0.1033 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "dirt.jpg" } textureTransform TextureTransform { center 0.5 0.5 scale 10 10 } } geometry DEF Box416-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box416-COORD Coordinate { point [ 98.43 0 -708.7, -98.43 0 -708.7, 98.43 0 708.7, -98.43 0 708.7, 98.43 -59.06 -708.7, -98.43 -59.06 -708.7, 98.43 -59.06 708.7, -98.43 -59.06 708.7] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box416-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box417 Transform { translation -674.9 -61.73 2350 rotation 0.9981 0 -0.06105 -3.142 scale 0.1509 0.1509 0.1509 scaleOrientation 0 -1 0 -0.06064 children [ Shape { appearance Appearance { material Material { diffuseColor 0.2 0.5529 0.1765 ambientIntensity 0.1033 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "dirt.jpg" } textureTransform TextureTransform { center 0.5 0.5 scale 10 10 } } geometry DEF Box417-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box417-COORD Coordinate { point [ 39.37 0 -708.7, -39.37 0 -708.7, 39.37 0 708.7, -39.37 0 708.7, 39.37 -59.06 -708.7, -39.37 -59.06 -708.7, 39.37 -59.06 708.7, -39.37 -59.06 708.7] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box417-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box418 Transform { translation -713.2 -61.73 2355 rotation 0.9981 0 -0.06105 -3.142 scale 0.1509 0.1509 0.1509 scaleOrientation 0 -1 0 -0.06064 children [ Shape { appearance Appearance { material Material { diffuseColor 0.2 0.5529 0.1765 ambientIntensity 0.1033 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "dirt.jpg" } textureTransform TextureTransform { center 0.5 0.5 scale 10 10 } } geometry DEF Box418-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box418-COORD Coordinate { point [ 59.06 0 -708.7, -59.06 0 -708.7, 59.06 0 708.7, -59.06 0 708.7, 59.06 -59.06 -708.7, -59.06 -59.06 -708.7, 59.06 -59.06 708.7, -59.06 -59.06 708.7] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box418-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box419 Transform { translation -736.8 -61.73 2357 rotation 0.9981 0 -0.06105 -3.142 scale 0.1509 0.1509 0.1509 scaleOrientation 0 -1 0 -0.06064 children [ Shape { appearance Appearance { material Material { diffuseColor 0.2 0.5529 0.1765 ambientIntensity 0.1033 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "dirt.jpg" } textureTransform TextureTransform { center 0.5 0.5 scale 10 10 } } geometry DEF Box419-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box419-COORD Coordinate { point [ 98.43 0 -708.7, -98.43 0 -708.7, 98.43 0 708.7, -98.43 0 708.7, 98.43 -59.06 -708.7, -98.43 -59.06 -708.7, 98.43 -59.06 708.7, -98.43 -59.06 708.7] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box419-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box420 Transform { translation -692.6 -61.73 2352 rotation 0.9981 0 -0.06105 -3.142 scale 0.1509 0.1509 0.1509 scaleOrientation 0 -1 0 -0.06064 children [ Shape { appearance Appearance { material Material { diffuseColor 0.2 0.5529 0.1765 ambientIntensity 0.1033 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "dirt.jpg" } textureTransform TextureTransform { center 0.5 0.5 scale 10 10 } } geometry DEF Box420-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box420-COORD Coordinate { point [ 39.37 0 -708.7, -39.37 0 -708.7, 39.37 0 708.7, -39.37 0 708.7, 39.37 -59.06 -708.7, -39.37 -59.06 -708.7, 39.37 -59.06 708.7, -39.37 -59.06 708.7] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box420-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box421 Transform { translation -600.6 -61.73 2248 rotation 0.749 0 0.6626 -3.142 scale 0.1509 0.1509 0.1509 scaleOrientation 0 -1 0 -0.7854 children [ Shape { appearance Appearance { material Material { diffuseColor 0.2 0.5529 0.1765 ambientIntensity 0.1033 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "dirt.jpg" } textureTransform TextureTransform { center 0.5 0.5 scale 10 10 } } geometry DEF Box421-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box421-COORD Coordinate { point [ 98.43 0 -98.43, -98.43 0 -98.43, 98.43 0 98.43, -98.43 0 98.43, 98.43 -59.06 -98.43, -98.43 -59.06 -98.43, 98.43 -59.06 98.43, -98.43 -59.06 98.43] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box421-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box422 Transform { translation -679.3 -52.82 2362 rotation 0 1 0 -1.449 scale 0.1509 0.1509 0.1509 children [ Shape { appearance Appearance { material Material { diffuseColor 0.2 0.5529 0.1765 ambientIntensity 0.1033 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "dirt.jpg" } textureTransform TextureTransform { center 0.5 0.5 scale 10 10 } } geometry DEF Box422-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box422-COORD Coordinate { point [ -787.4 0 708.7, 787.4 0 708.7, -787.4 0 -708.7, 787.4 0 -708.7, -787.4 78.74 708.7, 787.4 78.74 708.7, -787.4 78.74 -708.7, 787.4 78.74 -708.7] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box422-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box423 Transform { translation -667 -61.73 2463 rotation 0 1 0 -1.449 scale 0.1509 0.1509 0.1509 children [ Shape { appearance Appearance { material Material { diffuseColor 0.2 0.5529 0.1765 ambientIntensity 0.1033 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "dirt.jpg" } textureTransform TextureTransform { center 0.5 0.5 scale 10 10 } } geometry DEF Box423-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box423-COORD Coordinate { point [ -118.1 0 708.7, 118.1 0 708.7, -118.1 0 -708.7, 118.1 0 -708.7, -118.1 59.06 708.7, 118.1 59.06 708.7, -118.1 59.06 -708.7, 118.1 59.06 -708.7] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box423-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box424 Transform { translation -679.3 -97.36 2362 rotation 0 1 0 -1.449 scale 0.1509 0.1509 0.1509 children [ Shape { appearance Appearance { material Material { diffuseColor 0.2 0.5529 0.1765 ambientIntensity 0.1033 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "dirt.jpg" } textureTransform TextureTransform { center 0.5 0.5 scale 10 10 } } geometry DEF Box424-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box424-COORD Coordinate { point [ -787.4 0 708.7, 787.4 0 708.7, -787.4 0 -708.7, 787.4 0 -708.7, -787.4 236.2 708.7, 787.4 236.2 708.7, -787.4 236.2 -708.7, 787.4 236.2 -708.7] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box424-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box425 Transform { translation -679.3 -40.94 2362 rotation 0 1 0 -1.449 scale 0.1509 0.1509 0.1509 children [ Shape { appearance Appearance { material Material { diffuseColor 0.6471 0.1922 0.3765 ambientIntensity 0.1351 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "natfl113.jpg" } textureTransform TextureTransform { center 0.5 0.5 scale 10 10 } } geometry DEF Box425-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box425-COORD Coordinate { point [ -795.3 0 716.5, 795.3 0 716.5, -795.3 0 -716.5, 795.3 0 -716.5, -795.3 7.874 716.5, 795.3 7.874 716.5, -795.3 7.874 -716.5, 795.3 7.874 -716.5] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box425-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box426 Transform { translation -4.479 -110 4924 rotation 0 -1 0 -1.606 scale 0.1923 0.1923 0.1923 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box426-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box426-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box426-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box427 Transform { translation 777.9 -110.2 4260 rotation 0 -1 0 -1.676 scale 0.2107 0.2107 0.2107 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box427-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box427-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box427-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box428 Transform { translation -289.3 -111.4 4864 rotation 0 -1 0 -1.466 scale 0.2328 0.2328 0.2328 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box428-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box428-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box428-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box429 Transform { translation 491.9 -110.6 4299 rotation 0 -1 0 -1.676 scale 0.2457 0.2457 0.2457 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box429-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box429-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box429-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box430 Transform { translation -70.64 -111.1 4786 rotation 0 -1 0 -1.344 scale 0.2076 0.2076 0.2076 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box430-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box430-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box430-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box431 Transform { translation -980.6 -109.9 4276 rotation 0 -1 0 -1.815 scale 0.1814 0.1814 0.1814 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box431-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box431-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box431-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box432 Transform { translation -994.8 -109.9 4236 rotation 0 -1 0 -1.684 scale 0.1814 0.1814 0.1814 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box432-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box432-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box432-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box433 Transform { translation -48.56 -109.9 5368 rotation 0 -1 0 -1.623 scale 0.1814 0.1814 0.1814 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box433-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box433-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box433-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box434 Transform { translation -41.78 -109.7 5301 rotation 0 -1 0 -1.841 scale 0.162 0.162 0.162 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box434-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box434-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box434-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box435 Transform { translation -999.7 -109.9 4193 rotation 0 -1 0 -1.684 scale 0.1814 0.1814 0.1814 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box435-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box435-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box435-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box436 Transform { translation -259 -109.9 5063 rotation 0 -1 0 -1.85 scale 0.1782 0.1782 0.1782 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box436-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box436-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box436-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box437 Transform { translation -2.894 -110 4969 rotation 0 -1 0 -1.606 scale 0.1923 0.1923 0.1923 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box437-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box437-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box437-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box438 Transform { translation -90.94 -110.1 5423 rotation 0 -1 0 -1.676 scale 0.2013 0.2013 0.2013 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box438-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box438-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box438-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box439 Transform { translation -949.6 -110.1 4378 rotation 0 -1 0 -1.859 scale 0.2013 0.2013 0.2013 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box439-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box439-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box439-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box440 Transform { translation -963.1 -110.1 4332 rotation 0 -1 0 -1.859 scale 0.2013 0.2013 0.2013 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box440-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box440-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box440-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box441 Transform { translation -904 -110.1 4335 rotation 0 -1 0 -1.824 scale 0.2013 0.2013 0.2013 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box441-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box441-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box441-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box442 Transform { translation -58.28 -109.7 5129 rotation 0 -1 0 -0.48 scale 0.162 0.162 0.162 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box442-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box442-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box442-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box443 Transform { translation -889.1 -110.1 4382 rotation 0 -1 0 -1.911 scale 0.2013 0.2013 0.2013 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box443-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box443-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box443-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box444 Transform { translation -212.6 -111.4 4859 rotation 0 -1 0 -1.466 scale 0.2348 0.2348 0.2348 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box444-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box444-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box444-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box445 Transform { translation -99.18 -110.1 5373 rotation 0 -1 0 -1.676 scale 0.2013 0.2013 0.2013 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box445-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box445-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box445-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box446 Transform { translation -24.35 -109.7 5111 rotation 0 -1 0 -0.48 scale 0.162 0.162 0.162 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box446-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box446-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box446-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box447 Transform { translation -227 -111.4 4971 rotation 0 -1 0 -1.518 scale 0.2348 0.2348 0.2348 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box447-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box447-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box447-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box448 Transform { translation -153.3 -109.9 5144 rotation 0 -1 0 -2.059 scale 0.1798 0.1798 0.1798 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box448-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box448-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box448-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box449 Transform { translation -184.5 -110 5062 rotation 0 -1 0 -1.92 scale 0.1924 0.1924 0.1924 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box449-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box449-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box449-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box450 Transform { translation -167.8 -110.1 5398 rotation 0 -1 0 -1.728 scale 0.2013 0.2013 0.2013 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box450-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box450-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box450-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box451 Transform { translation -219.2 -111.4 4910 rotation 0 -1 0 -1.518 scale 0.2348 0.2348 0.2348 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box451-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box451-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box451-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box452 Transform { translation -198 -110.5 5171 rotation 0 -1 0 -1.99 scale 0.2316 0.2316 0.2316 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box452-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box452-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box452-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box453 Transform { translation -254.1 -109.9 5156 rotation 0 1 0 -4.18 scale 0.1782 0.1782 0.1782 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box453-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box453-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box453-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box454 Transform { translation -101.9 -109.9 5226 rotation 0 -1 0 -2.016 scale 0.1798 0.1798 0.1798 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box454-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box454-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box454-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box455 Transform { translation -175.9 -109.9 5302 rotation 0 -1 0 -1.841 scale 0.1798 0.1798 0.1798 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box455-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box455-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box455-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box456 Transform { translation -150.1 -109.9 5259 rotation 0 -1 0 -1.876 scale 0.1798 0.1798 0.1798 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box456-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box456-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box456-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box457 Transform { translation -83.62 -109.9 5264 rotation 0 -1 0 -2.016 scale 0.1798 0.1798 0.1798 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box457-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box457-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box457-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box458 Transform { translation -105.2 -109.9 5311 rotation 0 -1 0 -1.981 scale 0.1798 0.1798 0.1798 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box458-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box458-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box458-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box459 Transform { translation -129.2 -109.9 5185 rotation 0 -1 0 -1.946 scale 0.1798 0.1798 0.1798 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box459-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box459-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box459-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box460 Transform { translation 419.9 -110.6 4346 rotation 0 -1 0 -1.676 scale 0.2434 0.2434 0.2434 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box460-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box460-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box460-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box461 Transform { translation -201.8 -111.4 4809 rotation 0 -1 0 -1.466 scale 0.2348 0.2348 0.2348 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box461-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box461-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box461-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box462 Transform { translation 364.9 -110.6 4430 rotation 0 -1 0 -1.789 scale 0.2434 0.2434 0.2434 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box462-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box462-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box462-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box463 Transform { translation -178.4 -109.9 5103 rotation 0 -1 0 -2.059 scale 0.1798 0.1798 0.1798 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box463-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box463-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box463-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box464 Transform { translation 435.9 -110.6 4463 rotation 0 -1 0 -1.676 scale 0.2434 0.2434 0.2434 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box464-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box464-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box464-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box465 Transform { translation 116.7 -110.1 4871 rotation 0 -1 0 -1.676 scale 0.2012 0.2012 0.2012 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box465-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box465-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box465-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box466 Transform { translation 168.1 -110.4 4771 rotation 0 -1 0 -1.676 scale 0.2233 0.2233 0.2233 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box466-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box466-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box466-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box467 Transform { translation -261.6 -110.3 4806 rotation 0 -1 0 -1.265 scale 0.2135 0.2135 0.2135 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box467-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box467-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box467-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box468 Transform { translation 329 -110.6 4334 rotation 0 -1 0 -1.789 scale 0.2434 0.2434 0.2434 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box468-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box468-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box468-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box469 Transform { translation 429.9 -110.6 4406 rotation 0 -1 0 -1.676 scale 0.2434 0.2434 0.2434 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box469-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box469-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box469-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box470 Transform { translation 120.7 -110.1 4963 rotation 0 -1 0 -1.676 scale 0.2012 0.2012 0.2012 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box470-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box470-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box470-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box471 Transform { translation 118.3 -110.1 4923 rotation 0 -1 0 -1.676 scale 0.2012 0.2012 0.2012 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box471-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box471-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box471-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box472 Transform { translation -1018 -110.8 4392 rotation 0 -1 0 -1.981 scale 0.2594 0.2594 0.2594 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box472-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box472-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box472-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box473 Transform { translation 100.7 -110.4 4761 rotation 0 -1 0 -1.676 scale 0.2233 0.2233 0.2233 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box473-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box473-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box473-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box474 Transform { translation -143.8 -111.4 4840 rotation 0 -1 0 -1.518 scale 0.237 0.237 0.237 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box474-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box474-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box474-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box475 Transform { translation -152 -111.4 4963 rotation 0 -1 0 -1.518 scale 0.237 0.237 0.237 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box475-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box475-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box475-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box476 Transform { translation -59.4 -111.4 4838 rotation 0 -1 0 -1.466 scale 0.2326 0.2326 0.2326 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box476-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box476-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box476-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box477 Transform { translation 566.4 -110.4 4244 rotation 0 -1 0 -1.676 scale 0.2275 0.2275 0.2275 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box477-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box477-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box477-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box478 Transform { translation -343.8 -110.4 4367 rotation 0 -1 0 -0.03491 scale 0.2275 0.2275 0.2275 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box478-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box478-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box478-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box479 Transform { translation 15.46 -109.7 5175 rotation 0 -1 0 -0.3665 scale 0.162 0.162 0.162 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box479-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box479-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box479-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box480 Transform { translation 62.9 -109.9 5132 rotation 0 -1 0 -0.5498 scale 0.1814 0.1814 0.1814 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box480-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box480-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box480-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box481 Transform { translation -931.6 -109.9 4194 rotation 0 -1 0 -1.754 scale 0.1814 0.1814 0.1814 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box481-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box481-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box481-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box482 Transform { translation -120.6 -110.1 4307 rotation 0 -1 0 -0.1134 scale 0.2023 0.2023 0.2023 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box482-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box482-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box482-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box483 Transform { translation 654.2 -110.4 4347 rotation 0 -1 0 -1.676 scale 0.2275 0.2275 0.2275 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box483-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box483-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box483-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box484 Transform { translation -51.61 -109.9 5062 rotation 0 -1 0 -2.007 scale 0.1798 0.1798 0.1798 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box484-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box484-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box484-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box485 Transform { translation 595.2 -110.4 4390 rotation 0 -1 0 -1.676 scale 0.2275 0.2275 0.2275 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box485-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box485-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box485-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box486 Transform { translation -160.4 -109.9 4327 rotation 0 1 0 -0.008727 scale 0.179 0.179 0.179 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box486-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box486-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box486-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box487 Transform { translation 175.7 -110.2 5094 rotation 0 -1 0 -0.288 scale 0.205 0.205 0.205 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box487-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box487-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box487-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box488 Transform { translation 113.2 -110.1 4284 rotation 0 -1 0 -0.1134 scale 0.1996 0.1996 0.1996 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box488-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box488-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box488-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box489 Transform { translation 659.4 -110.6 4449 rotation 0 -1 0 -1.676 scale 0.2412 0.2412 0.2412 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box489-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box489-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box489-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box490 Transform { translation 789.2 -110.2 4365 rotation 0 -1 0 -1.676 scale 0.2107 0.2107 0.2107 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box490-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box490-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box490-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box491 Transform { translation 644.9 -110.4 4291 rotation 0 -1 0 -1.676 scale 0.2275 0.2275 0.2275 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box491-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box491-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box491-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box492 Transform { translation 512 -110.6 4405 rotation 0 -1 0 -1.676 scale 0.2457 0.2457 0.2457 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box492-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box492-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box492-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box493 Transform { translation 230.3 -110 5396 rotation 0 -1 0 -1.545 scale 0.188 0.188 0.188 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box493-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box493-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box493-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box494 Transform { translation 176.7 -110 5459 rotation 0 -1 0 -1.641 scale 0.188 0.188 0.188 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box494-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box494-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box494-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box495 Transform { translation 177.7 -110 5420 rotation 0 -1 0 -1.466 scale 0.188 0.188 0.188 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box495-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box495-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box495-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box496 Transform { translation 225.8 -110 5437 rotation 0 -1 0 -1.571 scale 0.188 0.188 0.188 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box496-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box496-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box496-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box497 Transform { translation -890.4 -109.9 4185 rotation 0 -1 0 -1.58 scale 0.1814 0.1814 0.1814 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box497-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box497-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box497-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box498 Transform { translation 229.7 -110 5478 rotation 0 -1 0 -1.667 scale 0.188 0.188 0.188 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box498-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box498-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box498-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box499 Transform { translation 70.1 -109.9 5062 rotation 0 -1 0 -0.5498 scale 0.1814 0.1814 0.1814 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box499-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box499-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box499-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box500 Transform { translation 117.7 -109.9 5106 rotation 0 -1 0 -0.4276 scale 0.1814 0.1814 0.1814 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box500-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box500-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box500-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box501 Transform { translation 227.6 -110 5349 rotation 0 -1 0 -1.998 scale 0.188 0.188 0.188 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box501-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box501-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box501-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box502 Transform { translation -6.064 -110 4879 rotation 0 -1 0 -1.606 scale 0.1923 0.1923 0.1923 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box502-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box502-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box502-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box503 Transform { translation 526.3 -110.8 4980 rotation 0 1 0 -1.492 scale 0.2627 0.2627 0.2627 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box503-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box503-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box503-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box504 Transform { translation -132.7 -109.9 5071 rotation 0 -1 0 -2.059 scale 0.1798 0.1798 0.1798 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box504-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box504-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box504-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box505 Transform { translation 601.4 -110.1 4056 rotation 0 -1 0 -0.03491 scale 0.2023 0.2023 0.2023 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box505-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box505-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box505-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box506 Transform { translation -240.6 -109.8 4363 rotation 0 -1 0 -0.008727 scale 0.1751 0.1751 0.1751 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box506-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box506-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box506-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box507 Transform { translation 731.4 -110.2 4367 rotation 0 -1 0 -1.676 scale 0.2107 0.2107 0.2107 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box507-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box507-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box507-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box508 Transform { translation 681.9 -110.8 4164 rotation 0 -1 0 -0.03491 scale 0.2629 0.2629 0.2629 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box508-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box508-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box508-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box509 Transform { translation 23.24 -109.9 5418 rotation 0 -1 0 -1.693 scale 0.1814 0.1814 0.1814 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box509-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box509-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box509-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box510 Transform { translation 567.7 -110.8 4179 rotation 0 -1 0 -0.03491 scale 0.2629 0.2629 0.2629 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box510-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box510-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box510-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box511 Transform { translation 176.6 -110.2 5165 rotation 0 -1 0 -0.288 scale 0.205 0.205 0.205 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box511-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box511-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box511-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box512 Transform { translation -46.32 -109.9 5411 rotation 0 -1 0 -1.623 scale 0.1814 0.1814 0.1814 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box512-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box512-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box512-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box513 Transform { translation 41.57 -110 5267 rotation 0 -1 0 -0.288 scale 0.188 0.188 0.188 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box513-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box513-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box513-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box514 Transform { translation 27.09 -109.5 5210 rotation 0 -1 0 -0.4363 scale 0.1486 0.1486 0.1486 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box514-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box514-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box514-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box515 Transform { translation 527.5 -110.8 4907 rotation 0 1 0 -1.405 scale 0.2627 0.2627 0.2627 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box515-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box515-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box515-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box516 Transform { translation -89.73 -109.9 5145 rotation 0 -1 0 -2.059 scale 0.1798 0.1798 0.1798 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box516-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box516-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box516-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box517 Transform { translation 179.3 -110.1 4901 rotation 0 -1 0 -1.545 scale 0.2012 0.2012 0.2012 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box517-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box517-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box517-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box518 Transform { translation 180.5 -110.1 4854 rotation 0 -1 0 -1.545 scale 0.2012 0.2012 0.2012 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box518-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box518-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box518-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box519 Transform { translation -29.49 -109.7 5245 rotation 0 -1 0 -1.963 scale 0.162 0.162 0.162 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box519-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box519-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box519-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box520 Transform { translation -93.35 -111 4995 rotation 0 -1 0 -1.667 scale 0.196 0.196 0.196 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box520-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box520-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box520-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box521 Transform { translation 619.9 -110.8 4166 rotation 0 -1 0 -0.03491 scale 0.2629 0.2629 0.2629 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box521-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box521-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box521-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box522 Transform { translation 590.9 -110.6 4439 rotation 0 -1 0 -1.676 scale 0.2412 0.2412 0.2412 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box522-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box522-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box522-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box523 Transform { translation 572 -110.4 4298 rotation 0 -1 0 -1.676 scale 0.2275 0.2275 0.2275 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box523-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box523-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box523-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box524 Transform { translation 111.7 -110.1 4823 rotation 0 -1 0 -1.676 scale 0.2012 0.2012 0.2012 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box524-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box524-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box524-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box525 Transform { translation 672.1 -110.5 4076 rotation 0 -1 0 -0.03491 scale 0.2306 0.2306 0.2306 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box525-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box525-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box525-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box526 Transform { translation 377 -110.6 4203 rotation 0 -1 0 -0.03491 scale 0.2434 0.2434 0.2434 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box526-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box526-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box526-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box527 Transform { translation 659.8 -110.4 4400 rotation 0 -1 0 -1.676 scale 0.2275 0.2275 0.2275 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box527-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box527-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box527-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box528 Transform { translation 494.8 -110.6 4348 rotation 0 -1 0 -1.676 scale 0.2457 0.2457 0.2457 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box528-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box528-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box528-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box529 Transform { translation 426.4 -110.4 4255 rotation 0 -1 0 -1.676 scale 0.2275 0.2275 0.2275 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box529-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box529-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box529-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box530 Transform { translation 477.8 -110.7 4684 rotation 0 1 0 -1.414 scale 0.2488 0.2488 0.2488 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box530-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box530-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box530-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box531 Transform { translation 733.5 -110.6 4179 rotation 0 -1 0 -0.03491 scale 0.2434 0.2434 0.2434 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box531-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box531-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box531-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box532 Transform { translation 733 -110.3 4094 rotation 0 -1 0 -0.03491 scale 0.2135 0.2135 0.2135 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box532-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box532-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box532-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box533 Transform { translation 717.2 -110.2 4267 rotation 0 -1 0 -1.676 scale 0.2107 0.2107 0.2107 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box533-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box533-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box533-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box534 Transform { translation 726.2 -110.2 4318 rotation 0 -1 0 -1.676 scale 0.2107 0.2107 0.2107 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box534-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box534-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box534-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box535 Transform { translation -82.09 -111.4 4940 rotation 0 -1 0 -1.518 scale 0.2326 0.2326 0.2326 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box535-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box535-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box535-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box536 Transform { translation 508.6 -110.4 4235 rotation 0 -1 0 -0.03491 scale 0.2275 0.2275 0.2275 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box536-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box536-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box536-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box537 Transform { translation -112.8 -109.9 5109 rotation 0 -1 0 -2.059 scale 0.1798 0.1798 0.1798 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box537-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box537-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box537-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box538 Transform { translation -44.13 -109.7 5210 rotation 0 -1 0 -1.963 scale 0.162 0.162 0.162 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box538-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box538-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box538-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box539 Transform { translation 352.2 -109.8 4093 rotation 0 -1 0 -0.03491 scale 0.1751 0.1751 0.1751 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box539-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box539-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box539-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box540 Transform { translation 328.5 -110.6 4202 rotation 0 -1 0 -0.03491 scale 0.2434 0.2434 0.2434 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box540-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box540-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box540-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box541 Transform { translation -61.26 -111.4 4894 rotation 0 -1 0 -1.466 scale 0.2326 0.2326 0.2326 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box541-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box541-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box541-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box542 Transform { translation -282 -109.8 4364 rotation 0 -1 0 -0.008727 scale 0.1751 0.1751 0.1751 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box542-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box542-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box542-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box543 Transform { translation -152.3 -111.4 4899 rotation 0 -1 0 -1.518 scale 0.237 0.237 0.237 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box543-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box543-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box543-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box544 Transform { translation 454.1 -110.1 4197 rotation 0 -1 0 -0.03491 scale 0.1963 0.1963 0.1963 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box544-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box544-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box544-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box545 Transform { translation 330.8 -109.8 4047 rotation 0 -1 0 -0.03491 scale 0.1751 0.1751 0.1751 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box545-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box545-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box545-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box546 Transform { translation 780.2 -110.2 4434 rotation 0 -1 0 -1.676 scale 0.205 0.205 0.205 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box546-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box546-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box546-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box547 Transform { translation 284.5 -110.4 4076 rotation 0 -1 0 -0.03491 scale 0.2275 0.2275 0.2275 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box547-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box547-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box547-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box548 Transform { translation -348.4 -109.7 4278 rotation 0 1 0 -0.06981 scale 0.1649 0.1649 0.1649 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box548-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box548-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box548-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box549 Transform { translation 181.3 -110.2 4277 rotation 0 -1 0 -0.1484 scale 0.205 0.205 0.205 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box549-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box549-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box549-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box550 Transform { translation -1041 -110.8 4333 rotation 0 -1 0 -2.033 scale 0.2594 0.2594 0.2594 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box550-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box550-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box550-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box551 Transform { translation -296.4 -109.5 4288 rotation 0 -1 0 -0.1309 scale 0.1447 0.1447 0.1447 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box551-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box551-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box551-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box552 Transform { translation -311.7 -110.1 5191 rotation 0 1 0 -4.18 scale 0.1996 0.1996 0.1996 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box552-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box552-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box552-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box553 Transform { translation 266.1 -110.6 4360 rotation 0 -1 0 -1.789 scale 0.2434 0.2434 0.2434 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box553-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box553-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box553-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box554 Transform { translation 724.8 -110.3 4456 rotation 0 -1 0 -0.03491 scale 0.2193 0.2193 0.2193 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box554-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box554-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box554-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box555 Transform { translation -419.5 -110 4234 rotation 0 -1 0 -0.03491 scale 0.188 0.188 0.188 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box555-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box555-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box555-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box556 Transform { translation 234.9 -110.4 4216 rotation 0 -1 0 -0.03491 scale 0.2275 0.2275 0.2275 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box556-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box556-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box556-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box557 Transform { translation 110.8 -110.1 4231 rotation 0 1 0 -0.08727 scale 0.1996 0.1996 0.1996 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box557-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box557-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box557-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box558 Transform { translation 272 -110 5224 rotation 0 -1 0 -0.288 scale 0.188 0.188 0.188 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box558-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box558-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box558-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box559 Transform { translation 223 -110.2 5151 rotation 0 -1 0 -0.288 scale 0.205 0.205 0.205 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box559-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box559-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box559-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box560 Transform { translation 291.2 -110.4 5112 rotation 0 -1 0 -0.1484 scale 0.2275 0.2275 0.2275 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box560-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box560-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box560-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box561 Transform { translation -236.1 -110.8 5393 rotation 0 -1 0 -2.042 scale 0.2594 0.2594 0.2594 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box561-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box561-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box561-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box562 Transform { translation -228.4 -110.8 5317 rotation 0 -1 0 -1.955 scale 0.2594 0.2594 0.2594 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box562-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box562-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box562-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box563 Transform { translation 645.5 -110.3 3943 rotation 0 -1 0 -0.03491 scale 0.2193 0.2193 0.2193 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box563-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box563-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box563-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box564 Transform { translation 222 -110.2 5080 rotation 0 -1 0 -0.288 scale 0.205 0.205 0.205 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box564-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box564-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box564-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box565 Transform { translation -219.9 -109.8 4221 rotation 0 -1 0 -0.1396 scale 0.1751 0.1751 0.1751 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box565-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box565-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box565-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box566 Transform { translation -273.4 -109.5 4234 rotation 0 -1 0 -0.05236 scale 0.1447 0.1447 0.1447 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box566-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box566-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box566-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box567 Transform { translation -778.6 -110.8 4935 rotation 0 -1 0 -1.676 scale 0.2594 0.2594 0.2594 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box567-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box567-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box567-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box568 Transform { translation -389.2 -110.4 4366 rotation 0 -1 0 -0.03491 scale 0.2275 0.2275 0.2275 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box568-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box568-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box568-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box569 Transform { translation -252.4 -110.8 5265 rotation 0 -1 0 -1.99 scale 0.2594 0.2594 0.2594 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box569-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box569-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box569-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box570 Transform { translation -654.9 -110.8 5249 rotation 0 -1 0 -2.042 scale 0.2594 0.2594 0.2594 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box570-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box570-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box570-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box571 Transform { translation -271.2 -110.8 5217 rotation 0 -1 0 -1.99 scale 0.2594 0.2594 0.2594 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box571-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box571-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box571-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box572 Transform { translation -340.5 -110.3 5123 rotation 0 1 0 -3.238 scale 0.2135 0.2135 0.2135 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box572-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box572-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box572-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box573 Transform { translation 246.1 -110.6 4294 rotation 0 -1 0 -1.789 scale 0.2434 0.2434 0.2434 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box573-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box573-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box573-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box574 Transform { translation -299.5 -110.1 4932 rotation 0 -1 0 -1.99 scale 0.1996 0.1996 0.1996 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box574-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box574-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box574-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box575 Transform { translation -363.3 -111.4 4884 rotation 0 -1 0 -1.876 scale 0.2328 0.2328 0.2328 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box575-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box575-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box575-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box576 Transform { translation 301.8 -110.6 4476 rotation 0 -1 0 -1.789 scale 0.2434 0.2434 0.2434 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box576-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box576-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box576-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box577 Transform { translation 242.6 -110.4 4483 rotation 0 -1 0 -1.667 scale 0.2275 0.2275 0.2275 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box577-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box577-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box577-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box578 Transform { translation -387.8 -111.2 4832 rotation 0 -1 0 -1.806 scale 0.2175 0.2175 0.2175 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box578-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box578-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box578-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box579 Transform { translation 282.7 -110.6 4417 rotation 0 -1 0 -1.789 scale 0.2434 0.2434 0.2434 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box579-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box579-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box579-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box580 Transform { translation 487.8 -111 5066 rotation 0 -1 0 -0.1484 scale 0.2798 0.2798 0.2798 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box580-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box580-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box580-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box581 Transform { translation -334.6 -111.1 5009 rotation 0 -1 0 -1.929 scale 0.206 0.206 0.206 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box581-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box581-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box581-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box582 Transform { translation -363.2 -111.4 4951 rotation 0 -1 0 -1.929 scale 0.2328 0.2328 0.2328 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box582-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box582-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box582-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box583 Transform { translation -785.7 -110.6 4316 rotation 0 -1 0 -0.1222 scale 0.2461 0.2461 0.2461 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box583-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box583-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box583-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box584 Transform { translation -870.4 -110.6 4581 rotation 0 -1 0 -0.1745 scale 0.2461 0.2461 0.2461 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box584-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box584-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box584-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box585 Transform { translation -677.7 -110 4647 rotation 0 -1 0 -0.2967 scale 0.191 0.191 0.191 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box585-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box585-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box585-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box586 Transform { translation -702.1 -110.6 4517 rotation 0 -1 0 -0.2531 scale 0.2461 0.2461 0.2461 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box586-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box586-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box586-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box587 Transform { translation -586.5 -110 4501 rotation 0 -1 0 -0.1745 scale 0.1893 0.1893 0.1893 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box587-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box587-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box587-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box588 Transform { translation -856.8 -110 4716 rotation 0 -1 0 -0.3229 scale 0.191 0.191 0.191 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box588-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box588-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box588-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box589 Transform { translation -945.3 -110 4699 rotation 0 -1 0 -0.4102 scale 0.191 0.191 0.191 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box589-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box589-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box589-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box590 Transform { translation -891.5 -110 4668 rotation 0 -1 0 -0.1745 scale 0.191 0.191 0.191 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box590-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box590-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box590-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box591 Transform { translation -899.6 -110 4730 rotation 0 -1 0 -0.3229 scale 0.191 0.191 0.191 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box591-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box591-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box591-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box592 Transform { translation -755.6 -110.6 4543 rotation 0 -1 0 -0.2531 scale 0.2461 0.2461 0.2461 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box592-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box592-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box592-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box593 Transform { translation -936.8 -110 4753 rotation 0 -1 0 -0.4102 scale 0.191 0.191 0.191 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box593-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box593-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box593-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box594 Transform { translation -810.2 -110 4705 rotation 0 -1 0 -0.4363 scale 0.191 0.191 0.191 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box594-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box594-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box594-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box595 Transform { translation -808.8 -110.6 4565 rotation 0 -1 0 -0.1745 scale 0.2461 0.2461 0.2461 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box595-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box595-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box595-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box596 Transform { translation -625.9 -110 4659 rotation 0 -1 0 -0.09599 scale 0.191 0.191 0.191 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box596-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box596-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box596-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box597 Transform { translation -574.3 -110 4658 rotation 0 -1 0 -0.1047 scale 0.191 0.191 0.191 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box597-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box597-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box597-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box598 Transform { translation -721.1 -110.2 4782 rotation 0 -1 0 -0.1745 scale 0.2044 0.2044 0.2044 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box598-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box598-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box598-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box599 Transform { translation -536.1 -110 4567 rotation 0 -1 0 -0.288 scale 0.1893 0.1893 0.1893 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box599-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box599-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box599-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box600 Transform { translation -525.5 -110 4641 rotation 0 -1 0 -0.1745 scale 0.191 0.191 0.191 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box600-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box600-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box600-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box601 Transform { translation -820.5 -110 4652 rotation 0 -1 0 -0.288 scale 0.191 0.191 0.191 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box601-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box601-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box601-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box602 Transform { translation -741.3 -110.6 4405 rotation 0 -1 0 -0.1222 scale 0.2461 0.2461 0.2461 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box602-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box602-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box602-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box603 Transform { translation -627.6 -110.6 4595 rotation 0 -1 0 -0.1833 scale 0.2461 0.2461 0.2461 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box603-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box603-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box603-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box604 Transform { translation -578.6 -110 4579 rotation 0 -1 0 -0.1047 scale 0.1893 0.1893 0.1893 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box604-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box604-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box604-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box605 Transform { translation -769.9 -110 4627 rotation 0 -1 0 -0.3665 scale 0.191 0.191 0.191 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box605-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box605-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box605-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box606 Transform { translation -723.2 -110 4605 rotation 0 -1 0 -0.2967 scale 0.191 0.191 0.191 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box606-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box606-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box606-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box607 Transform { translation -720.8 -110 4660 rotation 0 -1 0 -0.2967 scale 0.191 0.191 0.191 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box607-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box607-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box607-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box608 Transform { translation -767.3 -110 4679 rotation 0 -1 0 -0.5149 scale 0.191 0.191 0.191 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box608-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box608-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box608-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box609 Transform { translation -842 -110.6 4335 rotation 0 -1 0 -0.1222 scale 0.2461 0.2461 0.2461 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box609-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box609-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box609-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box610 Transform { translation -652.7 -110.6 4525 rotation 0 -1 0 -0.2531 scale 0.2461 0.2461 0.2461 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box610-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box610-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box610-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box611 Transform { translation -514.7 -110.1 4495 rotation 0 -1 0 -0.288 scale 0.2026 0.2026 0.2026 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box611-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box611-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box611-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box612 Transform { translation -460.7 -110.2 4638 rotation 0 -1 0 -0.2618 scale 0.2044 0.2044 0.2044 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box612-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box612-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box612-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box613 Transform { translation -841.9 -110.1 4454 rotation 0 -1 0 -0.1222 scale 0.2034 0.2034 0.2034 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box613-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box613-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box613-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box614 Transform { translation -494.2 -110 4552 rotation 0 -1 0 -0.288 scale 0.1893 0.1893 0.1893 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box614-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box614-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box614-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box615 Transform { translation -449.3 -109.9 4471 rotation 0 -1 0 -0.288 scale 0.1793 0.1793 0.1793 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box615-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box615-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box615-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box616 Transform { translation -402.4 -110.2 4641 rotation 0 -1 0 -0.3578 scale 0.2044 0.2044 0.2044 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box616-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box616-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box616-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box617 Transform { translation -452.1 -110 4424 rotation 0 -1 0 -0.2356 scale 0.1893 0.1893 0.1893 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box617-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box617-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box617-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box618 Transform { translation -493.4 -109.6 4437 rotation 0 -1 0 -0.2356 scale 0.1565 0.1565 0.1565 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box618-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box618-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box618-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box619 Transform { translation -472.7 -110 4369 rotation 0 -1 0 -0.1222 scale 0.1893 0.1893 0.1893 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box619-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box619-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box619-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box620 Transform { translation -668.4 -110.1 4412 rotation 0 -1 0 -0.1222 scale 0.2034 0.2034 0.2034 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box620-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box620-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box620-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box621 Transform { translation -623.4 -109.9 4414 rotation 0 -1 0 -0.1222 scale 0.1784 0.1784 0.1784 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box621-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box621-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box621-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box622 Transform { translation -581.3 -109.6 4414 rotation 0 -1 0 -0.1222 scale 0.1565 0.1565 0.1565 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box622-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box622-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box622-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box623 Transform { translation -884.1 -110.1 4457 rotation 0 -1 0 -0.1222 scale 0.2034 0.2034 0.2034 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box623-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box623-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box623-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box624 Transform { translation -799.3 -110.1 4447 rotation 0 -1 0 -0.1222 scale 0.2034 0.2034 0.2034 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box624-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box624-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box624-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box625 Transform { translation -517.1 -110 4374 rotation 0 -1 0 -0.1222 scale 0.1893 0.1893 0.1893 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box625-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box625-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box625-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box626 Transform { translation -846.2 -109.8 4834 rotation 0 -1 0 -0.3229 scale 0.1721 0.1721 0.1721 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box626-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box626-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box626-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box627 Transform { translation -510.9 -110 4778 rotation 0 -1 0 -0.1745 scale 0.191 0.191 0.191 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box627-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box627-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box627-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box628 Transform { translation -575.8 -109.8 4755 rotation 0 1 0 -1.335 scale 0.1721 0.1721 0.1721 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box628-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box628-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box628-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box629 Transform { translation -808.8 -109.8 4823 rotation 0 -1 0 -0.3229 scale 0.1721 0.1721 0.1721 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box629-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box629-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box629-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box630 Transform { translation -557.9 -109.8 4789 rotation 0 1 0 -1.265 scale 0.1721 0.1721 0.1721 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box630-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box630-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box630-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box631 Transform { translation -658.5 -109.6 4796 rotation 0 1 0 -1.239 scale 0.1579 0.1579 0.1579 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box631-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box631-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box631-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box632 Transform { translation -408.1 -110.1 4752 rotation 0 -1 0 -0.2618 scale 0.2025 0.2025 0.2025 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box632-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box632-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box632-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box633 Transform { translation -555.8 -110 4712 rotation 0 -1 0 -0.1047 scale 0.191 0.191 0.191 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box633-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box633-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box633-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box634 Transform { translation -598.1 -110 4721 rotation 0 -1 0 -0.1833 scale 0.191 0.191 0.191 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box634-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box634-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box634-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box635 Transform { translation -659 -109.8 4722 rotation 0 -1 0 -0.1833 scale 0.1721 0.1721 0.1721 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box635-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box635-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box635-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box636 Transform { translation -821.1 -109.8 4760 rotation 0 -1 0 -0.3316 scale 0.1721 0.1721 0.1721 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box636-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box636-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box636-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box637 Transform { translation -433.8 -110.2 4698 rotation 0 -1 0 -0.2618 scale 0.2063 0.2063 0.2063 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box637-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box637-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box637-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box638 Transform { translation -694.4 -109.8 4724 rotation 0 -1 0 -0.2967 scale 0.1721 0.1721 0.1721 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box638-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box638-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box638-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box639 Transform { translation -473.8 -110 4745 rotation 0 -1 0 -0.2618 scale 0.191 0.191 0.191 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box639-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box639-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box639-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box640 Transform { translation -508.8 -110 4698 rotation 0 -1 0 -0.1745 scale 0.191 0.191 0.191 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box640-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box640-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box640-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box641 Transform { translation -859.3 -109.8 4776 rotation 0 -1 0 -0.3316 scale 0.1721 0.1721 0.1721 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box641-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box641-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box641-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box642 Transform { translation -741.9 -109.8 4718 rotation 0 -1 0 -0.4451 scale 0.1721 0.1721 0.1721 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box642-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box642-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box642-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box643 Transform { translation -774.6 -109.8 4750 rotation 0 -1 0 -0.4451 scale 0.1721 0.1721 0.1721 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box643-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box643-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box643-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box644 Transform { translation -889.8 -109.8 4793 rotation 0 -1 0 -0.4102 scale 0.1721 0.1721 0.1721 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box644-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box644-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box644-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box645 Transform { translation -927 -109.8 4809 rotation 0 -1 0 -0.4102 scale 0.1721 0.1721 0.1721 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box645-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box645-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box645-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box646 Transform { translation 254.5 -110.8 4578 rotation 0 1 0 -2.827 scale 0.2567 0.2567 0.2567 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box646-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box646-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box646-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box647 Transform { translation 318.1 -110.8 4552 rotation 0 1 0 -2.845 scale 0.2567 0.2567 0.2567 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box647-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box647-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box647-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box648 Transform { translation 376.1 -110.8 4534 rotation 0 1 0 -2.845 scale 0.2567 0.2567 0.2567 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box648-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box648-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box648-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box649 Transform { translation 308.6 -110.8 4631 rotation 0 1 0 -2.705 scale 0.2567 0.2567 0.2567 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box649-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box649-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box649-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box650 Transform { translation 416.7 -111 4749 rotation 0 1 0 -2.574 scale 0.2798 0.2798 0.2798 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box650-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box650-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box650-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box651 Transform { translation 363.6 -110.8 4606 rotation 0 1 0 -2.705 scale 0.2567 0.2567 0.2567 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box651-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box651-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box651-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box652 Transform { translation -117.6 -110.2 4659 rotation 0 1 0 -1.71 scale 0.2087 0.2087 0.2087 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box652-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box652-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box652-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box653 Transform { translation 197.6 -110.8 4594 rotation 0 1 0 -2.967 scale 0.2567 0.2567 0.2567 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box653-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box653-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box653-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box654 Transform { translation 404.9 -111 4668 rotation 0 1 0 -2.731 scale 0.2798 0.2798 0.2798 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box654-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box654-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box654-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box655 Transform { translation 185.9 -110.8 4677 rotation 0 1 0 -3.081 scale 0.2567 0.2567 0.2567 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box655-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box655-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box655-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box656 Transform { translation -342.7 -110.5 4532 rotation 0 1 0 -1.283 scale 0.2379 0.2379 0.2379 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box656-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box656-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box656-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box657 Transform { translation -363.2 -110.5 4434 rotation 0 1 0 -1.318 scale 0.2379 0.2379 0.2379 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box657-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box657-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box657-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box658 Transform { translation -349.2 -110.5 4475 rotation 0 1 0 -1.379 scale 0.2379 0.2379 0.2379 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box658-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box658-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box658-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box659 Transform { translation -276.8 -110.5 4481 rotation 0 1 0 -1.422 scale 0.2379 0.2379 0.2379 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box659-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box659-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box659-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box660 Transform { translation -293.5 -110.5 4429 rotation 0 1 0 -1.361 scale 0.2379 0.2379 0.2379 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box660-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box660-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box660-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box661 Transform { translation -270.4 -110.5 4664 rotation 0 1 0 -1.527 scale 0.2379 0.2379 0.2379 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box661-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box661-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box661-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box662 Transform { translation -177.1 -109.8 3992 rotation 0 1 0 -3.761 scale 0.2245 0.2245 0.2245 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box662-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box662-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box662-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box663 Transform { translation -414.8 -110.2 4090 rotation 0 -1 0 -1.92 scale 0.2087 0.2087 0.2087 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box663-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box663-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box663-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box664 Transform { translation -419.4 -110.2 4138 rotation 0 -1 0 -1.702 scale 0.2087 0.2087 0.2087 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box664-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box664-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box664-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box665 Transform { translation -440.3 -110.2 3993 rotation 0 -1 0 -1.972 scale 0.2087 0.2087 0.2087 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box665-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box665-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box665-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box667 Transform { translation -238.5 -110.5 4158 rotation 0 -1 0 -1.806 scale 0.2379 0.2379 0.2379 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box667-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box667-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box667-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box668 Transform { translation -244.3 -110.5 4110 rotation 0 -1 0 -1.789 scale 0.2379 0.2379 0.2379 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box668-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box668-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box668-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box669 Transform { translation -314.3 -110.5 4115 rotation 0 -1 0 -1.702 scale 0.2379 0.2379 0.2379 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box669-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box669-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box669-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box670 Transform { translation -319.8 -110.5 4172 rotation 0 -1 0 -1.632 scale 0.2379 0.2379 0.2379 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box670-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box670-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box670-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box671 Transform { translation 259.3 -110.7 4830 rotation 0 1 0 -0.1134 scale 0.2477 0.2477 0.2477 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box671-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box671-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box671-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box672 Transform { translation 451.6 -110.4 4897 rotation 0 -1 0 -0.1047 scale 0.2231 0.2231 0.2231 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box672-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box672-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box672-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box673 Transform { translation 347.6 -110.4 4919 rotation 0 1 0 -0.02618 scale 0.2231 0.2231 0.2231 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box673-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box673-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box673-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box674 Transform { translation 401.6 -110.7 4853 rotation 0 -1 0 -0.2705 scale 0.2477 0.2477 0.2477 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box674-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box674-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box674-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box675 Transform { translation 327.2 -110.7 4843 rotation 0 1 0 -0.03491 scale 0.2477 0.2477 0.2477 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box675-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box675-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box675-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box676 Transform { translation 286.2 -110.4 4905 rotation 0 1 0 -0.1134 scale 0.2231 0.2231 0.2231 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box676-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box676-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box676-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box677 Transform { translation 449.7 -110.7 4991 rotation 0 -1 0 -0.2705 scale 0.2477 0.2477 0.2477 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box677-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box677-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box677-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box678 Transform { translation 322.6 -110.4 4991 rotation 0 1 0 -0.1134 scale 0.2231 0.2231 0.2231 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box678-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box678-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box678-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box679 Transform { translation 4.786 -111.1 5038 rotation 0 -1 0 -0.2269 scale 0.2878 0.2878 0.2878 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box679-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box679-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box679-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box680 Transform { translation 372.8 -110.4 4998 rotation 0 1 0 -0.1134 scale 0.2231 0.2231 0.2231 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box680-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box680-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box680-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box681 Transform { translation 401.4 -110.4 4917 rotation 0 1 0 -0.02618 scale 0.2231 0.2231 0.2231 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box681-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box681-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box681-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box682 Transform { translation -66.89 -110.4 4469 rotation 0 -1 0 -0.07854 scale 0.2235 0.2235 0.2235 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box682-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box682-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box682-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box683 Transform { translation -110.3 -111.1 4406 rotation 0 -1 0 -0.2007 scale 0.2879 0.2879 0.2879 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box683-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box683-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box683-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box684 Transform { translation 9.151 -110.4 4564 rotation 0 -1 0 -0.3229 scale 0.2235 0.2235 0.2235 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box684-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box684-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box684-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box685 Transform { translation -65.23 -110.4 4548 rotation 0 -1 0 -0.1222 scale 0.2235 0.2235 0.2235 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box685-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box685-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box685-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box686 Transform { translation -49.55 -111.1 4397 rotation 0 -1 0 -0.2793 scale 0.2879 0.2879 0.2879 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box686-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box686-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box686-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box687 Transform { translation 59.22 -110.4 4547 rotation 0 -1 0 -0.3229 scale 0.2235 0.2235 0.2235 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box687-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box687-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box687-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box688 Transform { translation -9.915 -110.4 4468 rotation 0 -1 0 -0.2793 scale 0.2235 0.2235 0.2235 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box688-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box688-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box688-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box689 Transform { translation 6.291 -111.1 4384 rotation 0 -1 0 -0.2793 scale 0.2879 0.2879 0.2879 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box689-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box689-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box689-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box690 Transform { translation -168.2 -111.1 4428 rotation 0 -1 0 -0.07854 scale 0.2879 0.2879 0.2879 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box690-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box690-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box690-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box691 Transform { translation 88.37 -111.8 4594 rotation 0 -1 0 -0.2007 scale 0.2336 0.2336 0.2336 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box691-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box691-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box691-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box692 Transform { translation 54.92 -110.1 4617 rotation 0 -1 0 -0.3229 scale 0.2013 0.2013 0.2013 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box692-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box692-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box692-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box693 Transform { translation 9.813 -110.1 4632 rotation 0 -1 0 -0.3229 scale 0.2013 0.2013 0.2013 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box693-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box693-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box693-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box694 Transform { translation -72.95 -110.1 4614 rotation 0 -1 0 -0.1222 scale 0.2013 0.2013 0.2013 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box694-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box694-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box694-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box695 Transform { translation -240.7 -110 4419 rotation 0 -1 0 -0.2269 scale 0.191 0.191 0.191 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box695-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box695-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box695-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box696 Transform { translation -195.6 -110 4542 rotation 0 -1 0 -0.01745 scale 0.191 0.191 0.191 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box696-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box696-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box696-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box697 Transform { translation -223.7 -110 4475 rotation 0 -1 0 -0.2269 scale 0.191 0.191 0.191 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box697-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box697-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box697-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box698 Transform { translation -255.9 -110 4536 rotation 0 -1 0 -0.3142 scale 0.191 0.191 0.191 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box698-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box698-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box698-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box699 Transform { translation -132.5 -109.8 4606 rotation 0 1 0 -0.1571 scale 0.1721 0.1721 0.1721 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box699-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box699-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box699-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box700 Transform { translation -176 -109.8 4585 rotation 0 -1 0 -0.02618 scale 0.1721 0.1721 0.1721 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box700-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box700-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box700-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box701 Transform { translation -216.7 -109.8 4586 rotation 0 -1 0 -0.02618 scale 0.1721 0.1721 0.1721 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box701-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box701-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box701-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box702 Transform { translation -156.7 -110 4542 rotation 0 -1 0 -0.06109 scale 0.191 0.191 0.191 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box702-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box702-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box702-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box703 Transform { translation -632.6 -111.1 4986 rotation 0 -1 0 -0.2269 scale 0.2879 0.2879 0.2879 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box703-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box703-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box703-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box704 Transform { translation -591.7 -110.4 5078 rotation 0 -1 0 -0.2793 scale 0.2235 0.2235 0.2235 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box704-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box704-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box704-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box705 Transform { translation -591.7 -110.4 5143 rotation 0 -1 0 -0.2269 scale 0.2235 0.2235 0.2235 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box705-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box705-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box705-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box706 Transform { translation -541.7 -110.4 5134 rotation 0 -1 0 -0.1745 scale 0.2235 0.2235 0.2235 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box706-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box706-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box706-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box707 Transform { translation -697.5 -111.1 4996 rotation 0 -1 0 -0.1222 scale 0.2879 0.2879 0.2879 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box707-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box707-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box707-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box708 Transform { translation -453.7 -111.7 4815 rotation 0 -1 0 -0.2531 scale 0.2593 0.2593 0.2593 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box708-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box708-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box708-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box709 Transform { translation -568.8 -111.1 4975 rotation 0 -1 0 -0.1745 scale 0.2879 0.2879 0.2879 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box709-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box709-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box709-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box710 Transform { translation -506.3 -112.3 4971 rotation 0 -1 0 -0.2531 scale 0.3138 0.3138 0.3138 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box710-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box710-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box710-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box711 Transform { translation -489.7 -110.4 5125 rotation 0 -1 0 -0.1745 scale 0.2235 0.2235 0.2235 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box711-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box711-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box711-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box712 Transform { translation -536.6 -110.4 5070 rotation 0 -1 0 -0.1745 scale 0.2235 0.2235 0.2235 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box712-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box712-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box712-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box713 Transform { translation -497.7 -110.1 5266 rotation 0 -1 0 -0.1745 scale 0.2013 0.2013 0.2013 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box713-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box713-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box713-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box714 Transform { translation -452.4 -110.1 5260 rotation 0 -1 0 -0.1745 scale 0.2013 0.2013 0.2013 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box714-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box714-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box714-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box715 Transform { translation -443.2 -110.1 5214 rotation 0 -1 0 -0.2967 scale 0.2013 0.2013 0.2013 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box715-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box715-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box715-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box716 Transform { translation -504.3 -110.1 5193 rotation 0 -1 0 -0.1745 scale 0.2013 0.2013 0.2013 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box716-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box716-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box716-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box717 Transform { translation -551.1 -110.1 5201 rotation 0 -1 0 -0.1745 scale 0.2013 0.2013 0.2013 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box717-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box717-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box717-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box718 Transform { translation -594.7 -110.1 5212 rotation 0 -1 0 -0.2269 scale 0.2013 0.2013 0.2013 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box718-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box718-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box718-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box719 Transform { translation -495.2 -110 5334 rotation 0 -1 0 -0.7243 scale 0.191 0.191 0.191 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box719-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box719-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box719-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box720 Transform { translation -416.7 -110 5353 rotation 0 -1 0 -0.4974 scale 0.191 0.191 0.191 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box720-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box720-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box720-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box721 Transform { translation -734.7 -110 5065 rotation 0 -1 0 -0.7243 scale 0.191 0.191 0.191 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box721-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box721-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box721-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box722 Transform { translation -456.4 -110 5375 rotation 0 -1 0 -0.4974 scale 0.191 0.191 0.191 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box722-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box722-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box722-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box723 Transform { translation -668.5 -109.8 5167 rotation 0 -1 0 -0.4887 scale 0.1721 0.1721 0.1721 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box723-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box723-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box723-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box724 Transform { translation -362.3 -110 5386 rotation 0 -1 0 -0.8378 scale 0.191 0.191 0.191 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box724-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box724-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box724-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box725 Transform { translation -633.5 -109.8 5150 rotation 0 -1 0 -0.4887 scale 0.1721 0.1721 0.1721 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box725-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box725-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box725-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box726 Transform { translation -657.4 -109.8 5076 rotation 0 -1 0 -0.6021 scale 0.1721 0.1721 0.1721 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box726-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box726-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box726-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box727 Transform { translation -689.9 -109.8 5101 rotation 0 -1 0 -0.6021 scale 0.1721 0.1721 0.1721 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box727-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box727-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box727-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box728 Transform { translation -723.4 -109.8 5125 rotation 0 -1 0 -0.6021 scale 0.1721 0.1721 0.1721 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box728-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box728-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box728-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box729 Transform { translation -756.9 -109.8 5148 rotation 0 -1 0 -0.6021 scale 0.1721 0.1721 0.1721 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box729-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box729-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box729-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box730 Transform { translation 34.72 -110.6 4788 rotation 0 1 0 -0.06981 scale 0.2412 0.2412 0.2412 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box730-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box730-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box730-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box731 Transform { translation 77.9 -110.6 4703 rotation 0 -1 0 -0.1309 scale 0.2412 0.2412 0.2412 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box731-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box731-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box731-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box732 Transform { translation -35.32 -110.7 4710 rotation 0 1 0 -0.06981 scale 0.2525 0.2525 0.2525 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box732-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box732-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box732-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box733 Transform { translation -13.94 -110.4 4798 rotation 0 1 0 -0.06981 scale 0.2215 0.2215 0.2215 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box733-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box733-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box733-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box734 Transform { translation -627.9 -110.5 3289 rotation 0 -1 0 -0.1222 scale 0.2338 0.2338 0.2338 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box734-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box734-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box734-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box735 Transform { translation -39.87 -109.7 4052 rotation 0 -1 0 -0.2618 scale 0.162 0.162 0.162 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box735-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box735-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box735-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box736 Transform { translation -13.73 -109.7 4121 rotation 0 -1 0 -0.1484 scale 0.162 0.162 0.162 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box736-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box736-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box736-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box737 Transform { translation 44.55 -109.9 4109 rotation 0 -1 0 -0.1484 scale 0.1814 0.1814 0.1814 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box737-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box737-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box737-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box738 Transform { translation 82.41 -109.9 4076 rotation 0 -1 0 -0.3229 scale 0.1814 0.1814 0.1814 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box738-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box738-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box738-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box739 Transform { translation 94.31 -109.9 4133 rotation 0 -1 0 -0.3229 scale 0.1814 0.1814 0.1814 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box739-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box739-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box739-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box740 Transform { translation -21.69 -109.5 4159 rotation 0 -1 0 -0.1484 scale 0.1486 0.1486 0.1486 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box740-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box740-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box740-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box741 Transform { translation -76.82 -109.7 4062 rotation 0 -1 0 -0.2618 scale 0.162 0.162 0.162 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box741-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box741-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box741-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box742 Transform { translation 195.4 -111.4 4522 rotation 0 -1 0 -0.08727 scale 0.2031 0.2031 0.2031 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box742-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box742-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box742-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box743 Transform { translation 149.4 -111 4530 rotation 0 -1 0 -0.08727 scale 0.1678 0.1678 0.1678 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box743-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box743-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box743-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box744 Transform { translation 133.1 -111 4576 rotation 0 -1 0 -0.08727 scale 0.1678 0.1678 0.1678 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box744-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box744-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box744-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box745 Transform { translation 190.2 -109.8 4456 rotation 0 -1 0 -0.2356 scale 0.1721 0.1721 0.1721 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box745-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box745-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box745-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box746 Transform { translation 100.2 -110 4348 rotation 0 -1 0 -0.3229 scale 0.191 0.191 0.191 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box746-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box746-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box746-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box747 Transform { translation 51.11 -110 4353 rotation 0 -1 0 -0.2793 scale 0.191 0.191 0.191 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box747-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box747-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box747-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box748 Transform { translation 151.9 -109.8 4465 rotation 0 -1 0 -0.2356 scale 0.1721 0.1721 0.1721 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box748-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box748-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box748-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box749 Transform { translation 151.3 -110 4344 rotation 0 -1 0 -0.2356 scale 0.191 0.191 0.191 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box749-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box749-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box749-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box750 Transform { translation 182.1 -109.8 4390 rotation 0 -1 0 -0.2356 scale 0.1721 0.1721 0.1721 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box750-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box750-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box750-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box751 Transform { translation 142.5 -109.8 4403 rotation 0 -1 0 -0.2356 scale 0.1721 0.1721 0.1721 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box751-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box751-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box751-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box752 Transform { translation 92.52 -109.8 4417 rotation 0 -1 0 -0.2007 scale 0.1721 0.1721 0.1721 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box752-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box752-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box752-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box753 Transform { translation 53.44 -109.8 4410 rotation 0 -1 0 -0.2793 scale 0.1721 0.1721 0.1721 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box753-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box753-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box753-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box754 Transform { translation 61.09 -110.2 4204 rotation 0 -1 0 -0.192 scale 0.2087 0.2087 0.2087 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box754-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box754-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box754-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box755 Transform { translation 42.46 -110.2 4262 rotation 0 -1 0 -0.2793 scale 0.2087 0.2087 0.2087 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box755-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box755-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box755-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box756 Transform { translation -34.05 -110.2 4312 rotation 0 -1 0 -0.2793 scale 0.2087 0.2087 0.2087 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box756-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box756-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box756-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box757 Transform { translation -6.459 -110.2 4215 rotation 0 -1 0 -0.2793 scale 0.2087 0.2087 0.2087 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box757-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box757-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box757-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box758 Transform { translation -367.9 -109.5 3974 rotation 0 -1 0 -1.073 scale 0.1969 0.1969 0.1969 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box758-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box758-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box758-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box759 Transform { translation -436.5 -110.2 3916 rotation 0 -1 0 -0.2269 scale 0.2087 0.2087 0.2087 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box759-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box759-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box759-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box760 Transform { translation -486.5 -110.2 3913 rotation 0 -1 0 -0.1745 scale 0.2087 0.2087 0.2087 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box760-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box760-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box760-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box761 Transform { translation -478.6 -110.2 3854 rotation 0 -1 0 -0.1222 scale 0.2087 0.2087 0.2087 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box761-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box761-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box761-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box762 Transform { translation -483 -110.2 4179 rotation 0 -1 0 -0.1222 scale 0.2087 0.2087 0.2087 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box762-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box762-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box762-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box763 Transform { translation -490 -110.2 4237 rotation 0 -1 0 -0.2967 scale 0.2087 0.2087 0.2087 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box763-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box763-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box763-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box764 Transform { translation -537.1 -110.2 4252 rotation 0 -1 0 -0.2967 scale 0.2087 0.2087 0.2087 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box764-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box764-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box764-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box765 Transform { translation -539.7 -110.2 4192 rotation 0 -1 0 -0.2967 scale 0.2087 0.2087 0.2087 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box765-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box765-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box765-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box766 Transform { translation -703 -110.2 3844 rotation 0 -1 0 -0.4189 scale 0.2087 0.2087 0.2087 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box766-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box766-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box766-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box767 Transform { translation -695.3 -108.9 3909 rotation 0 -1 0 -0.4189 scale 0.1864 0.1864 0.1864 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box767-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box767-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box767-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box768 Transform { translation -735.5 -108.9 3927 rotation 0 -1 0 -0.4189 scale 0.1864 0.1864 0.1864 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box768-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box768-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box768-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box769 Transform { translation -748 -110.2 3864 rotation 0 -1 0 -0.4189 scale 0.2087 0.2087 0.2087 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box769-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box769-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box769-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box770 Transform { translation -972.7 -110.4 3875 rotation 0 -1 0 -0.3142 scale 0.2215 0.2215 0.2215 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box770-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box770-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box770-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box771 Transform { translation -810.9 -110.4 3880 rotation 0 -1 0 -0.4189 scale 0.2215 0.2215 0.2215 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box771-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box771-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box771-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box772 Transform { translation -860.9 -109.9 3911 rotation 0 -1 0 -0.3142 scale 0.1831 0.1831 0.1831 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box772-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box772-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box772-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box773 Transform { translation 221.5 -110.5 3773 rotation 0 -1 0 -0.2094 scale 0.237 0.237 0.237 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box773-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box773-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box773-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box774 Transform { translation -770.7 -110.2 3952 rotation 0 -1 0 -0.2793 scale 0.2098 0.2098 0.2098 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box774-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box774-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box774-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box775 Transform { translation 518.5 -110.2 4139 rotation 0 -1 0 -1.676 scale 0.2107 0.2107 0.2107 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box775-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box775-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box775-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box776 Transform { translation 460.7 -110.2 4141 rotation 0 -1 0 -1.676 scale 0.2107 0.2107 0.2107 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box776-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box776-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box776-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box777 Transform { translation 446.6 -110.2 4042 rotation 0 -1 0 -1.676 scale 0.2107 0.2107 0.2107 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box777-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box777-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box777-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box778 Transform { translation 455.5 -110.2 4092 rotation 0 -1 0 -1.676 scale 0.2107 0.2107 0.2107 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box778-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box778-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box778-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box779 Transform { translation 554.4 -110.2 4078 rotation 0 -1 0 -1.676 scale 0.205 0.205 0.205 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box779-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box779-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box779-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box780 Transform { translation 507.2 -110.2 4035 rotation 0 -1 0 -1.676 scale 0.2107 0.2107 0.2107 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box780-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box780-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box780-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box781 Transform { translation 446.9 -110.7 3730 rotation 0 -1 0 -0.3752 scale 0.2477 0.2477 0.2477 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box781-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box781-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box781-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box782 Transform { translation 338.1 -110.7 3773 rotation 0 -1 0 -0.3752 scale 0.2477 0.2477 0.2477 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box782-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box782-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box782-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box783 Transform { translation 562.4 -110.4 3816 rotation 0 -1 0 -0.1047 scale 0.2231 0.2231 0.2231 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box783-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box783-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box783-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box784 Transform { translation 468.1 -110.4 3815 rotation 0 -1 0 -0.3752 scale 0.2231 0.2231 0.2231 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box784-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box784-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box784-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box785 Transform { translation 636.6 -110.8 3857 rotation 0 1 0 -1.492 scale 0.2627 0.2627 0.2627 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box785-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box785-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box785-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box786 Transform { translation 392.5 -110.7 3752 rotation 0 -1 0 -0.3752 scale 0.2477 0.2477 0.2477 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box786-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box786-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box786-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box787 Transform { translation 419.1 -110.4 3835 rotation 0 -1 0 -0.3752 scale 0.2231 0.2231 0.2231 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box787-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box787-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box787-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box788 Transform { translation 519.6 -110.7 3733 rotation 0 -1 0 -0.1047 scale 0.2477 0.2477 0.2477 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box788-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box788-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box788-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box789 Transform { translation 516.7 -110.4 3792 rotation 0 -1 0 -0.3752 scale 0.2231 0.2231 0.2231 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box789-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box789-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box789-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box790 Transform { translation -163.4 -110.2 4661 rotation 0 -1 0 -0.02618 scale 0.2087 0.2087 0.2087 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box790-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box790-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box790-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box791 Transform { translation -118.4 -110.2 4769 rotation 0 1 0 -0.2007 scale 0.2087 0.2087 0.2087 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box791-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box791-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box791-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box792 Transform { translation -166.8 -110.2 4759 rotation 0 1 0 -0.2007 scale 0.2087 0.2087 0.2087 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box792-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box792-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box792-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box793 Transform { translation -212.6 -110.2 4662 rotation 0 -1 0 -0.02618 scale 0.2087 0.2087 0.2087 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box793-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box793-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box793-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box794 Transform { translation -388.6 -111.3 5029 rotation 0 -1 0 -0.3752 scale 0.2275 0.2275 0.2275 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box794-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box794-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box794-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box795 Transform { translation -405.8 -110.2 5089 rotation 0 -1 0 -0.2967 scale 0.2087 0.2087 0.2087 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box795-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box795-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box795-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box796 Transform { translation -453 -110.2 5104 rotation 0 -1 0 -0.2967 scale 0.2087 0.2087 0.2087 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box796-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box796-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box796-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box797 Transform { translation -438.6 -111.3 5049 rotation 0 -1 0 -0.3752 scale 0.2275 0.2275 0.2275 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box797-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box797-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box797-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box798 Transform { translation -319.4 -110.4 5296 rotation 0 -1 0 -0.5585 scale 0.2275 0.2275 0.2275 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box798-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box798-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box798-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box799 Transform { translation -368.8 -110.2 5327 rotation 0 -1 0 -0.5585 scale 0.205 0.205 0.205 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box799-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box799-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box799-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box800 Transform { translation -450.4 -110.2 5310 rotation 0 -1 0 -0.3229 scale 0.205 0.205 0.205 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box800-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box800-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box800-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box801 Transform { translation -348.6 -109.7 5248 rotation 0 -1 0 -0.4363 scale 0.162 0.162 0.162 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box801-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box801-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box801-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box802 Transform { translation -373.7 -109.9 5198 rotation 0 -1 0 -1.963 scale 0.1798 0.1798 0.1798 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box802-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box802-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box802-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box803 Transform { translation -383.3 -109.7 5264 rotation 0 -1 0 -0.4363 scale 0.162 0.162 0.162 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box803-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box803-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box803-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box804 Transform { translation 39.27 -109.7 5355 rotation 0 -1 0 -0.2967 scale 0.162 0.162 0.162 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box804-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box804-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box804-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box805 Transform { translation 91.08 -109.9 5260 rotation 0 -1 0 -1.963 scale 0.1798 0.1798 0.1798 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box805-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box805-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box805-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box806 Transform { translation 2.682 -109.7 5366 rotation 0 -1 0 -0.2967 scale 0.162 0.162 0.162 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box806-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box806-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box806-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box807 Transform { translation 506.3 -109.7 4830 rotation 0 -1 0 -0.08727 scale 0.162 0.162 0.162 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box807-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box807-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box807-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box808 Transform { translation 493.4 -109.9 4746 rotation 0 -1 0 -1.92 scale 0.1798 0.1798 0.1798 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box808-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box808-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box808-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box809 Transform { translation 468.1 -109.7 4833 rotation 0 -1 0 -0.08727 scale 0.162 0.162 0.162 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box809-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box809-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box809-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box810 Transform { translation 625.1 -110.2 4737 rotation 0 -1 0 -1.676 scale 0.2107 0.2107 0.2107 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box810-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box810-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box810-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box811 Transform { translation 567.3 -110.2 4739 rotation 0 -1 0 -1.676 scale 0.2107 0.2107 0.2107 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box811-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box811-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box811-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box812 Transform { translation 576 -110.2 4690 rotation 0 -1 0 -1.824 scale 0.2107 0.2107 0.2107 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box812-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box812-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box812-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box813 Transform { translation 290.6 -110.2 5348 rotation 0 -1 0 -1.641 scale 0.205 0.205 0.205 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box813-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box813-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box813-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box814 Transform { translation 293.7 -110.2 5405 rotation 0 -1 0 -1.71 scale 0.2107 0.2107 0.2107 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box814-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box814-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box814-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box815 Transform { translation 529.4 -110.2 4640 rotation 0 -1 0 -1.763 scale 0.2107 0.2107 0.2107 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box815-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box815-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box815-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box816 Transform { translation 515.8 -110.2 4595 rotation 0 -1 0 -1.676 scale 0.2107 0.2107 0.2107 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box816-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box816-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box816-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box817 Transform { translation 510.6 -110.2 4545 rotation 0 -1 0 -1.676 scale 0.2107 0.2107 0.2107 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box817-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box817-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box817-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box818 Transform { translation 578.2 -110.2 4588 rotation 0 -1 0 -1.676 scale 0.205 0.205 0.205 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box818-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box818-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box818-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box819 Transform { translation 505.4 -110.2 4496 rotation 0 -1 0 -1.676 scale 0.2107 0.2107 0.2107 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box819-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box819-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box819-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box820 Transform { translation 365.6 -109.9 4771 rotation 0 -1 0 -0.5323 scale 0.1814 0.1814 0.1814 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box820-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box820-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box820-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box821 Transform { translation 450.9 -109.9 4531 rotation 0 -1 0 -0.1484 scale 0.1814 0.1814 0.1814 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box821-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box821-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box821-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box822 Transform { translation 242.8 -109.9 4109 rotation 0 -1 0 -0.3229 scale 0.1814 0.1814 0.1814 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box822-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box822-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box822-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box823 Transform { translation 180.7 -109.9 4213 rotation 0 -1 0 -0.1484 scale 0.1814 0.1814 0.1814 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box823-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box823-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box823-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box824 Transform { translation 336 -111.1 5163 rotation 0 -1 0 -1.676 scale 0.2879 0.2879 0.2879 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box824-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box824-COORD Coordinate { point [ -39.37 0 118.1, 39.37 0 118.1, -39.37 0 -118.1, 39.37 0 -118.1, -39.37 118.1 118.1, 39.37 118.1 118.1, -39.37 118.1 -118.1, 39.37 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box824-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box825 Transform { translation 378.9 -111.1 5136 rotation 0 1 0 -3.037 scale 0.2879 0.2879 0.2879 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box825-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box825-COORD Coordinate { point [ -39.37 0 118.1, 39.37 0 118.1, -39.37 0 -118.1, 39.37 0 -118.1, -39.37 118.1 118.1, 39.37 118.1 118.1, -39.37 118.1 -118.1, 39.37 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box825-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box826 Transform { translation 347.3 -111.1 5222 rotation 0 -1 0 -1.676 scale 0.2879 0.2879 0.2879 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box826-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box826-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box826-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box827 Transform { translation 341.4 -111.1 5186 rotation 0 -1 0 -1.676 scale 0.2879 0.2879 0.2879 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box827-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box827-COORD Coordinate { point [ -7.874 0 167.3, 7.874 0 167.3, -7.874 0 -167.3, 7.874 0 -167.3, -7.874 39.37 167.3, 7.874 39.37 167.3, -7.874 39.37 -167.3, 7.874 39.37 -167.3] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box827-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box828 Transform { translation 299.6 -111.1 5227 rotation 0 -1 0 -0.1047 scale 0.2879 0.2879 0.2879 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box828-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box828-COORD Coordinate { point [ -7.874 0 118.1, 7.874 0 118.1, -7.874 0 -118.1, 7.874 0 -118.1, -7.874 39.37 118.1, 7.874 39.37 118.1, -7.874 39.37 -118.1, 7.874 39.37 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box828-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box829 Transform { translation 390.7 -111.1 5217 rotation 0 -1 0 -0.1047 scale 0.2879 0.2879 0.2879 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box829-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box829-COORD Coordinate { point [ -7.874 0 118.1, 7.874 0 118.1, -7.874 0 -118.1, 7.874 0 -118.1, -7.874 39.37 118.1, 7.874 39.37 118.1, -7.874 39.37 -118.1, 7.874 39.37 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box829-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box830 Transform { translation 377.2 -111.1 5255 rotation 0 -1 0 -1.676 scale 0.2879 0.2879 0.2879 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box830-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box830-COORD Coordinate { point [ -7.874 0 68.9, 7.874 0 68.9, -7.874 0 -68.9, 7.874 0 -68.9, -7.874 39.37 68.9, 7.874 39.37 68.9, -7.874 39.37 -68.9, 7.874 39.37 -68.9] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box830-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box831 Transform { translation 320.7 -111.1 5261 rotation 0 -1 0 -1.676 scale 0.2879 0.2879 0.2879 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box831-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box831-COORD Coordinate { point [ -7.874 0 68.9, 7.874 0 68.9, -7.874 0 -68.9, 7.874 0 -68.9, -7.874 39.37 68.9, 7.874 39.37 68.9, -7.874 39.37 -68.9, 7.874 39.37 -68.9] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box831-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box832 Transform { translation -466.6 -110.1 3577 rotation 0 -1 0 -0.192 scale 0.2013 0.2013 0.2013 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box832-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box832-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box832-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box833 Transform { translation -512.8 -110.1 3576 rotation 0 -1 0 -0.2618 scale 0.2013 0.2013 0.2013 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box833-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box833-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box833-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box834 Transform { translation -562 -110.1 3576 rotation 0 -1 0 -0.192 scale 0.2013 0.2013 0.2013 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box834-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box834-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box834-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box835 Transform { translation -407.4 -108.1 3583 rotation 0 -1 0 -0.3316 scale 0.1692 0.1692 0.1692 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box835-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box835-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box835-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box836 Transform { translation -296.4 -108.1 3542 rotation 0 -1 0 -0.3316 scale 0.1692 0.1692 0.1692 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box836-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box836-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box836-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box837 Transform { translation -334.1 -108.1 3555 rotation 0 -1 0 -0.3316 scale 0.1692 0.1692 0.1692 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box837-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box837-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box837-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box838 Transform { translation -371.9 -108.1 3568 rotation 0 -1 0 -0.3316 scale 0.1692 0.1692 0.1692 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box838-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box838-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box838-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box839 Transform { translation -246.8 -110.1 3518 rotation 0 -1 0 -0.3316 scale 0.2013 0.2013 0.2013 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box839-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box839-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box839-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box840 Transform { translation -264 -109.4 3844 rotation 0 -1 0 -0.9338 scale 0.1899 0.1899 0.1899 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box840-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box840-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box840-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box841 Transform { translation -291.5 -109.4 3885 rotation 0 -1 0 -0.829 scale 0.1899 0.1899 0.1899 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box841-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box841-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box841-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box842 Transform { translation -321.8 -109.4 3918 rotation 0 -1 0 -0.829 scale 0.1899 0.1899 0.1899 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box842-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box842-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box842-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box843 Transform { translation -230.1 -109.4 3818 rotation 0 -1 0 -0.829 scale 0.1899 0.1899 0.1899 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box843-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box843-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box843-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box844 Transform { translation -480 -110.1 4302 rotation 0 -1 0 -0.2967 scale 0.2013 0.2013 0.2013 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box844-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box844-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box844-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box845 Transform { translation -525.5 -110.1 4316 rotation 0 -1 0 -0.2967 scale 0.2013 0.2013 0.2013 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box845-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box845-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box845-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box846 Transform { translation -570.9 -110.1 4330 rotation 0 -1 0 -0.2967 scale 0.2013 0.2013 0.2013 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box846-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box846-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box846-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box847 Transform { translation -440.4 -110.1 4307 rotation 0 -1 0 -0.1222 scale 0.2013 0.2013 0.2013 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box847-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box847-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box847-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box848 Transform { translation 641.4 -111.1 4494 rotation 0 -1 0 -1.676 scale 0.2879 0.2879 0.2879 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box848-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box848-COORD Coordinate { point [ -7.874 0 167.3, 7.874 0 167.3, -7.874 0 -167.3, 7.874 0 -167.3, -7.874 39.37 167.3, 7.874 39.37 167.3, -7.874 39.37 -167.3, 7.874 39.37 -167.3] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box848-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box849 Transform { translation 599.5 -111.1 4534 rotation 0 -1 0 -0.1047 scale 0.2879 0.2879 0.2879 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box849-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box849-COORD Coordinate { point [ -7.874 0 118.1, 7.874 0 118.1, -7.874 0 -118.1, 7.874 0 -118.1, -7.874 39.37 118.1, 7.874 39.37 118.1, -7.874 39.37 -118.1, 7.874 39.37 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box849-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box850 Transform { translation 690.7 -111.1 4525 rotation 0 -1 0 -0.1047 scale 0.2879 0.2879 0.2879 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box850-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box850-COORD Coordinate { point [ -7.874 0 118.1, 7.874 0 118.1, -7.874 0 -118.1, 7.874 0 -118.1, -7.874 39.37 118.1, 7.874 39.37 118.1, -7.874 39.37 -118.1, 7.874 39.37 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box850-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box851 Transform { translation 677.1 -111.1 4563 rotation 0 -1 0 -1.676 scale 0.2879 0.2879 0.2879 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box851-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box851-COORD Coordinate { point [ -7.874 0 68.9, 7.874 0 68.9, -7.874 0 -68.9, 7.874 0 -68.9, -7.874 39.37 68.9, 7.874 39.37 68.9, -7.874 39.37 -68.9, 7.874 39.37 -68.9] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box851-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box852 Transform { translation 620.6 -111.1 4569 rotation 0 -1 0 -1.676 scale 0.2879 0.2879 0.2879 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box852-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box852-COORD Coordinate { point [ -7.874 0 68.9, 7.874 0 68.9, -7.874 0 -68.9, 7.874 0 -68.9, -7.874 39.37 68.9, 7.874 39.37 68.9, -7.874 39.37 -68.9, 7.874 39.37 -68.9] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box852-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box853 Transform { translation 647.3 -111.1 4530 rotation 0 -1 0 -1.676 scale 0.2322 0.2322 0.2322 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box853-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box853-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box853-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box854 Transform { translation -457 -110.2 3079 rotation 0 -1 0 -0.06109 scale 0.2087 0.2087 0.2087 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box854-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box854-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box854-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box855 Transform { translation -506.2 -110.2 3082 rotation 0 -1 0 -0.06109 scale 0.2087 0.2087 0.2087 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box855-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box855-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box855-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box856 Transform { translation -412.7 -108.9 3009 rotation 0 -1 0 -0.2094 scale 0.1864 0.1864 0.1864 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box856-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box856-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box856-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box857 Transform { translation -409.1 -110.2 3065 rotation 0 -1 0 -0.2094 scale 0.2087 0.2087 0.2087 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box857-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box857-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box857-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box858 Transform { translation -362.5 -110 4087 rotation 0 -1 0 -0.1658 scale 0.191 0.191 0.191 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box858-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box858-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box858-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box859 Transform { translation 575.9 -110.2 3999 rotation 0 -1 0 -0.3665 scale 0.2044 0.2044 0.2044 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box859-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box859-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box859-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box860 Transform { translation -244 -110.2 4052 rotation 0 -1 0 -0.3665 scale 0.2044 0.2044 0.2044 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box860-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box860-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box860-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box861 Transform { translation -294.1 -110.2 4070 rotation 0 -1 0 -0.1658 scale 0.2044 0.2044 0.2044 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box861-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box861-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box861-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box862 Transform { translation -397.6 -110 4027 rotation 0 -1 0 -0.384 scale 0.191 0.191 0.191 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box862-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box862-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box862-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box863 Transform { translation -318.4 -110.2 4023 rotation 0 -1 0 -0.1658 scale 0.2044 0.2044 0.2044 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box863-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box863-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box863-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box864 Transform { translation -192.7 -110.2 4050 rotation 0 -1 0 -0.3665 scale 0.2044 0.2044 0.2044 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box864-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box864-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box864-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box865 Transform { translation -358.8 -110.2 4028 rotation 0 -1 0 -0.1658 scale 0.2044 0.2044 0.2044 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box865-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box865-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box865-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box866 Transform { translation 72.51 -110.9 3830 rotation 0 -1 0 -0.6632 scale 0.2702 0.2702 0.2702 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box866-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box866-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box866-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box867 Transform { translation -113.3 -110.2 3515 rotation 0 1 0 -1.518 scale 0.2099 0.2099 0.2099 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box867-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box867-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box867-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box868 Transform { translation -119.2 -110.2 3464 rotation 0 1 0 -1.518 scale 0.2099 0.2099 0.2099 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box868-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box868-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box868-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box869 Transform { translation 41.88 -108.4 3546 rotation 0 -1 0 -0.2618 scale 0.201 0.201 0.201 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box869-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box869-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box869-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box870 Transform { translation -60.08 -108.1 3487 rotation 0 -1 0 -0.2618 scale 0.1692 0.1692 0.1692 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box870-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box870-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box870-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box871 Transform { translation 21.36 -108.1 3495 rotation 0 -1 0 -0.2618 scale 0.1692 0.1692 0.1692 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box871-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box871-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box871-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box872 Transform { translation -17.25 -108.1 3505 rotation 0 -1 0 -0.2618 scale 0.1692 0.1692 0.1692 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box872-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box872-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box872-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box873 Transform { translation -7.908 -108.4 3450 rotation 0 -1 0 -0.2618 scale 0.1992 0.1992 0.1992 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box873-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box873-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box873-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box874 Transform { translation 215.4 -110 4051 rotation 0 -1 0 -1.85 scale 0.1923 0.1923 0.1923 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box874-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box874-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box874-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box875 Transform { translation 124.3 -110.3 4047 rotation 0 -1 0 -1.85 scale 0.2134 0.2134 0.2134 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box875-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box875-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box875-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box876 Transform { translation 216.4 -110 3961 rotation 0 -1 0 -1.763 scale 0.1923 0.1923 0.1923 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box876-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box876-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box876-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box877 Transform { translation 155.9 -110.3 4144 rotation 0 -1 0 -1.85 scale 0.2134 0.2134 0.2134 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box877-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box877-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box877-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box878 Transform { translation 142 -110.3 4096 rotation 0 -1 0 -1.85 scale 0.2134 0.2134 0.2134 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box878-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box878-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box878-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box879 Transform { translation 219.4 -110 4013 rotation 0 -1 0 -1.937 scale 0.1923 0.1923 0.1923 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box879-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box879-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box879-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box880 Transform { translation 359.8 -110.6 4268 rotation 0 1 0 -0.1571 scale 0.2434 0.2434 0.2434 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box880-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box880-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box880-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box881 Transform { translation 308.1 -110.4 4263 rotation 0 1 0 -0.1571 scale 0.2275 0.2275 0.2275 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box881-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box881-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box881-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box882 Transform { translation -198.8 -110.6 3688 rotation 0 1 0 -0.2705 scale 0.2434 0.2434 0.2434 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box882-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box882-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box882-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box883 Transform { translation -1118 -110.4 3663 rotation 0 1 0 -0.2007 scale 0.2275 0.2275 0.2275 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box883-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box883-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box883-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box884 Transform { translation -537.6 -109.9 4911 rotation 0 -1 0 -1.937 scale 0.1798 0.1798 0.1798 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box884-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box884-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box884-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box885 Transform { translation -555.8 -110 4830 rotation 0 -1 0 -1.85 scale 0.1924 0.1924 0.1924 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box885-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box885-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box885-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box886 Transform { translation -643.7 -109.9 4919 rotation 0 -1 0 -1.981 scale 0.1782 0.1782 0.1782 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box886-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box886-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box886-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box887 Transform { translation -552.6 -109.9 4871 rotation 0 -1 0 -1.99 scale 0.1798 0.1798 0.1798 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box887-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box887-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box887-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box888 Transform { translation -504.8 -109.9 4843 rotation 0 -1 0 -1.99 scale 0.1798 0.1798 0.1798 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box888-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box888-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box888-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box889 Transform { translation -697.4 -110.1 4904 rotation 0 -1 0 -1.92 scale 0.1996 0.1996 0.1996 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box889-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box889-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box889-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box890 Transform { translation -630.2 -109.9 4826 rotation 0 -1 0 -1.78 scale 0.1782 0.1782 0.1782 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box890-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box890-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box890-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box891 Transform { translation 206.6 -109.5 4962 rotation 0 -1 0 -0.6981 scale 0.2013 0.2013 0.2013 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box891-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box891-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box891-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box892 Transform { translation 170.2 -109.5 4993 rotation 0 -1 0 -0.6981 scale 0.2013 0.2013 0.2013 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box892-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box892-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box892-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box893 Transform { translation 279.3 -109.6 5043 rotation 0 -1 0 -0.7854 scale 0.2107 0.2107 0.2107 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box893-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box893-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box893-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box894 Transform { translation 234.3 -109.8 4766 rotation 0 -1 0 -0.7854 scale 0.2235 0.2235 0.2235 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box894-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box894-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box894-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box895 Transform { translation 267.2 -109.4 4981 rotation 0 -1 0 -0.6981 scale 0.1899 0.1899 0.1899 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box895-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box895-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box895-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box896 Transform { translation 232.9 -109.4 5009 rotation 0 -1 0 -0.6981 scale 0.1899 0.1899 0.1899 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box896-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box896-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box896-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box897 Transform { translation 243 -109.5 4932 rotation 0 -1 0 -0.6981 scale 0.2013 0.2013 0.2013 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box897-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box897-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box897-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box898 Transform { translation 117.7 -110.4 3661 rotation 0 -1 0 -1.85 scale 0.2275 0.2275 0.2275 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box898-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box898-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box898-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box899 Transform { translation -800.8 -110.8 4164 rotation 0 1 0 -2.784 scale 0.2567 0.2567 0.2567 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box899-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box899-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box899-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box900 Transform { translation -748 -110.8 4127 rotation 0 1 0 -2.662 scale 0.2567 0.2567 0.2567 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box900-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box900-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box900-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box901 Transform { translation -694.2 -110.8 4099 rotation 0 1 0 -2.662 scale 0.2567 0.2567 0.2567 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box901-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box901-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box901-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box902 Transform { translation -731.5 -110.8 4199 rotation 0 1 0 -2.662 scale 0.2567 0.2567 0.2567 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box902-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box902-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box902-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box903 Transform { translation -677.7 -110.8 4171 rotation 0 1 0 -2.662 scale 0.2567 0.2567 0.2567 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box903-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box903-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box903-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box904 Transform { translation 155.7 -110.6 3479 rotation 0 -1 0 -1.972 scale 0.2434 0.2434 0.2434 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box904-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box904-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box904-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box905 Transform { translation 201.6 -110.2 3556 rotation 0 -1 0 -0.6807 scale 0.2087 0.2087 0.2087 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box905-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box905-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box905-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box906 Transform { translation 269.1 -110.5 3582 rotation 0 -1 0 -0.7767 scale 0.2379 0.2379 0.2379 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box906-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box906-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box906-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box907 Transform { translation 239.9 -110.2 3525 rotation 0 -1 0 -0.6807 scale 0.2087 0.2087 0.2087 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box907-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box907-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box907-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box908 Transform { translation -438.6 -110.2 4581 rotation 0 -1 0 -0.733 scale 0.2087 0.2087 0.2087 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box908-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box908-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box908-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box909 Transform { translation -369.8 -110.5 4603 rotation 0 -1 0 -0.829 scale 0.2379 0.2379 0.2379 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box909-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box909-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box909-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box910 Transform { translation -402 -110.2 4548 rotation 0 -1 0 -0.733 scale 0.2087 0.2087 0.2087 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box910-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box910-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box910-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box911 Transform { translation -297.9 -110.7 4742 rotation 0 -1 0 -0.01745 scale 0.2477 0.2477 0.2477 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box911-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box911-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box911-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box912 Transform { translation -211.3 -109.7 4733 rotation 0 -1 0 -0.1484 scale 0.162 0.162 0.162 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box912-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box912-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box912-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box913 Transform { translation -249.2 -109.7 4739 rotation 0 -1 0 -0.1484 scale 0.162 0.162 0.162 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box913-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box913-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box913-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box914 Transform { translation -356.4 -110.7 4732 rotation 0 -1 0 -0.06981 scale 0.2477 0.2477 0.2477 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box914-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box914-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box914-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box915 Transform { translation -492.7 -110.2 3999 rotation 0 -1 0 -1.972 scale 0.2087 0.2087 0.2087 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box915-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box915-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box915-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box916 Transform { translation -484.1 -110.2 4050 rotation 0 -1 0 -1.92 scale 0.2087 0.2087 0.2087 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box916-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box916-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box916-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box917 Transform { translation -438.4 -110 4038 rotation 0 -1 0 -0.384 scale 0.191 0.191 0.191 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box917-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box917-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box917-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box918 Transform { translation -467.2 -110.2 4097 rotation 0 -1 0 -1.92 scale 0.2087 0.2087 0.2087 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box918-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box918-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box918-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box919 Transform { translation 582.2 -109.9 3945 rotation 0 -1 0 -1.676 scale 0.2419 0.2419 0.2419 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box919-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box919-COORD Coordinate { point [ -7.874 0 68.9, 7.874 0 68.9, -7.874 0 -68.9, 7.874 0 -68.9, -7.874 39.37 68.9, 7.874 39.37 68.9, -7.874 39.37 -68.9, 7.874 39.37 -68.9] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box919-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box920 Transform { translation 534.8 -109.9 3950 rotation 0 -1 0 -1.676 scale 0.2419 0.2419 0.2419 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box920-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box920-COORD Coordinate { point [ -7.874 0 68.9, 7.874 0 68.9, -7.874 0 -68.9, 7.874 0 -68.9, -7.874 39.37 68.9, 7.874 39.37 68.9, -7.874 39.37 -68.9, 7.874 39.37 -68.9] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box920-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box921 Transform { translation 593.6 -109.9 3913 rotation 0 -1 0 -0.1047 scale 0.2419 0.2419 0.2419 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box921-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box921-COORD Coordinate { point [ -7.874 0 118.1, 7.874 0 118.1, -7.874 0 -118.1, 7.874 0 -118.1, -7.874 39.37 118.1, 7.874 39.37 118.1, -7.874 39.37 -118.1, 7.874 39.37 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box921-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box922 Transform { translation 517 -109.9 3921 rotation 0 -1 0 -0.1047 scale 0.2419 0.2419 0.2419 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box922-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box922-COORD Coordinate { point [ -7.874 0 118.1, 7.874 0 118.1, -7.874 0 -118.1, 7.874 0 -118.1, -7.874 39.37 118.1, 7.874 39.37 118.1, -7.874 39.37 -118.1, 7.874 39.37 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box922-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box923 Transform { translation 552.2 -109.9 3887 rotation 0 -1 0 -1.676 scale 0.2419 0.2419 0.2419 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box923-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box923-COORD Coordinate { point [ -7.874 0 167.3, 7.874 0 167.3, -7.874 0 -167.3, 7.874 0 -167.3, -7.874 39.37 167.3, 7.874 39.37 167.3, -7.874 39.37 -167.3, 7.874 39.37 -167.3] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box923-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box924 Transform { translation 557.2 -109.9 3917 rotation 0 -1 0 -1.676 scale 0.1951 0.1951 0.1951 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box924-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box924-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box924-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box925 Transform { translation 499.1 -109.1 3966 rotation 0 -1 0 -1.676 scale 0.1722 0.1722 0.1722 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box925-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box925-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box925-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box926 Transform { translation -98.13 -109.9 3971 rotation 0 -1 0 -1.676 scale 0.2419 0.2419 0.2419 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box926-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box926-COORD Coordinate { point [ -7.874 0 68.9, 7.874 0 68.9, -7.874 0 -68.9, 7.874 0 -68.9, -7.874 39.37 68.9, 7.874 39.37 68.9, -7.874 39.37 -68.9, 7.874 39.37 -68.9] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box926-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box927 Transform { translation -145.6 -109.9 3975 rotation 0 -1 0 -1.676 scale 0.2419 0.2419 0.2419 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box927-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box927-COORD Coordinate { point [ -7.874 0 68.9, 7.874 0 68.9, -7.874 0 -68.9, 7.874 0 -68.9, -7.874 39.37 68.9, 7.874 39.37 68.9, -7.874 39.37 -68.9, 7.874 39.37 -68.9] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box927-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box928 Transform { translation -86.73 -109.9 3939 rotation 0 -1 0 -0.1047 scale 0.2419 0.2419 0.2419 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box928-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box928-COORD Coordinate { point [ -7.874 0 118.1, 7.874 0 118.1, -7.874 0 -118.1, 7.874 0 -118.1, -7.874 39.37 118.1, 7.874 39.37 118.1, -7.874 39.37 -118.1, 7.874 39.37 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box928-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box929 Transform { translation -163.3 -109.9 3947 rotation 0 -1 0 -0.1047 scale 0.2419 0.2419 0.2419 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box929-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box929-COORD Coordinate { point [ -7.874 0 118.1, 7.874 0 118.1, -7.874 0 -118.1, 7.874 0 -118.1, -7.874 39.37 118.1, 7.874 39.37 118.1, -7.874 39.37 -118.1, 7.874 39.37 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box929-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box930 Transform { translation -128.2 -109.9 3912 rotation 0 -1 0 -1.676 scale 0.2419 0.2419 0.2419 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box930-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box930-COORD Coordinate { point [ -7.874 0 167.3, 7.874 0 167.3, -7.874 0 -167.3, 7.874 0 -167.3, -7.874 39.37 167.3, 7.874 39.37 167.3, -7.874 39.37 -167.3, 7.874 39.37 -167.3] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box930-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box931 Transform { translation -123.2 -109.9 3943 rotation 0 -1 0 -1.676 scale 0.1951 0.1951 0.1951 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box931-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box931-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box931-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box932 Transform { translation -99.09 -109.1 4011 rotation 0 -1 0 -1.676 scale 0.1722 0.1722 0.1722 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box932-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box932-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box932-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box933 Transform { translation 99.79 -109.9 4501 rotation 0 -1 0 -1.676 scale 0.2419 0.2419 0.2419 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box933-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box933-COORD Coordinate { point [ -7.874 0 68.9, 7.874 0 68.9, -7.874 0 -68.9, 7.874 0 -68.9, -7.874 39.37 68.9, 7.874 39.37 68.9, -7.874 39.37 -68.9, 7.874 39.37 -68.9] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box933-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box934 Transform { translation 52.35 -109.9 4506 rotation 0 -1 0 -1.676 scale 0.2419 0.2419 0.2419 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box934-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box934-COORD Coordinate { point [ -7.874 0 68.9, 7.874 0 68.9, -7.874 0 -68.9, 7.874 0 -68.9, -7.874 39.37 68.9, 7.874 39.37 68.9, -7.874 39.37 -68.9, 7.874 39.37 -68.9] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box934-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box935 Transform { translation 111.2 -109.9 4470 rotation 0 -1 0 -0.1047 scale 0.2419 0.2419 0.2419 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box935-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box935-COORD Coordinate { point [ -7.874 0 118.1, 7.874 0 118.1, -7.874 0 -118.1, 7.874 0 -118.1, -7.874 39.37 118.1, 7.874 39.37 118.1, -7.874 39.37 -118.1, 7.874 39.37 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box935-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box936 Transform { translation 34.6 -109.9 4477 rotation 0 -1 0 -0.1047 scale 0.2419 0.2419 0.2419 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box936-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box936-COORD Coordinate { point [ -7.874 0 118.1, 7.874 0 118.1, -7.874 0 -118.1, 7.874 0 -118.1, -7.874 39.37 118.1, 7.874 39.37 118.1, -7.874 39.37 -118.1, 7.874 39.37 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box936-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box937 Transform { translation 69.75 -109.9 4443 rotation 0 -1 0 -1.676 scale 0.2419 0.2419 0.2419 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box937-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box937-COORD Coordinate { point [ -7.874 0 167.3, 7.874 0 167.3, -7.874 0 -167.3, 7.874 0 -167.3, -7.874 39.37 167.3, 7.874 39.37 167.3, -7.874 39.37 -167.3, 7.874 39.37 -167.3] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box937-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box938 Transform { translation 74.73 -109.9 4474 rotation 0 -1 0 -1.676 scale 0.1951 0.1951 0.1951 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box938-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box938-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box938-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box939 Transform { translation 4.915 -109.1 4516 rotation 0 -1 0 -1.676 scale 0.1722 0.1722 0.1722 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box939-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box939-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box939-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box940 Transform { translation -136.4 -110.4 4251 rotation 0 -1 0 -0.48 scale 0.2235 0.2235 0.2235 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box940-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box940-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box940-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box941 Transform { translation -210.7 -110.4 4305 rotation 0 -1 0 -0.1484 scale 0.2235 0.2235 0.2235 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box941-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box941-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box941-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box942 Transform { translation -362.9 -110.3 4233 rotation 0 -1 0 -1.85 scale 0.2134 0.2134 0.2134 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box942-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box942-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box942-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box943 Transform { translation -380.6 -110.3 4184 rotation 0 -1 0 -1.85 scale 0.2134 0.2134 0.2134 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box943-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box943-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box943-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box944 Transform { translation 63.32 -110.3 4901 rotation 0 -1 0 -1.85 scale 0.2134 0.2134 0.2134 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box944-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box944-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box944-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box945 Transform { translation 45.61 -110.3 4852 rotation 0 -1 0 -1.85 scale 0.2134 0.2134 0.2134 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box945-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box945-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box945-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box946 Transform { translation 63.67 -110.1 4972 rotation 0 -1 0 -0.1222 scale 0.2034 0.2034 0.2034 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box946-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box946-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box946-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box947 Transform { translation 126.1 -110.1 4669 rotation 0 -1 0 -0.1222 scale 0.2034 0.2034 0.2034 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box947-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box947-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box947-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box948 Transform { translation 134.3 -109.9 5173 rotation 0 -1 0 -0.4276 scale 0.1814 0.1814 0.1814 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box948-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box948-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box948-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box949 Transform { translation 95.86 -109.9 5215 rotation 0 -1 0 -0.3142 scale 0.1814 0.1814 0.1814 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box949-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box949-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box949-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box950 Transform { translation -419.5 -110 4893 rotation 0 -1 0 -0.2967 scale 0.191 0.191 0.191 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box950-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box950-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box950-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box951 Transform { translation -415.9 -110 4943 rotation 0 -1 0 -0.2094 scale 0.191 0.191 0.191 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box951-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box951-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box951-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box952 Transform { translation -462.7 -110 4907 rotation 0 -1 0 -0.2967 scale 0.191 0.191 0.191 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box952-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box952-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box952-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box953 Transform { translation -336.5 -110.2 4814 rotation 0 -1 0 -0.3752 scale 0.205 0.205 0.205 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box953-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box953-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box953-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box954 Transform { translation -460 -110 4952 rotation 0 -1 0 -0.2094 scale 0.191 0.191 0.191 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box954-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box954-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box954-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box955 Transform { translation 315.5 -110 4707 rotation 0 -1 0 -0.3752 scale 0.191 0.191 0.191 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box955-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box955-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box955-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box956 Transform { translation 319.4 -110 4781 rotation 0 -1 0 -0.5934 scale 0.191 0.191 0.191 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box956-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box956-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box956-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box957 Transform { translation 356 -110 4683 rotation 0 -1 0 -0.288 scale 0.191 0.191 0.191 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box957-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box957-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box957-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box958 Transform { translation 266.2 -110.2 4660 rotation 0 -1 0 -0.3229 scale 0.205 0.205 0.205 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box958-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box958-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box958-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box959 Transform { translation 277.8 -110 4745 rotation 0 -1 0 -0.06109 scale 0.191 0.191 0.191 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box959-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box959-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box959-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box960 Transform { translation 141.3 -110 5324 rotation 0 -1 0 -0.1309 scale 0.191 0.191 0.191 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box960-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box960-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box960-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box961 Transform { translation 85.75 -110 5351 rotation 0 -1 0 -0.3578 scale 0.191 0.191 0.191 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box961-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box961-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box961-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box962 Transform { translation 173.8 -110 5373 rotation 0 -1 0 -0.2793 scale 0.191 0.191 0.191 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box962-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box962-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box962-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box963 Transform { translation 130.5 -110 5386 rotation 0 -1 0 -0.2793 scale 0.191 0.191 0.191 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box963-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box963-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box963-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box964 Transform { translation 166.2 -110.6 5238 rotation 0 -1 0 -0.1309 scale 0.2461 0.2461 0.2461 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box964-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box964-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box964-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box965 Transform { translation 91.45 -110 5405 rotation 0 -1 0 -0.3578 scale 0.191 0.191 0.191 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box965-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box965-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box965-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box966 Transform { translation 253 -110 5288 rotation 0 -1 0 -0.3927 scale 0.191 0.191 0.191 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box966-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box966-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box966-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box967 Transform { translation 228.4 -110.6 5224 rotation 0 -1 0 -0.1309 scale 0.2461 0.2461 0.2461 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box967-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box967-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box967-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box968 Transform { translation 212.9 -110 5311 rotation 0 -1 0 -0.2443 scale 0.191 0.191 0.191 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box968-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box968-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box968-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box969 Transform { translation 2.353 -110 5283 rotation 0 -1 0 -0.288 scale 0.188 0.188 0.188 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box969-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box969-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box969-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box970 Transform { translation -124.2 -110 4486 rotation 0 -1 0 -0.288 scale 0.188 0.188 0.188 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box970-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box970-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box970-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box971 Transform { translation -108.3 -110 4545 rotation 0 -1 0 -0.288 scale 0.188 0.188 0.188 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box971-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box971-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box971-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box972 Transform { translation -289.6 -110 4584 rotation 0 -1 0 -0.288 scale 0.188 0.188 0.188 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box972-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box972-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box972-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box973 Transform { translation 378.5 -110.5 3307 rotation 0 -1 0 -0.2793 scale 0.2379 0.2379 0.2379 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box973-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box973-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box973-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box974 Transform { translation 317.9 -110.5 3304 rotation 0 -1 0 -0.2094 scale 0.2379 0.2379 0.2379 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box974-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box974-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box974-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box978 Transform { translation -703.7 -110.4 3656 rotation 0 -1 0 -0.4014 scale 0.2235 0.2235 0.2235 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box978-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box978-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box978-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box979 Transform { translation 302.6 -110.7 4147 rotation 0 -1 0 -0.2705 scale 0.2477 0.2477 0.2477 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box979-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box979-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box979-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box980 Transform { translation 379.3 -110.8 4136 rotation 0 1 0 -1.492 scale 0.2627 0.2627 0.2627 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box980-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box980-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box980-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box981 Transform { translation -1065 -110.4 3427 rotation 0 1 0 -1.396 scale 0.2235 0.2235 0.2235 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box981-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box981-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box981-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box982 Transform { translation -969.8 -111.1 3394 rotation 0 1 0 -1.396 scale 0.2879 0.2879 0.2879 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box982-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box982-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box982-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box983 Transform { translation -998.2 -111.1 3321 rotation 0 1 0 -1.344 scale 0.2879 0.2879 0.2879 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box983-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box983-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box983-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box984 Transform { translation -983.1 -111.1 3240 rotation 0 1 0 -1.484 scale 0.2879 0.2879 0.2879 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box984-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box984-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box984-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box985 Transform { translation -1060 -110.4 3369 rotation 0 1 0 -1.492 scale 0.2235 0.2235 0.2235 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box985-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box985-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box985-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box986 Transform { translation -559.2 -110.4 3204 rotation 0 1 0 -1.492 scale 0.2235 0.2235 0.2235 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box986-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box986-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box986-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box987 Transform { translation -564.3 -110.4 3262 rotation 0 1 0 -1.396 scale 0.2235 0.2235 0.2235 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1922 0.4745 0.5451 ambientIntensity 0.1346 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "bricktan.gif" } textureTransform TextureTransform { center 0.5 0.5 translation 2.5 0.5 scale 5 10 } } geometry DEF Box987-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box987-COORD Coordinate { point [ -98.43 0 118.1, 98.43 0 118.1, -98.43 0 -118.1, 98.43 0 -118.1, -98.43 118.1 118.1, 98.43 118.1 118.1, -98.43 118.1 -118.1, 98.43 118.1 -118.1] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box987-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Box215 Transform { translation -4008 991.4 -3090 rotation 0 -1 0 -0.2967 children [ Shape { appearance Appearance { material Material { diffuseColor 1 0.9686 0.8745 } } } ] } DEF Box311 Transform { translation -1814 -302.6 2386 children [ Shape { appearance Appearance { material Material { diffuseColor 0.1765 0.698 0.2745 ambientIntensity 0.3412 specularColor 0.045 0.045 0.045 shininess 0.2875 transparency 0 } texture ImageTexture { url "natfl132.jpg" } textureTransform TextureTransform { center 0.5 0.5 scale 10 15 } } geometry DEF Box311-FACES IndexedFaceSet { ccw TRUE solid FALSE coord DEF Box311-COORD Coordinate { point [ -4921 0 6299, 4921 0 6299, -4921 0 -6299, 4921 0 -6299, -4921 122 6299, 4921 122 6299, -4921 122 -6299, 4921 122 -6299] } normal Normal { vector [ 1 0 0, -1 0 0, 0 1 0, 0 0 1, 0 -1 0, 0 0 -1, ] } normalPerVertex TRUE texCoord DEF Box311-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 4, 4, 4, -1, 4, 4, 4, -1, 2, 2, 2, -1, 2, 2, 2, -1, 3, 3, 3, -1, 3, 3, 3, -1, 0, 0, 0, -1, 0, 0, 0, -1, 5, 5, 5, -1, 5, 5, 5, -1, 1, 1, 1, -1, 1, 1, 1, -1, ] } } ] } DEF Line19 Transform { translation -4267 -189.7 -1819 children [ Shape { appearance Appearance { material Material { diffuseColor 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{ ccw TRUE solid FALSE coord DEF Box330-COORD Coordinate { point [ -1181 0 4783, 1181 0 4783, -1181 0 -4783, 1181 0 -4783, -1181 78.74 4315, 1181 78.74 4315, -1181 78.74 -4754, 1181 78.74 -4754] } normal Normal { vector [ 0 0.3471 -0.9377, 1 0 0, -1 0 0, 0 1 0, 0 0.9861 0.1658, 0 -1 0, ] } normalPerVertex TRUE texCoord DEF Box330-TEXCOORD TextureCoordinate { point [ 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1, 0 0, 1 0, 0 1, 1 1] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1] texCoordIndex [ 9, 11, 10, -1, 10, 8, 9, -1, 8, 9, 11, -1, 11, 10, 8, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 0, 1, 3, -1, 3, 2, 0, -1] normalIndex [ 5, 5, 5, -1, 5, 5, 5, -1, 3, 3, 3, -1, 3, 3, 3, -1, 4, 4, 4, -1, 4, 4, 4, -1, 1, 1, 1, -1, 1, 1, 1, -1, 0, 0, 0, -1, 0, 0, 0, -1, 2, 2, 2, -1, 2, 2, 2, -1, ] } } ] }